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| Tags: chess, getclub, satisfied |
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#11
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Sanny wrote:
Here are the Basic improvements made at http://www.GetClub.com/Chess.html 1. Game speed improved Maybe improved over previous versions, but still pathetic. It is still up to 10 minutes instead of 10-20 seconds. http://www.getclub.com/playgame.php?...755&game=Chess A blatant example for incompetent programming. 2. Game thinking & analysis increased Hardly worth commenting on after having played that game. Before you ask which moves I am dissatisfied with, let me simply say that moves 4 to 38 were poor and move 39 was illegal. 3. Site is made more userfriendly go see the styles. 4. Game follows all rules correctly. Stop lying, you've been told about this one a great many times: http://www.getclub.com/playgame.php?...755&game=Chess |
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#12
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Sanny wrote:
2. Game thinking & analysis increased Game play still too stupid Could you show me recorded games where you are winning due to it's stupid moves. No. When your program plays in the time advertised, PERHAPS I'll register and play recorded games. For now, recording games has no value to me. If we get a recorded game played by you and you point out Move 35 was wrong due to xxxxxx reasions We may remove the errors and in future you will get better games. This is, without a doubt, the *silliest* way to try to improve a chess program. No wonder the current program plays so badly. Play recorded game at: http://www.GetClub.com/Chess.html and show it's mistake. Why should I do that? Beginner Level is not good opponent for strong players. So try playing with Easy & Normal. I will play Easy & Normal when the program plays at the Beginner level at the advertised speed. You would have to pay my daily rate to get me to play the current Easy & Normal levels - and I don't think you can afford me. They will take a little longer but give you great challenges to win and also we can see any mistake or time trouble you get while playing recorded games and remove them. No, I don't think you are capable of doing that. There is no evidence to support such a conclusion. Prove that you are competent - implement proper time controls and enforce them. Compared with playing Expert level chess, this task is really quite easy. The fact that you have not done this, despite numerous complaints, is ample evidence that you are simply incompetent. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html -- Kenneth Sloan Computer and Information Sciences +1-205-932-2213 University of Alabama at Birmingham FAX +1-205-934-5473 Birmingham, AL 35294-1170 http://www.cis.uab.edu/sloan/ |
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#13
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Bjoern wrote:
A blatant example for incompetent programming. 2. Game thinking & analysis increased Hardly worth commenting on So why bother - you only encourage him to write more spam. 3. Site is made more userfriendly go see the styles. 4. Game follows all rules correctly. Stop lying, you've been told about this one a great many times: So why bother to tell him something he has been told a great many times before? I can't help but feel if people stopped giving this Sanny feedback about his site, he would finally get bored and perhaps go away and leave the rec.games.chess.* newsgroups alone. -- Dave (from the UK) Please note my email address changes periodically to avoid spam. It is always of the form: Hitting reply will work for a few months only - later set it manually. http://witm.sourceforge.net/ (Web based Mathematica front end) |
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#14
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#15
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1. Game speed improved
Maybe improved over previous versions, but still pathetic. It is still up to 10 minutes instead of 10-20 seconds. http://www.getclub.com/playgame.php?...755&game=Chess A blatant example for incompetent programming. I saw that game and found computer's Queen got trapped and to save it's Queen it sacrificed it's knight and lost the match. It was interesting game. Your Rating at GetClub Chess is 1070 and you rank 8th among all players. and ahead of other 100 Players. So you are a good player. That game was played with Beginner Level, As you are good player, I feel you should play with Higher Levels. Just like cfaz played with Easy level and won. cfaz rating is 1040 and he ranks 12th at GetClub Chess. It thinks on fixed depth So in complex position it has to think longer as there are lot of variations. It is only 2/3 moves where it takes longer else most of the moves are played faster. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html |
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#16
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help bot schrieb:
Sanny's program uses a Java applet and in order for such a test to be fair, the other programs would need to run in a similar environment; otherwise you can get an apples-to-oranges comparison which reflects upon the difference in allocated hardware resources. No, for me as a user I absolutely don't care about those constraints for the programmer. BTW, I have played chess programs which were *much* weaker than Sanny's, just not on any recent hardware. Sure. But the challenge remains: a published program on current machines playing against Sanny's program. Find a weaker one. Many of the critics here are unaware of the real strength of the program, There was doubtless some progress, but it is still quite weak. I think, when people lose against it, they just try too hard to win. Just relax and play slowly. It will soon start making arbritrary moves without any progress. You can slightly crash it positionally with a minimum of effort, as it doesn't show the smallest positional intelligence. Greetings, Ralf |
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#17
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On 2007-01-09, Sanny wrote:
.... cfaz rating is 1040 and he ranks 12th at GetClub Chess. Do you mean cfaj? It thinks on fixed depth So in complex position it has to think longer as there are lot of variations. It is only 2/3 moves where it takes longer else most of the moves are played faster. You have that backwards; it is only 2/3 moves where it plays in the stated time. The vast majority are longer than claimed, and maybe half take at least 10 times the stated time. -- Chris F.A. Johnson http://cfaj.freeshell.org ================================================== ================= Author: Shell Scripting Recipes: A Problem-Solution Approach (2005, Apress) |
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#18
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Ralf Callenberg wrote: help bot schrieb: Sanny's program uses a Java applet and in order for such a test to be fair, the other programs would need to run in a similar environment; otherwise you can get an apples-to-oranges comparison which reflects upon the difference in allocated hardware resources. No, for me as a user I absolutely don't care about those constraints for the programmer. It is not the programmer which is constrained; it is the user computer's resources. Heck, the mere fact that I can run Windows and multiple browsers while Sanny's chess program thinks in the background in itself shows how this cannot be compared to any normal chess program, which tries to hog as much resources as possible to improve *playing strength* and for something called *hashtables* -- two superfluous items which Sanny's team have simply eliminated. ;D BTW, I have played chess programs which were *much* weaker than Sanny's, just not on any recent hardware. Sure. But the challenge remains: a published program on current machines playing against Sanny's program. Find a weaker one. This one is quite weak enough for me; perhaps you should do your own search? ;D Many of the critics here are unaware of the real strength of the program, There was doubtless some progress, but it is still quite weak. I think, when people lose against it, they just try too hard to win. Just relax and play slowly. It will soon start making arbritrary moves without any progress. Proving my point. What you have just done is describe in detail exactly how Sanny's program *used to* play. Now I find that things are a bit more interesting -- but then, I am not merely shifting wood myself. It is possible that the real issue here is that you are shifting wood, and expecting the chess program to come up with some interesting ideas? You can slightly crash it positionally with a minimum of effort, as it doesn't show the smallest positional intelligence. This never bothered me; my complaint is and has been that a computer has no excuse for being tactically inferior to humans. Only if and when this problem is overcome will I begin to groan about my vast superiority in the realm of positional play. If and when the program ever betters me in that area, I still have a few more items I could whine about: the lighting, spectators (or a lack of them), cameras, Russian cheaters, the prize money, etc. -- gripe bot |
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#19
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Yesterday Zebediah beat 2 games at GetClub one with easy level and
other with Normal Level. Played at: http://www.GetClub.com/Chess.html After the game was improved it was for first time Zebediah played at GetClub, Lets see if he can beat the Master level the way he used to beat earlier. Zebediah ranks 5th at GetClub chess and have a rating of 1139. He and Chrisf are the only players capable to beat Master Level one after another. Soon we are going to see them in top 3. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html |
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#20
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help bot wrote:
No, for me as a user I absolutely don't care about those constraints for the programmer. It is not the programmer which is constrained; it is the user computer's resources. Well, as he chose a browser-based program he was constrained in his means he could use. That was what I wanted to say. Heck, the mere fact that I can run Windows and multiple browsers while Sanny's chess program thinks in the background in itself shows how this cannot be compared to any normal chess program, which tries to hog as much resources as possible to improve *playing strength* and for something called *hashtables* -- two superfluous items which Sanny's team have simply eliminated. ;D The behaviour of the program depends on the Browser and the Java Runtime Environment. On my system (WinXP, Pentium 4, Firefox, Sun JRE 1.6.0) for instance it takes all CPU he can get (which is 50%). I doubt, that a desktop version of this applet starting in its own Java Virtual Machine would be so much faster. If the same program would have been implemented in C I would assume a speed gain of roughly a factor of 2 - surely not much more. That Sanny's is running as an applet is no explanation for its poor performance - at least not on systems like mine. This one is quite weak enough for me; perhaps you should do your own search? ;D Well, if I have time I might indeed look for weak programs. It would be interesting which are the weakest programs available (instead of always hunting for the strongest). I expect Sanny's to be a tough contender in this "quest". There was doubtless some progress, but it is still quite weak. I think, when people lose against it, they just try too hard to win. Just relax and play slowly. It will soon start making arbritrary moves without any progress. Proving my point. What you have just done is describe in detail exactly how Sanny's program *used to* play. No, it is still doing this. In a current game there is an attack forming, and he has nothing better to do than ridiculous moves like h6, f6 on the other side of the board. If you don't give him immediate threats, he very likely makes nonsense moves. Now I find that things are a bit more interesting -- but then, I am not merely shifting wood myself. It is possible that the real issue here is that you are shifting wood, and expecting the chess program to come up with some interesting ideas? Well, if you did this with a strong program he would very soon come up with interesting ideas... But no, that's not quite the way I play. I just build up my attack very slowly. I bring my pieces in position, double the rooks, prepare pawn attacks etc. He gives me all the time in the world, no counter attack, nothing. He completely ignores my preparations, as they don't include immediate threats. It's simply way beyond his horizon. Even weak human players would realize what is going on and would start *some* action. I couldn't win so easily against the ELO 1400 players in my club. Have a look at the "best of" on his side - the first 40 players have a record of something like 360 to 12. Greetings, Ralf |
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