wrote:
There are essentially three "delay" methods. The USCF ("time delay")
doesn't start the clock for x seconds after the button has been
pushed. The "Bronstein" method starts counting down immediately, but
adds x seconds when you stop your clock, up to a max of the time you
had when you clock started.
I think you're mistaken.
Wikipedia[1] says, `Bronstein delay -- when it becomes a player's turn
to move, the clock waits for the delay period before starting to
subtract from the player's remaining time,' which is exactly what you
describe as the USCF system. Backgammon Galore[2] says the same thing
(follow the link to their definition of `time delay'). Perhaps most
significantly, even the USCF itself defines a Bronstein delay by
saying, `Before the principal thinking time is reduced the player has
a fixed amount of time to complete a move.'[3]
On a brief search, I didn't find any sources that mention any kind of
delay other than `Bronstein' and `Fischer' and I didn't find anywhere
that defined `Bronstein delay' in the way that you do.
Dave.
[1]
http://en.wikipedia.org/wiki/Game_clock#Delay_clocks
[2]
http://www.bkgm.com/gloss/lookup.cgi?bronstein+clock
[3]
http://uscfsales.com/item.asp?cID=0&PID=404
--
David Richerby Psychotic Flammable Goldfish (TM):
www.chiark.greenend.org.uk/~davidr/ it's like a fish but it burns really
easily and it wants to kill you!