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| Tags: advance, against, analyze, level, win, zebediah |
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#11
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Sanny wrote:
A week back Zebediah used to win in 20-30 moves but now the GetClubs game was a bit improved now Zebediah takes 35 moves to win against the Advance Level. But your program was already dead in the water at move 25. He just took another 10 moves to finish it off. If you can spot any mistake in GetClubs game I can improve it further. The predictable spite checks do not help. He set up a position where the spite check gets the queen into trouble and Getclub fell for it hook line and sinker. Getclub also set about partially creating a trap for its own queen which Zebediah did not exploit. I do not understand how zebediah manages to win Advance in just 35-40 Moves? He is a lot stronger than your program and possibly an anticomputer specialist. He is winning in about 20 moves it take 35-40 before the computer finally sees that. Game Played between zebediah and advance at GetClub.com -------------------------------------------------------------------------------- zebediah: (White) advance: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?...903&game=Chess -------------------------------------------------------------------------------- White -- Black (zebediah) -- (advance) 10. e4-d5{330} Qd8-a5{1444} Spite check 10. ... Be7 was OK 13. c4-b5{104} Qb6-d4{2188} Queen move when 13. ... Ne4 was better 16. Bf1-e2{234} Ra8-c8{1372} 16. .... d5 was better 18. Ke1-g1{514} d5-d4{2022} d5 is asking for trouble by restricting queens mobility. It is all downhill from here. Whites queenside pawns are already lethal. 19. Bf3 and blacks queen is struggling for safe squares. 18. ... Bc5 (or Bd6, Be7) about as good as there is 22. Ra1-c1{518} Qe4-a8{3138} 22. ... RxR 23. QxR Qa8 is better. 24. a6-a7{128} Nf6-d5{1558} 24. ... Qb7 or Ke7 or Ne4 are the least bad. 26. Bb5-c6{410} Nd5-f6{1798} 26. ... h5 makes the best of a bad job Is it making Tactical Mistakes or it is doing Strategy Mistake. Please Explain the mistake So that I really undersatand what went wrong. It is a fairly simple tactical error. It isn't a good idea to move the queen excessively, give spite checks that help your opponent to develop minor pieces or to trap your own queen. And letting him grab a huge queenside pawn advantage early on isn't very smart either. Regards, Martin Brown ** Posted from http://www.teranews.com ** |
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#12
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It is a fairly simple tactical error. It isn't a good idea to move the
queen excessively, give spite checks that help your opponent to develop minor pieces or to trap your own queen. And letting him grab a huge queenside pawn advantage early on isn't very smart either. After this game was played, GetClub was further improved Now Zebediah takes 50-60 moves to win against the Advance Level. So I find him playing with Master Level. He is able to win Master Level in 35 Moves earlier He used to win Advance Level in 35 moves So there is a great improvement in GetClubs Game recently. Now, It Plays Roughly 4 times Stronger than earlier.. Game Played between zebediah and master at GetClub.com -------------------------------------------------------------------------------- zebediah: (White) master: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?...011&game=Chess -------------------------------------------------------------------------------- White -- Black (zebediah) -- (master) 1. e2-e4{2} e7-e5{0} 2. Ng1-f3{4} Nb8-c6{0} 3. Bf1-c4{4} Ng8-f6{0} 4. Nf3-g5{22} d7-d5{334} 5. e4-d5{32} Nc6-b4{356} 6. d2-d4{308} Bc8-g4{528} 7. f2-f3{44} Bg4-f5{482} 8. Ke1-g1{302} Nf6-d5{362} 9. Nb1-c3{1088} b7-b5{0} 10. Bc4-b5{1468} c7-c6{616} 11. Bb5-a4{190} e5-d4{338} 12. Nc3-d5{222} Qd8-d5{474} 13. a2-a3{196} Bf8-d6{360} 14. Rf1-e1{136} Ke8-f8{758} 15. a3-b4{6} h7-h6{492} 16. Ng5-e4{220} Bd6-c7{692} 17. Ba4-b3{364} Qd5-d8{654} 18. Qd1-e2{608} Bc7-b6{458} 19. Kg1-h1{194} Kf8-g8{792} 20. Bc1-f4{946} Qd8-h4{560} 21. g2-g3{3580} Qh4-h3{0} 22. Ne4-f2{8} Qh3-h5{632} 23. g3-g4{70} Qh5-h4{670} 24. Bf4-g3{46} Qh4-g5{726} 25. g4-f5{6} Qg5-f5{354} 26. Nf2-e4{90} d4-d3{340} 27. c2-d3{50} Ra8-d8{360} 28. Ne4-d6{76} Rd8-d6{358} 29. Bg3-d6{8} Qf5-g6{656} 30. d3-d4{2784} Bb6-d4{388} 31. Ra1-d1{794} Qg6-d6{416} 32. Bb3-f7{70} Kg8-f7{384} 33. Rd1-d4{72} Qd6-f6{554} 34. Rd4-f4{898} Rh8-b8{502} 35. Rf4-f6{18} Kf7-f6{244} -------------------------------------------------------------------------------- zebediah: (White) master: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?...011&game=Chess There was a Tactical Mistake Else Master Level could have fought even longer. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html |
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#13
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On May 4, 3:23 am, Sanny wrote:
Here is the Game Rybka wins Easy Level in just 33 moves. Despite the improvements suggested by you Rybka had the upper hand. Whoa there! If you want to implement *my* advice, then you need to remove Rybka's QN before firing up the two engines. :D -------------------------------------------------------------------------------- Rybka : (White) easy: (Black) Game Played at:http://www.GetClub.com/Chess.html View Recorded Game:http://www.getclub.com/playgame.php?...930&game=Chess -------------------------------------------------------------------------------- White -- Black (Rybka ) -- (easy) 1. e2-e4{18} e7-e5{0} 2. Ng1-f3{16} Nb8-c6{0} 3. Bf1-b5{14} a7-a6{0} 4. Bb5-a4{14} d7-d6{0} 5. c2-c3{14} b7-b5{24} 6. Ba4-c2{16} Ng8-f6{32} 7. d2-d4{14} e5-d4{24} 8. c3-d4{14} Bc8-g4{22} 9. Ke1-g1{16} Nc6-b4{34} 10. Bc2-b3{18} Nf6-e4{24} 11. a2-a3{16} d6-d5{22} 12. a3-b4{20} c7-c6{54} 13. Qd1-c2{14} Qd8-c8{28} 14. Nf3-e5{18} Bg4-d7{24} 15. Nb1-c3{36} Ne4-f6{26} 16. Qc2-e2{18} Bd7-e6{32} 17. Nc3-a4{24} Ra8-b8{34} 18. Na4-c5{16} Bf8-c5{26} 19. b4-c5{16} Ke8-g8{30} 20. Bb3-c2{16} Rf8-d8{24} 21. Rf1-e1{20} Rb8-a8{56} 22. Qe2-d3{22} h7-h6{38} 23. Qd3-g3{24} Kg8-f8{44} 24. Qg3-f3{18} Be6-g4{20} 25. Qf3-f4{16} h6-h5{22} 26. h2-h3{24} Bg4-d7{34} 27. Qf4-f3{16} Bd7-e8{32} 28. Bc1-g5{20} Nf6-e4{28} 29. Ne5-g6{32} Kf8-g8{48} 30. Ng6-e7{16} Kg8-f8{22} 31. Ne7-c8{18} Ne4-g5{20} 32. Qf3-h5{14} Ng5-h3{24} 33. g2-h3{16} Kf8-g8{22} -------------------------------------------------------------------------------- So what are the moves that you think are wrong by GetClub? Sanny, you cannot compete on even terms with the Rybka program. After *decades* of work by amateur and professional programmers -- some of whom were very strong players -- Rybka has come out on top, besting countless other chess engines. You should be satisfied if you can remove all the bugs, make the program play exactly in accordance with the complex rules of chess, and improve the Web site's overall look and feel. You don't need to get to a strength of 3000+ like Rybka; especially in view of your using a Java applet. The above game was very well played by Rybka. Although the thinking-time was probably *short*, it is interesting to see how the program varied from conventional human thinking in the Ruy Lopez opening, and with success. Typically, the GetClub program was all too willing to accept a couple of pawns in exchange for a piece, but here the Rybka tactical machine managed to save the b4-pawn, while conducting an amazing display of attacking skill against the un-castled enemy King. -- help bot |
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#14
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Sanny wrote:
I am now going to play a game against Rybka and see if the improvement is useful or not and post the game below for you to see how good it plays against Rybka. ROFL. Rybka has already grabbed it by the goolies at move 13. AFAICT Getclub offered its goolies to be grabbed two moves before Here is the Game Rybka wins Easy Level in just 33 moves. Despite the improvements suggested by you Rybka had the upper hand. But Still GetClub handled the position for quite sometime. Hardly - it was losing quite badly from move 13 still in the opening. Do you see that the program now do not take out the Queen aimlessly. What else can be done to improve GetClub? I keep noticing that very often a key developing move like in this case 10. ... Be7 is never played by Getclub (or Be2 for white). It would have at least have had a sporting chance with that line. Perhaps you could tweak the evaluation to give a 20cp bonus to moves which permit castling to be played next (and also a bonus for castling). And also a bonus for moving minor pieces off their home squares. AFAICT the least bad continuation after the disastrous 10. ... Nxe4 This could be a bug - a 6 ply search should reveal why this isn't a very good idea. And most engines prefer Be7 at a 1 ply search. 11. a3 d5 12. a3xN c6?? What is it playing at here? c6 is absolutely awful. Must be a BUG! 12. ... Bxb4 is obviously the least bad move by far! Even the simplest material evaluation function would spot that move! Do you still see something wrong in GetClubs play other than Tactics? See above. It will gift its N for a P when it could have had 2P and freedom to castle into relative safety as compensation. This is still badly losing, but a lot better than the daft line it played. 10. Bc2-b3{18} Nf6-e4{24} 11. a2-a3{16} d6-d5{22} 12. a3-b4{20} c7-c6{54} Terminal decline sets in here. Rybka is already winning by miles. Regards, Martin Brown ** Posted from http://www.teranews.com ** |
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#15
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That game was played by EASY level. Heres a game by Advance Level
where Zebediah gave lots of sacrifices and win the game in just 34 moves. In this game Zebediah was a knight ahead but later sacrificed its knight to bring a quick end. Game Played between zebediah and advance at GetClub.com -------------------------------------------------------------------------------- zebediah: (White) advance: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?...056&game=Chess -------------------------------------------------------------------------------- White -- Black (zebediah) -- (advance) 1. d2-d4{8} Ng8-f6{0} 2. c2-c4{2} c7-c5{0} 3. d4-d5{2} b7-b5{0} 4. f2-f3{22} e7-e5{0} 5. c4-b5{572} Bf8-d6{1506} 6. e2-e4{104} Nf6-e4{1978} 7. f3-e4{14} Qd8-h4{2114} 8. Ke1-e2{8} Qh4-e4{2258} 9. Ke2-f2{6} c5-c4{2254} 10. Bc1-e3{356} Qe4-f5{3408} 11. Qd1-f3{30} Qf5-c2{2238} 12. Nb1-d2{28} f7-f5{2234} 13. Qf3-e2{632} Bd6-b4{3888} 14. Qe2-c4{1112} Qc2-c4{1666} 15. Nd2-c4{256} f5-f4{2030} 16. Be3-d2{6} Bb4-d2{1590} 17. Nc4-d2{108} Ke8-g8{1284} 18. d5-d6{208} Bc8-b7{1758} 19. Bf1-c4{14} Kg8-h8{1396} 20. Ra1-e1{398} Rf8-e8{2144} 21. Ng1-f3{274} e5-e4{1730} 22. Nd2-e4{34} Re8-e4{2102} 23. Re1-e4{22} Bb7-e4{1412} 24. Rh1-e1{38} Be4-g6{1834} 25. Bc4-d5{5788} Nb8-c6{1806} 26. b5-c6{12} d7-c6{1816} 27. Nf3-e5{104} c6-d5{1324} 28. Ne5-g6{222} h7-g6{1616} 29. d6-d7{6} Ra8-g8{2486} 30. Re1-e8{14} Rg8-e8{2828} 31. Qd7-e8{Q}{14} Kh8-h7{1954} 32. Kf2-f3{4732} a7-a5{1770} 33. Kf3-f4{358} d5-d4{1808} 34. Kf4-g5{444} d4-d3{170} -------------------------------------------------------------------------------- zebediah: (White) advance: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?...056&game=Chess What were the wrong moves that Zebediah was able to win despite it was Advance Level which thinks for 1/2 an hour? Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html |
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#16
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On May 9, 1:19 am, Sanny wrote:
-------------------------------------------------------------------------------- zebediah: (White) advance: (Black) Game Played at:http://www.GetClub.com/Chess.html View Recorded Game:http://www.getclub.com/playgame.php?...056&game=Chess -------------------------------------------------------------------------------- White -- Black (zebediah) -- (advance) 1. d2-d4{8} Ng8-f6{0} 2. c2-c4{2} c7-c5{0} 3. d4-d5{2} b7-b5{0} 4. f2-f3{22} e7-e5{0} 5. c4-b5{572} Bf8-d6{1506} 6. e2-e4{104} Nf6-e4{1978} 7. f3-e4{14} Qd8-h4{2114} 8. Ke1-e2{8} Qh4-e4{2258} 9. Ke2-f2{6} c5-c4{2254} 10. Bc1-e3{356} Qe4-f5{3408} 11. Qd1-f3{30} Qf5-c2{2238} 12. Nb1-d2{28} f7-f5{2234} 13. Qf3-e2{632} Bd6-b4{3888} 14. Qe2-c4{1112} Qc2-c4{1666} 15. Nd2-c4{256} f5-f4{2030} 16. Be3-d2{6} Bb4-d2{1590} 17. Nc4-d2{108} Ke8-g8{1284} 18. d5-d6{208} Bc8-b7{1758} 19. Bf1-c4{14} Kg8-h8{1396} 20. Ra1-e1{398} Rf8-e8{2144} 21. Ng1-f3{274} e5-e4{1730} 22. Nd2-e4{34} Re8-e4{2102} 23. Re1-e4{22} Bb7-e4{1412} 24. Rh1-e1{38} Be4-g6{1834} 25. Bc4-d5{5788} Nb8-c6{1806} 26. b5-c6{12} d7-c6{1816} 27. Nf3-e5{104} c6-d5{1324} 28. Ne5-g6{222} h7-g6{1616} 29. d6-d7{6} Ra8-g8{2486} 30. Re1-e8{14} Rg8-e8{2828} 31. Qd7-e8{Q}{14} Kh8-h7{1954} 32. Kf2-f3{4732} a7-a5{1770} 33. Kf3-f4{358} d5-d4{1808} 34. Kf4-g5{444} d4-d3{170} -------------------------------------------------------------------------------- zebediah: (White) advance: (Black) Game Played at:http://www.GetClub.com/Chess.html View Recorded Game:http://www.getclub.com/playgame.php?...056&game=Chess What were the wrong moves that Zebediah was able to win despite it was Advance Level which thinks for 1/2 an hour? First of all, the move 4. ... e5 does not fit in particularly well with this system for Black. Generally speaking, the idea is to /fianchetto/ the King's Bishop, and then bear down on the Queen-side pawns-- not block the center with Black's pawns. Secondly, 5. ... Bd6 is a very clumsy move; the Bishop looks like an overgrown pawn on that square, blocked in by two of its fellow men. Third, the sacrifice 6. ... Nxe4 loses decisive material, presumably in exchange for the following meaningless spite-checks. It's fairly simple, really: you need to get (at least) THREE pawns for a Knight. And in order for such an "attack" to succeed, you have to have some other pieces developed, so they can jump into the fracas quickly. One more thing: it is quite obvious that Zebediah is operating a chess engine; every game I have thus far seen fits the computer style to a Tee. So you have virtually no chance here. I wouldn't worry about Zeb or Rybka winning; it's no biggie, really. In my opinion, Zeb's program is not as good as Rybka, so you could beat him by pulling a switcheroo... . ;D One move that the GetClub program consistently eschewed was the ultra-obvious ... O-O. The Black Queen bounced all over the place delivering harm- less spite-checks while White developed all of its pieces, like normal chess programs do. -- help bot |
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#17
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Sanny wrote:
That game was played by EASY level. Heres a game by Advance Level where Zebediah gave lots of sacrifices and win the game in just 34 moves. In this game Zebediah was a knight ahead but later sacrificed its knight to bring a quick end. You mean that Getclub gifted him a knight and then played like a patzer. This play is basically insane. There is something wrong with either the evaluation function or the search algorithm. 1. d2-d4{8} Ng8-f6{0} 2. c2-c4{2} c7-c5{0} 3. d4-d5{2} b7-b5{0} 4. f2-f3{22} e7-e5{0} 4. ... e6 looks like the best bet here, but b4, d6 or amusingly going against HelpBots earlier (and generally true) advice Qa5+ is quite playable here! But e5 isn't all that bad. 5. c4-b5{572} Bf8-d6{1506} Words fail me. It is hard to imagine how any half decent evaluation function can see this as a good move even at ply 1. Blocking in your own QP with a bishop is doing whites job for him. Bd6 is Shredders 15th ranked choice of 26 moves so pick a move at random and you have better than even chances of improving Getclubs play here. 5. ... d6 and black is pretty well on track for a strong game. 5. ... e4 looks interesting too (not sure I would risk it). 6. e2-e4{104} Nf6-e4{1978} And now the final coup de grace. Suicide chess anyone ??? This clinches it! There is something fundamentally wrong with GetClub chess. It is happy to give away a N for a P. This move is so bad I had to extend the search window to find the move ranking which was 20th out of 28. So a random choice of move would be better 75% of the time!! Shredder so dislikes the position of the Bd6 that it plays Bc7 as first preference, with O-O or a6 both close behind. 7. f3-e4{14} Qd8-h4{2114} 8. Ke1-e2{8} Qh4-e4{2258} 9. Ke2-f2{6} c5-c4{2254} I reckon it is playing for these spite checks. P for N swap is useless. And c4 is pretty bad. O-O or Qg6 would be playable. 12. Nb1-d2{28} f7-f5{2234} O-O here is needed. 17. Nc4-d2{108} Ke8-g8{1284} And O-O here is pretty well fatal. Why castle now when it doesn't help? 17. ... d6 consolidates a badly lost position. 31. Qd7-e8{Q}{14} Kh8-h7{1954} This lousy half baked notation is another serious fault which you refuse to do anything about. If you want to be taken seriously at least try to implement some of the helpful suggestions for minor improvements. It is a pawn when it moves to the 8th rank and becomes a queen. 31. d7-e8Q{Q}{14} Kh8-h7{1954} Would do at a pinch. Otherwise engine annotation ignores the illegal moves and the game after a promotion is complete gibberish. Humans would also like to have castles shown as O-O not Ke1-g2 and captures shown with the standard "x" capture notation Nf6xe4 not Nf6-e4 and mark checks with +. What were the wrong moves that Zebediah was able to win despite it was Advance Level which thinks for 1/2 an hour? It doesn't matter how long it thinks. What matters is how well and how deep! It might be instructive to hobble a copy to play with a pure 1 ply search and show the evaluation for all moves from a few test positions then we can see what misconceptions it has about the position. It would be handy if you could give an indication of how long it takes your program to make a 1,2,3 etc ply search starting from the initial board position then we can see how its search strategy scales. The current crop of top flight engines can get one ply deeper with a 2-3x increase in computation time in most positions (this is a lot better than the 4-6x you can get with a basic alpha-beta search). Regards, Martin Brown ** Posted from http://www.teranews.com ** |
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#18
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helpbot said above:
"You may not realize it, but many of the more recent complaints were not about your program being /weak/; they were and always have been about your gross exaggerations, including all the claims to have removed alleged "bugs" or to have made the program stronger than Rybka and so forth." I admit I have been one of the enthusiastic GitClub bashers, but the statement above is completely true. The annoyance with GitClub is in its failure to follow the rules of chess, in claiming draws as wins, and all the rest. As far as playing strength, it seems easily a match for the typical USCF class C player, and maybe it's even better than that at the higher levels. Sanny would gain instant respect and much more positive attention and feedback if he would drop the foolish bragging, take GitClub for what it is, and continually work on improvements while maintaining a decently modest posture. For a Java- based program, we've got to admit that it really is not so bad at all, and the path to it getting a lot better is clear and evident (just fixing the problems with the King hiding out in the endgame, for instance, would be an enormous strength improvement). GitClub will never beat Rybka like carrots. But it can certainly make a decent showing. Please, Sanny, skip the hype and spam and silliness and just work on the product. It will pay dividends. |
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#19
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5. c4-b5{572} Bf8-d6{1506}
Words fail me. It is hard to imagine how any half decent evaluation function can see this as a good move even at ply 1. Blocking in your own QP with a bishop is doing whites job for him. This move was made as it want to take out the Bishop and do Chastling. I have given points for piece development and chastling. Bishop if goes out at 5..... Bf8-e7 Then it would have played d6 and Blocked the Bishop and it has to go back to f8. Bd6 is Shredders 15th ranked choice of 26 moves so pick a move at random and you have better than even chances of improving Getclubs play here. 5. ... d6 and black is pretty well on track for a strong game. 5. ... e4 looks interesting too (not sure I would risk it). 6. e2-e4{104} Nf6-e4{1978} And now the final coup de grace. Suicide chess anyone ??? No it gives 2 points for killing 2 Center pawns and other 1 point for white King Comming out unprotected. and Look at White position its none of the pieces is developed. Would do at a pinch. Otherwise engine annotation ignores the illegal moves and the game after a promotion is complete gibberish. Humans would also like to have castles shown as O-O not Ke1-g2 and captures shown with the standard "x" capture notation Nf6xe4 not Nf6-e4 and mark checks with +. Yes, I will see if that can be corrected. It is very difficult to modify the code as changing one line of code brings new Bugs and then a week is wasted in correcting the Bugs. Its like when we fly Kites. When the threads messup how difficult it is to correct the jumbeled threads. This Program is so large that if I have to read whole program line by line, it will take me full day. So its very difficult to go through all the codes and correct them. Bye Sanny |
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#20
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On May 9, 12:57 pm, Sanny wrote:
5. c4-b5{572} Bf8-d6{1506} Words fail me. It is hard to imagine how any half decent evaluation function can see this as a good move even at ply 1. Blocking in your own QP with a bishop is doing whites job for him. This move was made as it want to take out the Bishop and do Chastling. Ah, but it never did "do chastling" until it was far too late. It appears that spite-checks are heavily favored over both piece-development and castling. 6. e2-e4{104} Nf6-e4{1978} And now the final coup de grace. Suicide chess anyone ??? No it gives 2 points for killing 2 Center pawns and other 1 point for white King Comming out unprotected. Unprotected? Note that even if the King were "protected" by ten different men, White would gain nothing; this is because the game ends if the King is checkmated (i.e. to be captured), so there is no "recapture" after the fact. Even if the GetClub program calculated that it would eventually get, say, three pawns for the Knight, it would have only done so by checking and eating pawns while the opponent developed several pieces. This leaves two problems in its wake: the Queen can either be trapped or harried while developing even more pieces; and normal development never happens because of the constant need to defend the Queen against such threats. Besides which, there is no gain from getting three pawns for a Knight; in order to come out ahead, you need to bite one of the plastic pawns in two, then play so that you end up with three, *plus* half of the tasteless plastic pawn for the Knight. Watch out for lead weights! They can be hell to bite through. Better still, only sac' a piece if you get four pawns in the deal. and Look at White position its none of the pieces is developed. White spent time building up a wall of pawns in the center. Apart from a sacrifice, as in this game, the pieces can be developed later, behind the protection of those pawns, which act as a shield. In closed positions, /time/ is not quite the same as it is in open positions. So long as there is no significant interaction between the two armies, maneuvering is feasible. In this opening (the Benko* Gambit), Black does best if he /fianchettos/ the King's Bishop, so it can work in conjunction with the Queen and Rooks to attack on the Queenside. The move ...e5 blocks the long diagonal, and so it is not usually combined with the ...b5 pawn gambit. If you want to block the center, it is better to (still) /fianchetto/ the King's Bishop, and then play for ...f5, as in the King's Indian Defense. In any case, Black will end up playing pawn-to-d6. This Program is so large that if I have to read whole program line by line, it will take me full day. So its very difficult to go through all the codes and correct them. Many years ago, a fellow came from out of nowhere with a chess program that was stronger than all the others. It had a nice GUI, nicer chess pieces than the number two program, and most curious of all, it fit on a single floppy disk as it was quite small in addition to searching faster. Unless you have lots of text in your chess program (i.e. "this subroutine gives a bonus for 'chastling', and causes every level to think extra-long if the opponent's handle = 'help bot' "), this may well be an indication of redundancy or poor organization. -- help bot |
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