On Apr 17, 2:33 am, Sanny wrote:
Trying a quick game this morning, I would say the program has
regressed. It was lost after just 4 moves: 1.e4 c5 2.Bc4 Nc6 3.Qf3?!
Ne5 4.Bxf7+?? Nxf7 5.d4? cxd4. Virtually as bad as its early days when
it would play things like 1.e4 e6 2.d4 Bd6?! 3.Nf3 Nf6??.
Play Chess at:http://www.GetClub.com/Chess.html
You played with Beginner Level, I suppose. Try Easy & Normal Levels
and they will not come under tricks as easily as they used to
earlier.
For you Master Level will be the best to play with. Now they do not
take as much time as they used to earlier but give very good moves.
Sanny, believe it or not, on a modern computer such
blunders as this should not occur on *any* level, unless
deliberately contrived to emulate the play of a total
patzer. For instance, the move: 4.Bxf7+ immediately
hangs a piece, and the followup: 5.d4 immediately
hangs a pawn. Any chess program which properly
uses the technique of check & capture extensions
will "see" this sort of thing in the blink of an eye, so
it matters not which level one may be playing.
The inevitable conclusion is that you have still failed
to implement this fundamental technique in your chess
program. Is that because you have no idea what I am
talking about, or perhaps your programmers have no
time for researching how to implement this method?
-- help bot