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| Tags: chess, pieces, robotic, selfmoving |
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#1
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I'm trying to understand why we don't see any computer chess with the
ability to move the pieces unassisted. After some research I've found only 4 models and it seems none of them are being produced anymo 1.- Phantom Chess (M & B Electronics) 2.- Mirage (Excalibur) 3.- Novag Robot Adversary (had a robotic arm) 4.- Excalibur Robotic Chess 740 (another one with a robotic arm) I've read some reviews on the Mirage model that seems to indicate the product was poorly manufactured. For example, it used simple DC motors that are found in cheap toys instead of a stepper motor. It that's true, I can see why it was discontinued. There are a couple of pages and even videos of the Phantom Chess on the web and that seems to be a well built model from the 80s. Personally, I think the concept is great and I'd love to have an updated versions of those machines. So, I open this up for discussion: why don't we see any model that can move its own pieces today? Is it a lack of interest? Is it too expensive to manufacture? (With today's technology I'd image that would not be the case) Does anyone know of any 'open source' project to produce such a model or even reverse engineer one that is still available so that we could build one that could connect to a computer and even handle PGN files? I have found a couple of on line stores that seem to still have the Mirage for sale. Let me know what your thoughts are. Thanks, Ismenio Sousa |
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#2
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Ismenio Sousa wrote:
I'm trying to understand why we don't see any computer chess with the ability to move the pieces unassisted. After some research I've found only 4 models and it seems none of them are being produced anymo 1.- Phantom Chess (M & B Electronics) 2.- Mirage (Excalibur) 3.- Novag Robot Adversary (had a robotic arm) 4.- Excalibur Robotic Chess 740 (another one with a robotic arm) I've read some reviews on the Mirage model that seems to indicate the product was poorly manufactured. For example, it used simple DC motors that are found in cheap toys instead of a stepper motor. It that's true, I can see why it was discontinued. There are a couple of pages and even videos of the Phantom Chess on the web and that seems to be a well built model from the 80s. Personally, I think the concept is great and I'd love to have an updated versions of those machines. So, I open this up for discussion: why don't we see any model that can move its own pieces today? Lack of demand, high price... High quality means high price. With low demand, economy of scale in manufacturing doesn't apply, so there is no way to bring the price down. Initial tool-up simply isn't worth it apparently... Is it a lack of interest? Is it too expensive to manufacture? (With today's technology I'd image that would not be the case) Does anyone know of any 'open source' project to produce such a model or even reverse engineer one that is still available so that we could build one that could connect to a computer and even handle PGN files? I have found a couple of on line stores that seem to still have the Mirage for sale. Let me know what your thoughts are. Thanks, Ismenio Sousa -- Robert M. Hyatt, Ph.D. Computer and Information Sciences University of Alabama at Birmingham (205) 934-2213 136A Campbell Hall (205) 934-5473 FAX Birmingham, AL 35294-1170 |
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#3
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Robert Hyatt wrote:
Ismenio Sousa wrote: Personally, I think the concept is great and I'd love to have an updated versions of those machines. So, I open this up for discussion: why don't we see any model that can move its own pieces today? Lack of demand, high price... High quality means high price. With low demand, economy of scale in manufacturing doesn't apply, so there is no way to bring the price down. Initial tool-up simply isn't worth it apparently... I imagine that reliability might also be an issue. Dave. -- David Richerby Evil Widget (TM): it's like a thingy www.chiark.greenend.org.uk/~davidr/ but it's genuinely evil! |
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#4
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Interesting question.
I think the reason no such products exist today are these - (a) they didn't really work very well, (b) they were expensive, and (c) they are basically just a novelty that is a niche market within a niche market. My guess is, every product cited below lost significant money for their manufacturer/investor. Regardless of what 'technology' you use, a mechanical device to move chess pieces on a chessboard reliably is going to be much more expensive than a good chess program with good 3D graphics - your primary competitor. You can always re-load software or download a patch. Who's gonna fix a malfunctioning or broken mechanical chessboard and pay the shipping costs? I think potential investors who research the idea will run fast the other way. What you describe is do-able, technically. Just the potential market is very small to start with. Kinda like opening a fine restaurant in a teeny, remote town in the middle-of-nowhere. Doesn't matter how nice it is, they always lose their shirts. I'm trying to understand why we don't see any computer chess with the ability to move the pieces unassisted. After some research I've found only 4 models and it seems none of them are being produced anymo 1.- Phantom Chess (M & B Electronics) 2.- Mirage (Excalibur) 3.- Novag Robot Adversary (had a robotic arm) 4.- Excalibur Robotic Chess 740 (another one with a robotic arm) I've read some reviews on the Mirage model that seems to indicate the product was poorly manufactured. For example, it used simple DC motors that are found in cheap toys instead of a stepper motor. It that's true, I can see why it was discontinued. There are a couple of pages and even videos of the Phantom Chess on the web and that seems to be a well built model from the 80s. Personally, I think the concept is great and I'd love to have an updated versions of those machines. So, I open this up for discussion: why don't we see any model that can move its own pieces today? Is it a lack of interest? Is it too expensive to manufacture? (With today's technology I'd image that would not be the case) Does anyone know of any 'open source' project to produce such a model or even reverse engineer one that is still available so that we could build one that could connect to a computer and even handle PGN files? I have found a couple of on line stores that seem to still have the Mirage for sale. |
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#5
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David Richerby wrote:
Robert Hyatt wrote: Ismenio Sousa wrote: Personally, I think the concept is great and I'd love to have an updated versions of those machines. So, I open this up for discussion: why don't we see any model that can move its own pieces today? Lack of demand, high price... High quality means high price. With low demand, economy of scale in manufacturing doesn't apply, so there is no way to bring the price down. Initial tool-up simply isn't worth it apparently... I imagine that reliability might also be an issue. That could be solved. But it factors into the $$$ part of the equation of course... Which is the ultimate reason why they are not commonplace. Dave. -- David Richerby Evil Widget (TM): it's like a thingy www.chiark.greenend.org.uk/~davidr/ but it's genuinely evil! -- Robert M. Hyatt, Ph.D. Computer and Information Sciences University of Alabama at Birmingham (205) 934-2213 136A Campbell Hall (205) 934-5473 FAX Birmingham, AL 35294-1170 |
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#6
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Ismenio Sousa wrote:
There are a couple of pages and even videos of the Phantom Chess on the web and that seems to be a well built model from the 80s. Personally, I think the concept is great and I'd love to have an updated versions of those machines. So, I open this up for discussion: why don't we see any model that can move its own pieces today? Maybe because in a 5 or 10 years we will have "holographics" boards, with pieces that resembles the "real thing", and are moved by a computer... without any clumsy arms! The other way, you can use a web cam and a "lego" robot-arm, and make your electronic playing partner. Put in a good optical recognition of the pieces and the board, and you don't need to tell it what piece you have moved (it waits you end the move and then compares the board before and after the move, and draw its conclusions). And it will not need a step motor -- it can compensate the moves by looking where the arm is and where it is supposed to be (a pair of cameras to give it 3D vision will be a plus). If you use some radio or infrared technology (bluetooth?), the computer can be anywhere in the house, trying to discover what is the best move to crush you, you poor carbon-and-water creature. Today it is science fiction. Or not? The critical parts I think that are the optical recognition of the board and the coordination hand-eye. All of this is software based. Can you imagine this? Your Aibo(R) playing chess? Ops. []s -- ..O. Cesar A. K. Grossmann ICQ UIN: 35659423 ...O http://www.LinuxByGrossmann.cjb.net/ OOO Quidquid Latine dictum sit, altum viditur |
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#7
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Cesar A. K. Grossmann wrote:
Ismenio Sousa wrote: There are a couple of pages and even videos of the Phantom Chess on the web and that seems to be a well built model from the 80s. Personally, I think the concept is great and I'd love to have an updated versions of those machines. So, I open this up for discussion: why don't we see any model that can move its own pieces today? Maybe because in a 5 or 10 years we will have "holographics" boards, with pieces that resembles the "real thing", and are moved by a computer... without any clumsy arms! The other way, you can use a web cam and a "lego" robot-arm, and make your electronic playing partner. Put in a good optical recognition of the pieces and the board, and you don't need to tell it what piece you have moved (it waits you end the move and then compares the board before and after the move, and draw its conclusions). And it will not need a step motor -- it can compensate the moves by looking where the arm is and where it is supposed to be (a pair of cameras to give it 3D vision will be a plus). If you use some radio or infrared technology (bluetooth?), the computer can be anywhere in the house, trying to discover what is the best move to crush you, you poor carbon-and-water creature. Today it is science fiction. Or not? The critical parts I think that are the optical recognition of the board and the coordination hand-eye. All of this is software based. Can you imagine this? Your Aibo(R) playing chess? Ops. The optical recognition is not needed. If you fix the arm to some known position, it can find the piece on any square without needing the cameras and extra complexity. Note that Novag made such a device years ago. And before that, in 1977, chess 4.7 used a robot arm and magnetic reed switches in the chess board to play some games vs David Levy. Same idea... []s -- .O. Cesar A. K. Grossmann ICQ UIN: 35659423 ..O http://www.LinuxByGrossmann.cjb.net/ OOO Quidquid Latine dictum sit, altum viditur -- Robert M. Hyatt, Ph.D. Computer and Information Sciences University of Alabama at Birmingham (205) 934-2213 136A Campbell Hall (205) 934-5473 FAX Birmingham, AL 35294-1170 |
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#8
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Robert Hyatt wrote:
The optical recognition is not needed. If you fix the arm to some known position, it can find the piece on any square without needing the cameras and extra complexity. But, if you have the optical recognition (hey, it will need to recognize a dozen of different pieces, the board, and position of the board, what can be more simpler than that? -- don't say), you can use it with a regular board and pieces. You will not need a special one... If it is mounted with the arm and the player engine, it can be portable. It can replace the computer operator on man vs. machine matches (with a certain appeal). Did someone wants to send me a computer, a Lego (R) robotic arm, and two web cams? Just kidding... Maybe you can make the whole thing work without the optical recognition thing -- you only put the robotic arm near the board and run some kind of location procedure (like you help the arm locate the rooks and the kings). But wihtout the optical recogintion you will need a way to tell the robot what move *you* played (ok, voice recognition system). Note that Novag made such a device years ago. And before that, in 1977, chess 4.7 used a robot arm and magnetic reed switches in the chess board to play some games vs David Levy. Same idea... Almost "The Turk" on electronic-steroids... []s -- ..O. Cesar A. K. Grossmann ICQ UIN: 35659423 ...O http://www.LinuxByGrossmann.cjb.net/ OOO Quidquid Latine dictum sit, altum viditur |
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