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Chess Game further improved. (Time Managment)



 
 
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  #1  
Old October 12th 06, 12:12 PM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
Sanny
external usenet poster
 
Posts: 4,534
Default Chess Game further improved. (Time Managment)

Little bit of time managment was done, So that the Program make moves
in proper time.

Play a game: http://www.GetClub.com/Chess.html

Play with Beginner Level for 10- 30 seconds game. (good games)

Play with Easy Level for 20- 60 seconds game. (very tough games)

Play with Normal Level for 40 seconds - 2 min Game. (for tournament
players.)

Hope Everyone will like the improvement. With Each improvement GetClub
game is becoming tougher and better.

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html

Ads
  #2  
Old October 12th 06, 11:32 PM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
likesforests@yahoo.com
external usenet poster
 
Posts: 294
Default Chess Game improved. (20sec/move now)

Sanny wrote:
Little bit of time managment was done, So that the Program make moves
in proper time.


Beginner level took 10-30 seconds per move, close to as promised.

I wouldn't say it put up a serious fight--it was actually quite
passive--but it certainly put up one heck of a defense. I could believe
it's 1400 ELO now. I might lose 1/3 games.

[Date "2006.10.12"]
[White "likesforests"]
[WhiteElo "1525"]
[Black "Sanny / 10-30 seconds"]
[Result "1-0"]

1. c4 c5 2. Nf3 d5 3. cxd5 Qxd5 4. Nc3 Qd6 5. e4 Nc6 6. d3 Bg4 7. Nb5
Qd8 8. h3 Bxf3 9. Qxf3 Nf6 10. Bf4 e5 11. Bg5 Qa5+ 12. Nc3 Nd4 13. Qd1
Bd6 14. Be2 O-O-O 15. O-O Qb6 16. Bg4+ Kb8 17. b3 Be7 18. Bxf6 Qxf6 19.
Nd5 Qd6 20. Rb1 h6 21. b4 Bg5 22. bxc5 Qxc5 23. Qa4 Rxd5 24. exd5 Qxd5
25. Qd7 Qxd7 26. Bxd7 Rd8 27. Bg4 f5 28. Bd1 Bd2 29. a4 Rd5 30. Kh1 g6
31. Bb3 Rd6 32. Rfd1 Bf4 33. g3 Bg5 34. h4 Bf6 35. Rdc1 Ne2 36. Rc2 Nd4
37. Rc4 Nf3 38. Rbc1 Rd8 39. R4c3 a6 40. Be6 Rd4 41. Rc7 b6 42. Rh7
Rxd3 43.Rc8#

---
likesforests
Become a Chess Expert - http://likesforests.blogspot.com/

  #3  
Old October 13th 06, 12:19 PM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
Sanny
external usenet poster
 
Posts: 4,534
Default GetClub Game Ratings.

Beginner level took 10-30 seconds per move, close to as promised.

I wouldn't say it put up a serious fight--it was actually quite
passive--but it certainly put up one heck of a defense. I could believe
it's 1400 ELO now. I might lose 1/3 games.


At last Time is OK, It was a great problem which has been solved. The
Game was playing Passive (I do not understand what it means). There was
a Bug which was removed may be that you called passive.

Play a game and see http://www.GetClub.com/Chess.html

So Now I feel Ratings of the GetClub Game are.

Beginner is 1600
Easy is 1700
Normal is 1800

Soon you will be loosing 2/3 Games with Beginner and Easy Levels

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html

  #4  
Old October 13th 06, 06:22 PM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
likesforests@yahoo.com
external usenet poster
 
Posts: 294
Default Sanny ovestimates his engine, again.

Sanny wrote:

Game was playing Passive (I do not understand what it means).


It never made a serious attempt to attack--it passively defended.

So Now I feel Ratings of the GetClub Game are.

Beginner is 1600
Easy is 1700
Normal is 1800


You feel wrong. If your engine still loses to me on Beginner and Normal
levels--I have not tried others--it's can't be rated higher than me.

Beginner is 1400
Easy is 1425
Normal is 1450
Master is 1475

Soon you will be loosing 2/3 Games with Beginner and Easy Levels


In August it took me 42 moves to win. Now it takes 43 moves. If you
continue at this pace, next October it may take 49 moves.

---
likesforests
Become a Chess Expert -- http://likesforests.blogspot.com/

  #5  
Old October 14th 06, 05:13 AM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
help bot
external usenet poster
 
Posts: 7,552
Default Sanny ovestimates his engine, again.


wrote:
Sanny wrote:

Game was playing Passive (I do not understand what it means).


It never made a serious attempt to attack--it passively defended.

So Now I feel Ratings of the GetClub Game are.

Beginner is 1600
Easy is 1700
Normal is 1800


You feel wrong. If your engine still loses to me on Beginner and Normal
levels--I have not tried others--it's can't be rated higher than me.

Beginner is 1400
Easy is 1425
Normal is 1450
Master is 1475



Sheesh! How can you pack 'em together so closely
without insisting there is no recogniseable difference in
playing strength?


Soon you will be loosing 2/3 Games with Beginner and Easy Levels


In August it took me 42 moves to win. Now it takes 43 moves. If you
continue at this pace, next October it may take 49 moves.



The number of moves it takes to achieve checkmate
in no way determines strength. The most that can be
said is that a weak player is more likely to take longer
to win, due to poor technique. Besides, each game is
different, resulting in different winning methods and very
different lengths.

----------

Last night (this morning, actually) I was so tired I
unwittingly left my Queen en prise against Sanny's
program. "No problemo", as the Terminator would
say; I eventually won anyway.

-- help bot

  #6  
Old October 14th 06, 07:10 AM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
likesforests@yahoo.com
external usenet poster
 
Posts: 294
Default Sanny ovestimates his engine, again.

help bot wrote:
wrote:
Sanny wrote:

Sheesh! How can you pack 'em together so closely
without insisting there is no recogniseable difference in
playing strength?


Perhaps, 1400 1460 1480 1490 1500 is a fairer spread. I notice some
difference between Beginner and Master, but none when moving up/down
one level.

Increasing a chess engine's analysis time from 5s to 10s has more
impact on its results than increasing it from 60s to 120s--the law of
diminishing returns.

The number of moves it takes to achieve checkmate
in no way determines strength. The most that can be
said is that a weak player is more likely to take longer
to win, due to poor technique. Besides, each game is
different, resulting in different winning methods and very
different lengths.


Oh, I know that! :-)

In August, when it was 1300 and he was claiming it was 1500, he said
his engine was strong because I took me 42 moves to beat it. Now it's
perhaps 1400 and he's claiming it's 1600. The more things change, the
more they stay the same.

Last night (this morning, actually) I was so tired I
unwittingly left my Queen en prise against Sanny's
program. "No problemo", as the Terminator would
say; I eventually won anyway.


Are you serious?? I would like to see that.

I get the feeling, when the computer merely defends planlessly, I
should be able to formulate a plan and destroy it... but that's one of
my weak areas.

---
likesforests
Become a Chess Expert --
http://likesforests.blogspot.com

  #7  
Old October 14th 06, 08:53 AM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
Sanny
external usenet poster
 
Posts: 4,534
Default Play a game, then Say about Ratings.

RECENTLY the Game has been improved and its ratings will be very good.

Play a game: http://www.GetClub.com/Chess.html

Now it plays in Time it Shows

Beginner Level: 10-20 Seconds/move (1600)
Easy Level: 20-30 Seconds/move (1700)
Normal Level: 40-50 Seconds/move. (1800)

Play 3 games with Each level and you will see the difference. Now it is
playing very good moves.

Start new game: http://www.GetClub.com/Chess.html

The improvements were Made Today Only, So you need to play a game
before giving rating.

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html

  #8  
Old October 14th 06, 09:13 AM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
help bot
external usenet poster
 
Posts: 7,552
Default Sanny ovestimates his engine, again.


wrote:

Perhaps, 1400 1460 1480 1490 1500 is a fairer spread. I notice some
difference between Beginner and Master, but none when moving up/down
one level.



When I move up a level, I soon begin to notice that
I am slowly aging, and while I wait for the program
to make its next move, I ponder the meaning of life,
calculate the distance from Earth to the Sun, and
retranslate Fischer's MSMG into algebraic notation.
;D



Increasing a chess engine's analysis time from 5s to 10s has more
impact on its results than increasing it from 60s to 120s--the law of
diminishing returns.



True, there is a loss with each increase in depth, but
Sanny's program is still in the early stages, where the
loss is smaller. Right now, I am playing the "Normal"
level and in the opening and midgame, the program
looks only 7 plys deep!


In August, when it was 1300 and he was claiming it was 1500, he said
his engine was strong because I took me 42 moves to beat it. Now it's
perhaps 1400 and he's claiming it's 1600. The more things change, the
more they stay the same.



Sanny's comments must be taken with a bag of salt.
(Warning: don't try this if you have high blood pressure;
instead, use potassium chloride as a salt substitute.)


Last night (this morning, actually) I was so tired I
unwittingly left my Queen en prise against Sanny's
program. "No problemo", as the Terminator would
say; I eventually won anyway.


Are you serious?? I would like to see that.


http://www.getclub.com/playgame.php?...982&game=Chess

Sanny's program was annoying me after a very hard day
at work, and a long night, and I fell asleep at the wheel.
My wireless connection makes the waits between moves
almost unbearable, as the program goes back and forth,
seeming to make no progress whatever.


I get the feeling, when the computer merely defends planlessly, I
should be able to formulate a plan and destroy it... but that's one of
my weak areas.



I wouldn;t know anything about weak areas, since I haven't
got any. ;D

-- help bot

  #9  
Old October 14th 06, 09:24 AM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
Sanny
external usenet poster
 
Posts: 4,534
Default Game Speed increased !!!

When I move up a level, I soon begin to notice that
I am slowly aging, and while I wait for the program
to make its next move, I ponder the meaning of life,
calculate the distance from Earth to the Sun, and
retranslate Fischer's MSMG into algebraic notation.
;D


20 minutes back the Game was dramatically Improved. And I feel it will
be a great Challenge to play with Beginner & Easy Levels for most
players.

Play a game at: http://www.GetClub.com/Chess.html

While Nomorechess will be happy with Normal Level

And Taylor Kingston & Bob will be beaten by its Master Level.

The Game is going to play faster than ever thinking much deeper than
previously it used to play.

Play a game at: http://www.GetClub.com/Chess.html

You will love playing Games now as it will make moves in reasionable
time.

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html

  #10  
Old October 14th 06, 09:58 AM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
Chris F.A. Johnson
external usenet poster
 
Posts: 229
Default Play a game, then Say about Ratings.

On 2006-10-14, Sanny wrote:
RECENTLY the Game has been improved and its ratings will be very good.

Play a game: http://www.GetClub.com/Chess.html

Now it plays in Time it Shows

Beginner Level: 10-20 Seconds/move (1600)
Easy Level: 20-30 Seconds/move (1700)


Move 4 on Easy level, and I've already waited more than 15
minutes... ah, it moved: 15:30.

Only 7 minutes for move 5.

Still nowhere near the claimed times.

Normal Level: 40-50 Seconds/move. (1800)

Play 3 games with Each level and you will see the difference. Now it is
playing very good moves.

Start new game: http://www.GetClub.com/Chess.html

The improvements were Made Today Only, So you need to play a game
before giving rating.



--
Chris F.A. Johnson http://cfaj.freeshell.org
================================================== =================
Author:
Shell Scripting Recipes: A Problem-Solution Approach (2005, Apress)
 




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