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Old May 10th 08, 07:27 AM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
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On May 10, 12:54 am, Sanny wrote:

Many years ago, a fellow came from out
of nowhere with achessprogram that was
stronger than all the others. It had a nice
GUI, nicerchesspieces than the number
two program, and most curious of all, it fit
on a single floppy disk as it was quite
small in addition to searching faster.


Even GetClub Chess Program will fit in a floppy Disk

GetClub Chess Program Size is Just 200 KB. While a Floppy can take 1.2
MB. So you can pack 5 Chess Programs in a floppy.


Ah, yes-- the single-sided, single density era is
long over. In fact, I think the entire 5.25" floppy
disk era is over. One day, my collection will be
worth a fortune, and I will then donate it to the
Smithsonian, along with my old 8-track tapes.


The thing is that the size is small but the complexity is very high.

I think GetClub program is good enough for all Human Players. Only the
player using other commercial programs are beating the higher levels.


Well, it is rumored that some kid called
"Nakamura" is now better than Roman D., who
himself was quite a computer-crusher in his
heyday. And if you recall, then-world champion
Kramnik was beating one of the world's top
chess programs... when he threw away the win,
and then overlooked a mate-in-one on himself!

Generally speaking, you might need to get up
to at least 2000 strength before declaring victory
over *all* humans.


Only you are able to win the Master Level rest all are not going
higher than Normal Level.


True. But then, nobody else can stand the
delay required to play the higher levels, so it is
not necessarily a case of being outclassed in
terms of strength.

One thing I have noticed is that when it comes
to attacking, your program is much too eager to
sacrifice material, and this makes it so that a
stubborn and patient defender can win without
much trouble. It is probably better to be a good
defender, and let the impatience of the human
animal work to destroy him.

Many years ago, I ran into a sort of "wall", a
rating line I could not get over. I decided to
play more aggressively, to /force/ my way to
victory against the lowly opponents I felt I was
superior to. This backfired, and I found myself
losing games I ought to have drawn. My rating
dropped, and this made me all the more
frustrated!

Then I decided to just stop making quite so
many stupid blunders, to force my despised
opponents to work hard for their wins or draws.
This worked much better, and I soon found that
in the course of many an even game, I needed
but one opportunity to seize the win, because
my technique was superior overall. I had no
"brilliancies", but I leaped ahead of those
other guys, into a new group of players. Now
my goal was to stop getting killed every time!
I began to nick them for draws, and eventually
became a real annoyance (deja vue)... .


-- help bot


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