I found that When Playing with Rybka it was processing the Moves on a
fast Server.
A server is 15-20 times faster than a Desktop where Applet is loaded.
I got below Information from a Website
"There are certain workstation models on the market with a total of
eight cores today. With each core able to perform 5.2 gigaflops (5.2
billion floating-point operations per second) as a measure of peak
performance, a single workstation could perform 20.8 gigaflops. "
While a desktop works on arround 1 gigaflop. So Rybka is getting 20
times more processing Power.
Other thing is that It is written in Native Language (Assembly / C)
Which again works 10-20 times faster than an Java Applet.
So Rybka is getting Atleast 15* 10 = 150 times to 20*20 = 400 times
more processing Power.
So Roughly Rybka is getting 200-400 times more processing than
GetClub.
I found when Playing with Normal Level, Normal took 16 times more time
than Rybka So we can say Rybka was processing 400/16 = 25 times more
processing.
With 25 Times more Processing It can easily beat the Normal Level.
Incase Rybka is Run on a single Core Ordinary Desktop and Given 25
times less time than Normal Level then that will be a equal Match.
Say Normal Thinking in 1-2 min and Rybka on Ordinary Single Core
Machine at 3-4 seconds / Move. Then Both will be given equal
Processing.
I am confident Normal Level will give good Challenge to Rybka thinking
3-4 seconds on Single Core Machine.
Does anyone have Rybka on Single Core Machine? Then let me know the
Games played between Normal Level and Rybka at 3-4 Seconds.
Rybka was winning the Matches because of Fast Servers and Native Code.
In future when all will be satisfied with GetClub Chess. I will bring
a Downloadable version of GetClub Game which will be 20 times faster
than the Applet you are currently Playing.
But before I invest Money in designing that version I want to be
assured that GetClub Program is not playing any wrong move. If you
find any mistake in its game do inform me.
Bye
Sanny
Play Chess at:
http://www.GetClub.com/Chess.html