A Chess forum. ChessBanter

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Go Back   Home » ChessBanter forum » Chess Newsgroups » rec.games.chess.computer (Computer Chess)
Site Map Home Register Authors List Search Today's Posts Mark Forums Read Web Partners

Tags: , , ,

Has Checkers Been Solved?



 
 
Thread Tools Display Modes
  #1  
Old March 25th 08, 05:50 PM posted to rec.games.board,rec.games.chess.misc,rec.games.chess.computer,rec.games.chess.politics,rec.games.backgammon
samsloan
external usenet poster
 
Posts: 9,903
Default Has Checkers Been Solved?

On Mar 25, 10:18 am, (Torben Ęgidius Mogensen)
wrote:
samsloan writes:
One factor to be considered is that the number of possible moves in a
backgammon games is infinite. The players could easily just keeping
hitting each other to infinity.


That doesn't matter, as long as the number of possible board positions
is finite (which it is).

The main difference between Backgammon and, say, Checkers is not the
possibility of infinite play but the fact that Backgammon involves
random elements, so few positions are definitely winning or definitely
losing -- all you can say is the probability of winning with perfect
play (i.e., always picking the move that gives you the best winning
probability after moving).

You can solve Backgammon by for each possible position have edges to
every other position that it is possible to get to in one move, and
label each edge with the dice outcome that allow this move).

This can be translated into a set of equations that you can solve to
find the probability of each possible position being winning or
losing. The set of equations is huge, but finite.

Torben


Even that is not obvious. There are 21 possible rolls of the dice (6!
= 21) and three possible positions of the doubling cube plus 24
possible slots for each checker.

The average chess position has 27 moves and most chess games are over
in 50 moves.

I have written a chess playing computer program and a shogi playing
computer program. However, I once tried to write a backgammon playing
computer program and I quickly gave it up as hopeless. It is much
harder than it looks.

Although backgammon seems to be an easier game than chess, I am not
sure that this is really true.

Sam Sloan
Ads
  #2  
Old March 25th 08, 06:15 PM posted to rec.games.board,rec.games.chess.misc,rec.games.chess.computer,rec.games.chess.politics,rec.games.backgammon
Kenneth Sloan
external usenet poster
 
Posts: 1,268
Default Has Checkers Been Solved?

samsloan wrote:

Even that is not obvious. There are 21 possible rolls of the dice (6!
= 21) and three possible positions of the doubling cube plus 24
possible slots for each checker.



BZZZT!

Are the checkers in your backgammon set marked in some way?

--
Kenneth Sloan
Computer and Information Sciences +1-205-932-2213
University of Alabama at Birmingham FAX +1-205-934-5473
Birmingham, AL 35294-1170
http://KennethRSloan.com/
  #3  
Old March 26th 08, 09:47 AM posted to rec.games.board,rec.games.chess.misc,rec.games.chess.computer,rec.games.chess.politics,rec.games.backgammon
4els@cox.net
external usenet poster
 
Posts: 3
Default Has Checkers Been Solved?


samsloan wrote:

Even that is not obvious. There are 21 possible rolls of the dice (6!
= 21) and three possible positions of the doubling cube plus 24
possible slots for each checker.

I haven't been following this thread so maybe I've missed something...
BUT
from what I read above: What do you mean by "possible rolls of the
dice"?
Combinations or Permutations? There are 21 of the former but 36 of
the
latter. Also 6! (6 factorial) is 720 not 21. Now, where did I go
wrong???

LRB

  #4  
Old March 26th 08, 09:49 AM posted to rec.games.board,rec.games.chess.misc,rec.games.chess.computer,rec.games.chess.politics,rec.games.backgammon
Torben Ęgidius Mogensen[_2_]
external usenet poster
 
Posts: 3
Default Has Checkers Been Solved?

samsloan writes:

On Mar 25, 10:18 am, (Torben Ęgidius Mogensen)
wrote:
samsloan writes:
One factor to be considered is that the number of possible moves in a
backgammon games is infinite. The players could easily just keeping
hitting each other to infinity.


That doesn't matter, as long as the number of possible board positions
is finite (which it is).
[...]
This can be translated into a set of equations that you can solve to
find the probability of each possible position being winning or
losing. The set of equations is huge, but finite.

Torben


Even that is not obvious. There are 21 possible rolls of the dice (6!
= 21)


6! is 720, actually. But you are right that the number of different
rolls is 21 = 6*7/2. This is still finite, though.

and three possible positions of the doubling cube


I can't see how this would affect the winning probability.

plus 24 possible slots for each checker.


You forgot the bar and home, so there are 26 possible positions. But
since the checkers are not distinct, and since black and white pieces
can't coexist (except on the bar and in the home), you get a lot fewer
than the 30^26 different positions you imply.

In any case, my point was that the number of positions is finite (but
huge), so arguing that there are many possible rolls and positions of
doubling cubes and pieces doesn't change that, unless you can show
something is infinute.

The doubling cube is normally limited to 7 possible positions (absent
or 2, 4, ..., 64), but even if you allow unbounded doubling, this
doesn't change the probability of winning.

Torben
  #5  
Old March 26th 08, 10:41 AM posted to rec.games.board,rec.games.chess.misc,rec.games.chess.computer,rec.games.chess.politics,rec.games.backgammon
pauldepstein@att.net
external usenet poster
 
Posts: 26
Default Has Checkers Been Solved?

On Mar 26, 4:49*pm, (Torben Ęgidius Mogensen)
wrote:
...

The doubling cube is normally limited to 7 possible positions (absent
or 2, 4, ..., 64), ....


This is completely false. There is nothing wrong or problematic with
a double to 128. Admittedly, this can't be recorded on a normal
doubling cube but players can just write it down. Also, doubling
"cubes" are available which reach a max value of 256. Doubles beyond
64 are rare among good players, but if you're talking about what is
rare rather than what is legal, you shouldn't include 64 since good
players don't often let the cube get even that high.

Paul Epstein

  #6  
Old March 26th 08, 02:08 PM posted to rec.games.board,rec.games.chess.misc,rec.games.chess.computer,rec.games.chess.politics,rec.games.backgammon
zox625@hotmail.com
external usenet poster
 
Posts: 4
Default Has Checkers Been Solved?

On Mar 26, 4:49*am, (Torben Ęgidius Mogensen)
wrote:

and three possible positions of the doubling cube


I can't see how this would affect the winning probability.

plus 24 possible slots for each checker.


You forgot the bar and home, so there are 26 possible positions. *But
since the checkers are not distinct, and since black and white pieces
can't coexist (except on the bar and in the home), you get a lot fewer
than the 30^26 different positions you imply.

In any case, my point was that the number of positions is finite (but
huge), so arguing that there are many possible rolls and positions of
doubling cubes and pieces doesn't change that, unless you can show
something is infinute.

The doubling cube is normally limited to 7 possible positions (absent
or 2, 4, ..., 64), but even if you allow unbounded doubling, this
doesn't change the probability of winning.

* * * * Torben- Hide quoted text -

- Show quoted text -


If we agree that owning a 2-cube has the same theoretical meaning at
owning a 4-cube or 16-cube (or whatever level), how do you get 7
possible cube positions? I count only three: centered, owned by me,
or owned by the opponent.

--
Gregg C.

  #7  
Old April 29th 08, 04:22 AM posted to rec.games.chess.computer
Guy Macon
external usenet poster
 
Posts: 834
Default Has Checkers Been Solved?



Kenneth Sloan wrote:

samsloan wrote:

Even that is not obvious. There are 21 possible rolls of the dice (6!
= 21) and three possible positions of the doubling cube plus 24
possible slots for each checker.



BZZZT!

Are the checkers in your backgammon set marked in some way?


And, the relevance to computer chess is...???


Crosspost to rec.games.board, rec.games.chess.misc,
rec.games.chess.computer, rec.games.chess.politics
and rec.games.backgammon noted and contrasted with:

|
| From: Kenneth Sloan
| Newsgroups: rec.games.chess.computer
| Date: Wed, 16 Apr 2008 16:04:09 -0500
| Message-ID:
|
| Please don't cross-post.
|

 




Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Has Checkers Been Solved? samsloan rec.games.chess.politics (Chess Politics) 30 April 2nd 08 11:44 PM
Checkers is solved -Guy Macon Guy Macon rec.games.chess.misc (Chess General) 18 July 25th 07 08:58 AM
Guy Macon: "Checkers was weakly solved on 29 April 2007" Guy Macon rec.games.chess.misc (Chess General) 0 July 22nd 07 03:31 AM
checkers is solved marcus@stkittsnevischess.org rec.games.chess.politics (Chess Politics) 0 July 20th 07 06:09 PM
Has Checkers been SOLVED?!? (Univ of Alberta says YES) Berkeley Brett rec.games.chess.computer (Computer Chess) 1 July 20th 07 05:44 AM


All times are GMT +1. The time now is 04:41 PM.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.Content Relevant URLs by vBSEO 2.4.0
Copyright ©2004-2008 ChessBanter, part of the NewsgroupBanter project.
The comments are property of their posters.
Remortgaging - Loan - Personal Loans - Debt Consolidation - Mobile Phone