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Old June 20th 06, 05:49 PM posted to rec.games.chess.politics,rec.games.chess.misc
Ed Gaillard
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Posts: 17
Default Championship time limit

In article .com,
Wlodzimierz Holsztynski (wlod) wrote:

In the case of the championship match
the playing tempo should be decided
by the champion and the challenger.
They would not have to discuss and agree
to anything. Thye would just play
according to the simple rule:

falling 90 minutes behind your
opponent on the clock loses
the game.

That's all.


That's an 'hourglass' time limit, in effect. Hourglass time limits
work like ths: each side starts with n minutes (90 for example); the
time of the player to move ticks down, the opponent's ticks up (like
the sand of an hourglass running out of the player-on-move's side); a
player who runs out of time loses. You will note that if each side
started with 90 minutes, the player who loses on time has therefore
used 90 minutes more then the opponent.

It's not a bad idea. The only problem is that games could be very
long. Imagine if each side averaged 30 minutes per move, for example.
But at least it would require both sides wanting to spend a lot of
time for that to happen.

-ed g.
--
Caissa have mercy on a miserable patzer: http://altergoniff.blogspot.com
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