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Fast and strong Games at GetClub.com



 
 
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  #61  
Old December 13th 06, 10:41 AM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
help bot
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Posts: 7,975
Default Problem Rectified.


Sanny wrote:

BTW, I am playing your Master level, and now the
program is making progress. One small snafu is
that a couple of days ago I had castled, but when
I restarted tonight, I found my castled Rook back on
its home square! No matter, it will just take a bit
longer for me to win, but this was a strange bug.
I tried restarting the game again to see if the position
would self-correct, but to no avail. In fact I have now
been able to make my way into a heavy-piece
ending, and am on a King hunt, just about to
deliver checkmate. Your Master level is no match
for a chess genius like me.


It looks like the game is not properly recorded can you list the Game
Moves. (Correct Moves) So that I may update the Recorded game with
Correct Moves.


Well, I'm sure a REAL chess genius could easily
list all the moves of a game they recently played,
but not me (I'm a fake chess genius, like IM Innes
and all the rest).
Maybe I can reconstruct the exact move order
from your link below. In essence, I lost a bit of
time by having to move my King off the back
rank in order to swing my Rook from h8 (instead
of f8) to the Queenside for the attack. I do recall
that I doubled my Rooks on the c-file and piled up
on the weak Bishop at c4, then later penetrated
first to the seventh, then the eight rank.

Here is the Recorded game for your reference.

http://www.getclub.com/playgame.php?...539&game=Chess

Recorded Game is showing discontinious moves. If you tell me correct
moves that were really played I may correct that.


I wondered how the instant replay function was
going to handle this. I half expected the Rook to
magically teleport itself from f8 to h8 in midgame!
Instead, there are moves missing from the replay,
with the Rook now displayed on its correct square,
when during the game, I finished up with the Rook
displayed as on h8 in place of f8 -- that is, before
I swung it into the attack.

-- help bot

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  #62  
Old December 13th 06, 11:23 AM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
Sanny
external usenet poster
 
Posts: 5,287
Default Problem Rectified.


Recorded Game is showing discontinious moves. If you tell me correct
moves that were really played I may correct that.


I wondered how the instant replay function was
going to handle this. I half expected the Rook to
magically teleport itself from f8 to h8 in midgame!
Instead, there are moves missing from the replay,
with the Rook now displayed on its correct square,
when during the game, I finished up with the Rook
displayed as on h8 in place of f8 -- that is, before
I swung it into the attack.


Just fill up the gaps for wrong moves First 13 moves are OK. you may
recall whar response you made as recorded game is showing some illegal
moves.

I believe there are 2-3 moves that need to be added then all moves will
work perfectly.

Ithink it is due to the fact that you told earlier that you had made
Chastling while when you came back the Chastling was undone. Whatever
it is it would be easy for you to find correct move by going through
the recorded game.

Here is the Recorded game for your reference.

http://www.getclub.com/playgame.php?...539&game=Chess

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html

  #63  
Old December 13th 06, 05:51 PM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
markgravitygood@gmail.com
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Posts: 323
Default Fast and strong Games at GetClub.com


Sanny wrote:
Then, 7 minutes, 5 minutes, 6, 1.5, 4.3, 9, and now it is over 20
minutes. Yawm...


I saw your recorded games at:
http://www.getclub.com/cc/showgame.php?num=10

Easy level took arround 30 seconds 1 min / move.

In none of the moves it took more than 2 minutes.

Play Chess at: http://www.GetClub.com/Chess.html

And Beginner level plays in 10-20 seconds only.

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html


Piece of crap engine sucks at chess, crashes all the time, and moves
terribly slowly and misses obvious moves.

Who programmed this piece of crap? You?

Good lord...my Bridge Program plays better chess....

  #64  
Old December 14th 06, 06:17 AM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
Sanny
external usenet poster
 
Posts: 5,287
Default Fast and strong Games at GetClub.com

And Beginner level plays in 10-20 seconds only.

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html


Piece of crap engine sucks at chess, crashes all the time, and moves
terribly slowly and misses obvious moves.


Have you ever played a game at GetClub. It makes very fast and good
moves. It plays 4-5 times faster than it used to earlier.

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html

  #65  
Old December 14th 06, 07:20 AM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
help bot
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Posts: 7,975
Default Problem Rectified.


Sanny wrote:
Recorded Game is showing discontinious moves. If you tell me correct
moves that were really played I may correct that.


I wondered how the instant replay function was
going to handle this. I half expected the Rook to
magically teleport itself from f8 to h8 in midgame!
Instead, there are moves missing from the replay,
with the Rook now displayed on its correct square,
when during the game, I finished up with the Rook
displayed as on h8 in place of f8 -- that is, before
I swung it into the attack.


Just fill up the gaps for wrong moves First 13 moves are OK. you may
recall whar response you made as recorded game is showing some illegal
moves.

I believe there are 2-3 moves that need to be added then all moves will
work perfectly.


Okay, on my computer the position showed my
K-Rook back at h8, instead of where it should have
been, on f8, so all my subsequent moves were
chosen based upon *that* different position. If you
change the moves of the game to make it all legal
chess, then it makes my moves appear a bit silly,
for I had a faster attack than in the actual game,
because I had to maneuver my King out of my own
way!

At any rate, on move 22, I played R/h8-b8,
threatening mate. Next, I went R/b8-c8.
(These moves are currently recorded as "-h8-b8" and
"-b8-c8".) Then I played R-c5, threatening to double
on the c-file with the idea of "liberating" the program
via invasion. Once you reach move 25, the program
is back to knowing where my Rooks have come from,
though it clearly had no idea I was contemplating a
mass invasion, or it would have teleported one back
to h8 again!

Master level is soooo easy. I need a level which
can actually put up a fight. Resistance even. Maybe
if the game started with your program having all
Queens on the back row.... ;D

-- help bot

  #66  
Old December 18th 06, 11:38 AM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
Daniel W. Rouse Jr.
external usenet poster
 
Posts: 28
Default Problem Rectified.

"Kenneth Sloan" wrote in message
...
Sanny wrote:
According to your clock, playing at the Beginner level, you program

took
884 seconds on one move.

And then...dropped a piece.


Time Problem rectified Now Computer will play in Time and will not take
much longer.


This makes no sense. Either the Computer will play in Time...or it will
not. There is no such thing as "it will play in time...and not take
*much* longer". Longer is...longer.

Either fix the program to move in the alloted time, or stop lying about

it.

[snip...]

To expand on this, just look at older chess programs such as Sargon
II/III/IV or ChessMaster 2000/3000/4000/5000/5500, etc. These are older
programs that still play a very strong game of chess, even though newer
chess programs today have higher resolution graphics and take advantage of
the latest processors with their latest chess engines.

In those games, which didn't use any Java technology or any sort of virtual
machines--if one selects a time control of 10 seconds per move, then the
computer will always move in 10 seconds or less. If an "Easy mode" is not
invoked, then the computer will also continue to "think" (calculate moves)
while the human player is considering their next move. If an "Easy mode" has
been invoked, this further limits the program from thinking about the next
move until the human player has moved. Either way, every move will be made
by the computer in 10 seconds or less, since the time control is 10 seconds
per move.

Extend this to other time controls, such as 30 seconds per move, or 1 minute
per move, etc... the computer will always make its move at the time control
or even before the required time control elapses.

Now, apparently the GetClub chess program uses Java, which of course, runs
compiled bytecodes under a virtual machine runtime... but the time control
issue should still be adhered to by the GetClub chess program.

Simply put, the program should stop thinking and play the best move found,
if the program hasn't already moved when the required time control has
elapsed. Otherwise, the GetClub chess program is not following its own time
control.





  #67  
Old December 19th 06, 02:40 AM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
LSD
external usenet poster
 
Posts: 43
Default Problem Rectified.

At the approximate date and time Mon, 18 Dec 2006 02:38:45 -0800,
someone posting as "Daniel W. Rouse Jr."
posted:

[snip]

Simply put, the program should stop thinking and play the best move found,
if the program hasn't already moved when the required time control has
elapsed. Otherwise, the GetClub chess program is not following its own time
control.


I can already see the subject line of Sammy's next spam message:

"CHESS PROGRAM IMPROVED. NOW SO SMART IT EVEN CHEATS!!"

 




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