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| Tags: chessbase, deep, product |
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#1
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I am wondering whether to hold out for a later release or to get what is
available now. In particular, I am looking for a chess engine that is both tactical and agressive, put still plays positionally. I am not a high ranked player by any means, so the real benefit I am looking for is with analysis. I have rybka, but find that I can't use it reliably as an analysis engine within the Fritz 10 UI as the multiprocessor version causes ChessEngine10.exe to go unresponsive from time to time (using the uniprocessor version seems to be alright). So, I note that Deep Shredder is due and I like the idea of shredderbases for quick endgame analysis (it is fun to play engine matches at PlayChess as well, so perhaps this would help). I note that Fritz 11 is due in a month or so, but no word of the Deep version (awaiting a GM challenge for publicity again?). I can't tell if the advantages of the upcoming Fritz 11 UI might be worth the wait. Of course, there are existing deep versions of Hiarcs and Junior as well. I have the single proc version of Junior 8 (or 9, I forget which) and always liked the analysis, but I prefer to utilize my quad core for better analysis and engine matches (and I am probably a bit crazy). So, thoughts? Should I wait for the Deep version of Junior, Fritz or Hiarcs to appear in the Fritz 11 UI or should I jump in and get Deep Shredder 11 (or wait for Deep Shredder 12)? I am close to needing a new subscription for Playchess.com anyway, so I am due for a purchase. -- Thomas T. Veldhouse Ninety percent of the politicians give the other ten percent a bad reputation. -- Henry Kissinger |
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#2
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Hiarcs is the one id go with it has a strong middle game and good all
around game.. If you play computer vs computer keep your won / loss / draw record as white and black and at what time control and vs what computer programs... If i ever get a real computer that is the chess program id get.. I think you need a real strong computer for the end game stuff that Shredder has ?? |
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#3
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On Oct 18, 3:29 pm, "Thomas T. Veldhouse" wrote:
I am wondering whether to hold out for a later release or to get what is available now. In particular, I am looking for a chess engine that is both tactical and agressive, put still plays positionally. I am not a high ranked player by any means, so the real benefit I am looking for is with analysis. I have rybka, but find that I can't use it reliably as an analysis engine within the Fritz 10 UI as the multiprocessor version causes ChessEngine10.exe to go unresponsive from time to time (using the uniprocessor version seems to be alright). It is to some extent a matter of personal taste. I quite like the type of analysis and game play by Shredder and HIARCS - they are less materialistic than Fritz and harder to trick although on paper at least weaker than Rybka. My personal favourite is Shredder because of the benefit of compact high speed Shredderbases in the endgame Provided that you have at least 500MB of ram to spare its 345 piece endgames are much faster than ordinary TBs, and you can always just load 34 piece endgames 2MB needed even in a memory constrained PC. There might be a marginal advantage in hanging on to see if ChessEngine11.exe has some killer new feature worth buying into if it is nearly released. Priced of competitive products sometimes drop in special offers (at least in the UK - back page offers for Chess subscribers). Regards, Martin Brown |
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#4
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On Oct 20, 11:20 pm, (SAT W-7) wrote:
Hiarcs is the one id go with it has a strong middle game and good all around game.. If you play computer vs computer keep your won / loss / draw record as white and black and at what time control and vs what computer programs... If i ever get a real computer that is the chess program id get.. As oppposed to a virtual one? Most of the modern engines are strong enough now that unless you are GM strength they will give you a perfectly good game on any GHz class Pentium machine with 500MB ram. And they would probably trounce most club players on a puny old P1 machine. I think you need a real strong computer for the end game stuff that Shredder has ?? Compared to classical Nalimov TBs the requirements for Shredderbases are very modest. The 34 set take a mere 2MB of extra ram and are almost always worth having loaded. The 345 set needs ~200MB and as such is only worth using in a memory rich PC (thrashing virtual paged memory undoes the advantage). I wish they would offer a 3456 set (excluding 5+1) of Shredderbases as an option. I'd be prepared to pay the cost of the disk space saved to have it! My PC is resource rich but 6 men Nalimov TBs are a bit of a stress test. I have a hunch that the total amount of ram needed for this would require a 64bit OS (but that is an option). Regards, Martin Brown |
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#5
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Martin Brown wrote:
On Oct 20, 11:20 pm, (SAT W-7) wrote: Hiarcs is the one id go with it has a strong middle game and good all around game.. If you play computer vs computer keep your won / loss / draw record as white and black and at what time control and vs what computer programs... If i ever get a real computer that is the chess program id get.. As oppposed to a virtual one? Most of the modern engines are strong enough now that unless you are GM strength they will give you a perfectly good game on any GHz class Pentium machine with 500MB ram. And they would probably trounce most club players on a puny old P1 machine. I think you need a real strong computer for the end game stuff that Shredder has ?? Compared to classical Nalimov TBs the requirements for Shredderbases are very modest. The 34 set take a mere 2MB of extra ram and are almost always worth having loaded. The 345 set needs ~200MB and as such is only worth using in a memory rich PC (thrashing virtual paged memory undoes the advantage). I wish they would offer a 3456 set (excluding 5+1) of Shredderbases as an option. I'd be prepared to pay the cost of the disk space saved to have it! My PC is resource rich but 6 men Nalimov TBs are a bit of a stress test. I have a hunch that the total amount of ram needed for this would require a 64bit OS (but that is an option). I run a Q6600 with 4GB DDR2-800 (4-4-4-12) under Windows Vista Ultimate (x64). I certainly can utilitze the shredderbases. -- Thomas T. Veldhouse Ninety percent of the politicians give the other ten percent a bad reputation. -- Henry Kissinger |
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#6
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Which one did you get ? Any of them would be nice ...
I have a excalibur computer called IVAN and it is in the I700 ELO range and it has lost to FRITZ as black and white ....Ivan's end game is weak but since i am not good enough to know about it's opening or middle game those mite be weak too... But i still have fun playing it myself or vs other computers ... In one game vs fritz , the end game it had a rook protecting a lowly pawn when his King was under attack , i kept telling it to move the rook to try and help his King..ha ha ha...By the time it started to move it , it was too late.... |
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#7
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SAT W-7 wrote:
Which one did you get ? Any of them would be nice ... I haven't purchased anything yet. Shredder 11 is due out in a week or so and Fritz 11 isn't due until a month after that and I am sure they will wait on the "Deep" version until they can find a GM to publically play it for price money before they actually release it. I will either buy the deep version of Shredder 11 or wait for the one of Shredder, Junior or Hiarcs for the Fritz 11 UI. BTW ... does anybody know if the the UI in the deep version of the Fritz interface is capable of using multiple cores itself? I ask this for the sole reason that I still can't figure out why Rybka continues to freeze up while analyzing my games from time to time (2.3.2a MP x64). I run it under the Fritz 10 GUI as a UCI engine at default settings [messing with the settings make the problem FAR worse]. Computer is 100% stable other than this program/engine combination. -- Thomas T. Veldhouse Ninety percent of the politicians give the other ten percent a bad reputation. -- Henry Kissinger |
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#8
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On Thu, 25 Oct 2007 07:46:53 -0500, "Thomas T. Veldhouse"
wrote: SAT W-7 wrote: Which one did you get ? Any of them would be nice ... I haven't purchased anything yet. Shredder 11 is due out in a week or so and Fritz 11 isn't due until a month after that and I am sure they will wait on the "Deep" version until they can find a GM to publically play it for price money before they actually release it. I will either buy the deep version of Shredder 11 or wait for the one of Shredder, Junior or Hiarcs for the Fritz 11 UI. BTW ... does anybody know if the the UI in the deep version of the Fritz interface is capable of using multiple cores itself? I ask this for the sole reason that I still can't figure out why Rybka continues to freeze up while analyzing my games from time to time (2.3.2a MP x64). I run it under the Fritz 10 GUI as a UCI engine at default settings [messing with the settings make the problem FAR worse]. Computer is 100% stable other than this program/engine combination. The Deep Fritz GUI should be able to handle 64 bit multi-processor UCI engines when run under a 64 bit version of Windows. Have you tried posting your question in the Rybka forum? It's a fairly active forum, and there are experienced testers with big hardware who post there. Tony |
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#9
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Tony M wrote:
The Deep Fritz GUI should be able to handle 64 bit multi-processor UCI engines when run under a 64 bit version of Windows. That didn't really answer whether the Deep Fritz UI is different from the Fritz UI though :-) I suspect not, but if so, perhaps that might be what is causing the issue on my box. Have you tried posting your question in the Rybka forum? It's a fairly active forum, and there are experienced testers with big hardware who post there. No, in fact, I have not. Perhaps I should give it a try. -- Thomas T. Veldhouse Ninety percent of the politicians give the other ten percent a bad reputation. -- Henry Kissinger |
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#10
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Down the road when you get it let us know how you like it ....
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