Hi everybody!
Um, I want to share something with you.
Ok. There is a diagram invented by Count Alfred Korzybski called the
"Structural Differential." I suggest clicking the links below for
information on this diagram.
http://www.esgs.org/uk/sd.htm
http://www.general-semantics.org/Basics/AK.sdnote.shtml
Now,
Instead of: Event Object Name Lower Inference Higher Inference
etc
Substitute: Game Play Outcome Analysis Game Theory
In other words, substitute Game for Event, Play for Object, Outcome
for Name,..
"Game" means the total possibilities of a chess game. All
possibilities. A very large number.
"Play" means what two players have abstracted out of "Game" to form a
single game of chess. This single game played between two players is
but a facet of all possible chess games. It is an abstraction from
the ocean of all possible chess games.
"Outcome" means win, lose, or draw.
"Analysis" and "Game Theory" are analogous to scientific analysis and
scientific theories in Korzybski's model.
Notice that Game is many-many valued, Play is many valued, Outcome is
only three valued (win-lose-draw), and analysis and game theory are
many-many valued.
When you report the Outcome and say "white resigns" or "black wins" or
"0-1", you are leaving out (disregarding) practically all details of
the Play of the Game. For example, did White blunder in a winning
position, or did Black outplay White for the entire game? There is
nothing wrong with leaving out characteristics -it can't be avoided-
but this leaving out should be acknowledged as a simple fact.
Both (gameplayoutcomeanalysisgame theory) and
(eventobjectnameinferences of lower orderinferences of higher
order) are circular. They are circular because game theory "goes back
to" and describes Game; and inferences in exact sciences "goes back
to" and describes what science has called the "Event," or
submicroscopic quantum process character of nature.
I am thinking, uh, maybe Korzybski's Structural Differential could
serve as an aid in teaching chess to talented young players.
Soph O'more