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| Tags: draw, fifty, interpretation, move, rule |
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#1
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I played a game of chess on line where we had bishops of opposite
colors and my king was directly infront of his pawn blocking its prorgess. I offered my opponent a draw, but he refused and continued to play. He had a time advantage and was trying to run me out of time. After fifty moves with out a pawn being moved or a capture being made I claimed a draw under the fifty move rule and it was not granted. At move 228 the game was foreited on time. I asked for an adjucated draw based on my first timely draw request and the fifty move rule as I understood it. I kept my temper; even though my opponent had refused my draw request and had run me out of time and asked him about it. He said that during play I had checked his king several times and that each time that I checked him the fifty move count had started over because a check was a sign of progress.. Had I know this, I could have easily played fifty moves with out ever checking his king. Also, if we had been using a time delay, both of us could have gained time on our clocks and still be playing right now. As I understand it the fifty move draw rule, says nothing about time remaining on either player's clock, checks given, or progress. I further understand that the fifty move count may begin at any time in the game and continues until a pawn move or a capture in made. Maybe I will still get my draw, but this points out an interesting chess program glitch where the program doesn't give an automatic fifty move draw. |
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#2
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#3
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On Sun, 14 May 2006 22:46:46 -0400, Jud McCranie
wrote: On 14 May 2006 19:16:59 -0700, wrote: He said that during play I had checked his king several times and that each time that I checked him the fifty move count had started over because a check was a sign of progress.. Nonsense! See 5.2.e: http://www.fide.com/official/handbook.asp?level=EE101 --- Replace you know what by j to email |
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#4
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#5
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Ron wrote:
wrote: After fifty moves with out a pawn being moved or a capture being made I claimed a draw under the fifty move rule and it was not granted. At move 228 the game was foreited on time. The server should have granted your claim. Indeed. I suggest you contact the server administrator to point out this bug and/or move to a server that correctly implements the rules of chess, such as FICS or, to the best of my knowledge, ICC or Playchess. (I was once surprised by FICS when I offered my opponent a draw in a dead-level pawn endgame and my computer beeped, the display scrolled a bit and the server informed me that I'd just correctly claimed a draw by repetition.) Dave. -- David Richerby Strange Incredible Tongs (TM): it's www.chiark.greenend.org.uk/~davidr/ like a pair of tongs but it'll blow your mind and it's totally weird! |
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#6
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wrote in message
oups.com... I played a game of chess on line where we had bishops of opposite colors and my king was directly infront of his pawn blocking its prorgess. I offered my opponent a draw, but he refused and continued to play. He had a time advantage and was trying to run me out of time. After fifty moves with out a pawn being moved or a capture being made I claimed a draw under the fifty move rule and it was not granted. At move 228 the game was foreited on time. Are you sure that there were no pawn moves? Anyway, since the game lasted 228 moves I would think that there was almost certainly a 50-move rule claim. |
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#7
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On Sun, 14 May 2006 22:49:14 -0400, Jud McCranie
wrote: See 5.2.e: http://www.fide.com/official/handbook.asp?level=EE101 Article 10 also applies under FIDE rules if you have less than two minutes to finish all of your moves and the opponent is making no effort to win by "normal" means (i.e. winning material or checkmate - only win on time). --- Replace you know what by j to email |
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#8
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Some time back, a friend of mine and I tested the 50 move rule on ICC;
the game went something like: 1. Nf3 Nf6 2. Ng1 Ng8 3. Nf3 Nf6 4. Ng1 Ng8 5. Nf3 Nf6 ... After 51 moves we tried to claim a draw, and it was not automatically granted. Unless something has changed, I don't think the rule is enforced properly on ICC (we were using Blitzin for windows, but I don't know if that matters...). I think some time before that, I tried to claim a 50 move rule draw under similar circomstances as cited above, and I eventually lost on time. When I asked an admin, I was basically told to relax and just play, because 5-minute games didn't matter anyway. |
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#9
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It would be interesting to try in on a regular rated game as mine was
to see what happens. My king was on a different colour from his bishop, blocking his pawn's progress. The bishops were of opposite colors. I kept my bishop away from his king though I did check him from time to time. Checking was not a sign of progress for me as I only had a king and a bishop. My opponent enjoyed the whole thing as apparently he knew about the comuter glitch and I didn't. Now I play with a time delay; the game will truly last forever. |
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#10
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Kevin wrote:
Some time back, a friend of mine and I tested the 50 move rule on ICC; the game went something like: 1. Nf3 Nf6 2. Ng1 Ng8 3. Nf3 Nf6 4. Ng1 Ng8 5. Nf3 Nf6 ... After 51 moves we tried to claim a draw, and it was not automatically granted. That's very poor. I don't actually know if FICS correctly implements the fifty-move rule but, as I mentioned elsewhere in the thread, I know that it implements draws by repetition. (I was going to say `correctly implements' but I've not tested whether or not it will grant draws by repetition if *some* position has been repeated, rather than the current position on the board.) The FICS help file claims that both the fifty-move rule and threefold repetition are handled. Unless something has changed, I don't think the rule is enforced properly on ICC (we were using Blitzin for windows, but I don't know if that matters...). It shouldn't matter what interface you're using because this is a server function. The interface just tells the server, `The player is offering a draw' and the server either treats this as a claim of a draw (if such a claim is valid) or passes the offer on to the opponent. I think some time before that, I tried to claim a 50 move rule draw under similar circomstances as cited above, and I eventually lost on time. When I asked an admin, I was basically told to relax and just play, because 5-minute games didn't matter anyway. If 5-minute games don't matter, why does ICC have a specific rating for 5-minute games? (By the way, I hope your game was unrated as FICS, at least, classes manipulation of the rated system by playing pre-arranged draws as being abuse.) Dave. -- David Richerby Disposable Evil Gerbil (TM): it's like www.chiark.greenend.org.uk/~davidr/ a children's pet but it's genuinely evil and you never have to clean it! |
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