Inhibiting lag-cheating on playchess.com
The new Fritz10 User Interface to Playchess.com allows one to
optionally filter out opponents with slow connections. However, this
doesn't help much when you have an opponent with a fast ping response,
but lags of 7 or 8 seconds start appearing midway through a close
blitz or bullet game.
Sure, you can kill the game and put the opponent on your ignore-list.
But he still gets the point. I don't like that.
Here's a proposal that might provide some disincentive for this kind
of lag cheating.
When the game starts, have a grayed-out "Lag-abort" button. If the
opponent's actual lag exceeds his connection lag by some predetermined
amount, the Lag-abort button gets activated. You can click it to
abort the game with no penalty. But you don't have to. So, if you
think you can still win even against the lag-cheating, you have the
option of playing on and picking up the rating points or ducats.
This gives the lag cheat a "heads I lose, tails I break even" sort of
option when he fires up his lag process.
Comments? Have I overlooked something?
|