![]() |
| If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|||||||
| Tags: 400, games, rybka, shredder |
|
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
|
Earlier this week I posted the results of a 200 game tournament between
Rybka and Shredder with the Arena mainbook.abk openning book : Rybka1.1(32bit) 108wins, Shredder8 30 wins, 62 ties. Today, I just finished another 400 games between Rybka1.1, Rybka1.0, and Shredder with the d-dahlm-v01__draw.abk openning book: Shredder8 - Rybka v1.1.w32 38-112-50 32% -131 Shredder8 - Rybka v1.0.w32 60-100-40 40% -70 According to Arena, this corresponds to rating difference of about 131 points! (There is still a lot of uncertainty with 200 games. I think the uncertainty is about + or - 25 points.) The large difference in ratings might have been caused by the tournament conditions: Blitz: 2 min + 1 second per move, Rybka 79 MB Shredder 87 MB Windows XP, AMD 3200, 512 MB ram total. Opening book: d-dahlm-v01__draw.abk Ponder Off, Adjudicate games after 250 moves. I'm not sure if any endgame tablebases were used by Shredder. Rybka did not use any table bases. |
| Ads |
|
#2
|
|||
|
|||
|
Another factor to take into account:
A computer program can be programmed to play specifically well against other computers - sometimes at the cost of less good play against humans. But commercial engines like Fritz and Shredder have other needs to satisfy their human owners in addition to that: they must be able to play well against human grandmasters, they must have a variety of playing styles, a nice plaing interface, a good analysis interface, ability to play on the web, and so on. True, the GUI takes a number of these factors into account (the Fritz GUI is used by other programs such as Shredder and Junior), but not all, especially the neeed for a variety of playing styles and the ability to give a reasonable imitation of human play. So although it may be true that Rybka is stronger than Fritz, it remanins to be see if this is due only to taking into account positional factors. Other programs like Junior use more positional knowledge than Fritz which results in a slightly different playing style but a questionable increase in strength. Anyway the performance of Rybka raises interesting issues and the result should be an all-around improvement of computer chess programs. Henri |
|
#3
|
|||
|
|||
|
H. Arsenault wrote:
But commercial engines like Fritz and Shredder have other needs to satisfy their human owners in addition to that: they must be able to play well against human grandmasters, they must have a variety of playing styles, a nice plaing interface, a good analysis interface, ability to play on the web, and so on. Henri, It may be the case the Rybka was specifically designed to play against computer players and, perhaps, it is not better than Fritz or Shredder against humans. I think it would be very difficult to test this hypothesis because only a few highly rated humans are able to compete at this level and it would be hard to get them to play enough games to reach a statistically significant result. Cheers, Irchans |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| rec.games.chess.misc FAQ [2/4] | pribut@yahoo.com | rec.games.chess.misc (Chess General) | 0 | March 7th 06 06:30 AM |
| rec.games.chess.misc FAQ [2/4] | pribut@yahoo.com | rec.games.chess.misc (Chess General) | 0 | December 19th 05 06:36 AM |
| rec.games.chess.misc FAQ [2/4] | pribut@yahoo.com | rec.games.chess.misc (Chess General) | 0 | December 4th 05 06:29 AM |
| rec.games.chess.misc FAQ [2/4] | pribut@yahoo.com | rec.games.chess.misc (Chess General) | 0 | November 18th 05 06:36 AM |
| rec.games.chess.misc FAQ [2/4] | pribut@yahoo.com | rec.games.chess.misc (Chess General) | 0 | October 19th 05 06:37 AM |