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Old January 29th 04, 04:40 PM
Gregory Topov
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Default Chess vs shogi (was: Why chess is never popular)

"nowonmai" wrote in message
om...
Shogi does use time controls. Rather rapid ones at the amatuer level,
rather long ones (up to 4 or 5 hours per side) at the pro level. The
shogi public does not mind the long time controls because the games
are almost always decisive.


I definitely do NOT think long shogi time controls are good for chess.
Quite the opposite. Chess, because it is more drawish, needs
*shorter* controls. It needs more decisive games. The more time
control blunders the better!


It should be noted that one of the reasons shogi is more decisive is because
of the nature of the game. As you point out, it is not the time controls
that make shogi decisive, but the game itself.

I do not think the solution for chess is to make more games decisive by
introducing errors/blunders through time pressure. That could detract from
the beauty of the game. Then the decisiveness would result from time
pressured blunders, rather than the nature of the game as in shogi.

An easier solution to the premature (pre-arranged?) agreed-upon draw: some
"drawn" games might get a more decisive result simply if the players could
not agree to a draw prematurely, except in the usual cases: three-fold
repetition, perpetual check, and the 50 move rule. By playing through a
position, a decisive result may become apparent. And if it is a draw in the
end, at least chess fans will be assured that game really was a draw, and
not a canned pre-arranged affair.

--
Gregory Topov
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"I don't necessarily agree with everything I say." - Marshall McLuhan


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