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| Tags: false, identities |
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#11
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I remember reading (I think it was by Larry Evans) that, on the average, it takes five years to make Master, five more to make GM. If Larry Evans wrote it, it no longer applies. Today, young players have access to such things as *strong* computers and massive databases and even training videos, each of which can speed up the process of learning about the game. None of these things were available back when Larry Evans played; back then, you had to learn from studying books, and in truth, many chess books were hack-jobs, written for rank beginners; the hacks who churned out these potboilers dominated the English language chess book market (today, we have a whole new set of such hacks). Back in the day, if you wanted to know why Black could not safely hang on to the Queen's Gambit pawn, you wrote a letter to Chess Life. Today, you turn on your computer, load Fritz and in a few seconds, it easily refutes every conceivable attempt (except the one your next opponent will come up with, which you somehow overlooked). On top of all that, there is a small matter of ratings inflation and deflation over time, which complicates matters. I know of several players who used to be over 2200, but who now are Experts-- not because they play worse than before, but because the overall pool has receded after bonus and feedback was discontinued. Go back far enough and you will find the exact reverse: players who suddenly gained from the introduction of bonus and feedback points or a sudden surge of scholastic players. One more item is what did LE mean when he wrote "Master"-- USCF master or FIDE master? At times, there has been a significant difference. Someone with access to the USCF's ratings data could perhaps give us some averages: how long before a random master gets over 2200?; how long before a random grandmaster attains that title, on average? -- help bot |
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