Please analyze this game.
On Mar 28, 2:45 am, Sanny wrote:
My advice would be to remove this line
from your program's opening repertoire and
have it play something where the center is
opened up; computers are very weak at
anticipating long-range, unstoppable
attacks which involve throwing the kitchen
sink at the enemy King, as in this line.
Which are the wrong moves in opening that I should remove and what are
the correct moves?
I'm no openings encyclopedia, but your
program obviously plays several different
openings poorly-- including this one.
As can be seen, "spook" randomly tossed
his Kingside pawns forward, with no regard
for doing things in the correct order so as
to win the race that was supposed to be
taking place; Black is supposed to open
lines to the White King in his own rabid
attack on the enemy King, but of course
the Beginner level has no clue.
How could Beginner Stopped the attack what were the moves it should
have played to stop the pawn attacks?
The attack is based on White playing B-h6,
taking on g7 and then following up with Q-h6+.
All that is needed to stop the mating attack
is a well-timed p-h5. However, that means
White can attack in other ways-- which is
why I would remove this entire line from its
openings book.
What you want is an open game, where
humans may overlook a tactical fork or two,
not a closed center with wing attacks.
However, if your program were sufficiently
strong at "tough defense", it could score a
few wins by exploiting over-zealous-human
mistakes even in these lines; but the truth
is, theGetClubprogram is a very poor
defender and seems much stronger on
offense.
What should be done if the opponent created a closed Center.
You need to "steer for" lines in which the
center will *not* get closed.
Is there
any way to destroy this close Center? By exchange etc?
Black can get crazy on the other wing, as
world champion Gary Kasparov used to do.
Moves like ...a6, ...c6 and ...b5 will at least
give White something to think about besides
how to quickly force checkmate on Black's
King. But in general, this is precisely the
kind of position where even a relatively weak
player can beat a computer, by going for the
King, willy nilly.
-- help bot
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