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| Tags: chess, nondraw |
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#1
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Here's the most "logical" or "canonical" way I can think of to play
non-draw chess based on the FIDE rules. If a player has no legal move, he loses the game. A position must not appear for a second time (section 9.2 of the FIDE rules defines equality of positions). Moves that would result in such repetition are illegal. The arbiter uses a computer to assist the players in implementing this rule. If each player has made the last 50 consecutive moves without the movement of any pawn and without any capture, the player to move loses the game. Therefore the player who has made the most recent capture or pawn move has an advantage. |
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#2
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wrote:
Here's the most "logical" or "canonical" way I can think of to play non-draw chess based on the FIDE rules. If a player has no legal move, he loses the game. A position must not appear for a second time (section 9.2 of the FIDE rules defines equality of positions). Moves that would result in such repetition are illegal. The arbiter uses a computer to assist the players in implementing this rule. You are aware that the combination of these two moves means that every KP vs K endgame is a win for the side with the pawn? That's a major change to chess as we know it: sacrificing a pawn is now extremely dangerous. Dave. -- David Richerby Sumerian Radio (TM): it's like a radio www.chiark.greenend.org.uk/~davidr/ that's really old! |
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#3
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wrote:
Here's the most "logical" or "canonical" way I can think of to play non-draw chess based on the FIDE rules. If a player has no legal move, he loses the game. A position must not appear for a second time (section 9.2 of the FIDE rules defines equality of positions). Moves that would result in such repetition are illegal. The arbiter uses a computer to assist the players in implementing this rule. You are aware that the combination of these two changes means that every KP vs K endgame is a win for the side with the pawn? That's a major change to chess as we know it: sacrificing a pawn is now extremely dangerous. Dave. -- David Richerby Simple Transparent Monk (TM): it's www.chiark.greenend.org.uk/~davidr/ like a man of God but you can see right through it and it has no moving parts! |
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#4
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On Dec 4, 6:54 am, David Richerby wrote: wrote: Here's the most "logical" or "canonical" way I can think of to play non-draw chess based on the FIDE rules. If a player has no legal move, he loses the game. A position must not appear for a second time (section 9.2 of the FIDE rules defines equality of positions). Moves that would result in such repetition are illegal. The arbiter uses a computer to assist the players in implementing this rule. You are aware that the combination of these two changes means that every KP vs K endgame is a win for the side with the pawn? That's a major change to chess as we know it: sacrificing a pawn is now extremely dangerous. Mr. Richerby's point is well taken. Your suggestion also eliminates perpetual check as a defensive measure. A player threatened with mate, whose only defense is repetitive check, would not be allowed to make the saving check a second time. This would also apply to endgame play, for example various R&P endgames use perpetual check as a drawing defense. Basically, your suggestions would reward incompetence.They are contrary to the spirit of the game, and must be rejected. |
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#5
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"Taylor Kingston" wrote in message ps.com... On Dec 4, 6:54 am, David Richerby wrote: wrote: Here's the most "logical" or "canonical" way I can think of to play non-draw chess based on the FIDE rules. If a player has no legal move, he loses the game. A position must not appear for a second time (section 9.2 of the FIDE rules defines equality of positions). Moves that would result in such repetition are illegal. The arbiter uses a computer to assist the players in implementing this rule. You are aware that the combination of these two changes means that every KP vs K endgame is a win for the side with the pawn? That's a major change to chess as we know it: sacrificing a pawn is now extremely dangerous. Mr. Richerby's point is well taken. Your suggestion also eliminates perpetual check as a defensive measure. A player threatened with mate, whose only defense is repetitive check, would not be allowed to make the saving check a second time. This would also apply to endgame play, for example various R&P endgames use perpetual check as a drawing defense. Basically, your suggestions would reward incompetence.They are contrary to the spirit of the game, and must be rejected. Your last statement is certainly not true. The proposed new rules would certainly reward the better player, not incompetence. However, while the proposed game might, objectively, be better than chess, it wouldn't *be* chess. |
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#6
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On Dec 4, 12:02 pm, "David Kane" wrote: "Taylor Kingston" wrote in glegroups.com... On Dec 4, 6:54 am, David Richerby wrote: wrote: Here's the most "logical" or "canonical" way I can think of to play non-draw chess based on the FIDE rules. If a player has no legal move, he loses the game. A position must not appear for a second time (section 9.2 of the FIDE rules defines equality of positions). Moves that would result in such repetition are illegal. The arbiter uses a computer to assist the players in implementing this rule. You are aware that the combination of these two changes means that every KP vs K endgame is a win for the side with the pawn? That's a major change to chess as we know it: sacrificing a pawn is now extremely dangerous. Mr. Richerby's point is well taken. Your suggestion also eliminates perpetual check as a defensive measure. A player threatened with mate, whose only defense is repetitive check, would not be allowed to make the saving check a second time. This would also apply to endgame play, for example various R&P endgames use perpetual check as a drawing defense. Basically, your suggestions would reward incompetence.They are contrary to the spirit of the game, and must be rejected. Your last statement is certainly not true. The proposed new rules would certainly reward the better player, not incompetence. I respectfully disagree. The stalemated-player-loses and no-repetition ideas mean that a great deal of current endgame knowledge would no longer be necessary. No one need bother with learning about opposition, corresponding squares, Lucena's position, Philidor's position, Q-vs.-BP drawing technique, or any number of other endgame fundamentals, because the drawing methods of stalemate and repetition would not be allowed. You can't drive the opposing king from the queening square? So what, just stalemate him and win. Got only a rook pawn extra? Doesn't matter, stalemate wins. Your bishop's the wrong color to queen your rook pawn? Who cares, just stalemate him. Your opponent's king is in front of your 6th-rank pawn and his rook is behind it? No problem, just let him check until the position is about to be repeated, then he can't check any more and you win. These rule changes come close to making the win of a pawn tantamount to winning the game, because any ignoramus who can push a passed pawn need no longer worry about any of the sophisticated drawing defenses the current rules allow. That is what I mean by rewarding incompetence. |
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#7
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On 4 Dec 2006 09:44:24 -0800, "Taylor Kingston"
wrote: I respectfully disagree. I agree with you. Draws are an inherent part of chess. -- Replace you know what by j to email |
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#8
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Taylor Kingston wrote: Your bishop's the wrong color to queen your rook pawn? Who cares, just stalemate him. This reminds me of an entertaining hustle I witnessed at the US Open 20 years ago. To pull it off properly, you actually need a thick accent. You set up a position like: White: King at b7, pawns at e5 and h3, bishop at a8. Black: King at e7. Then you announce in your thick Russian accent, "I bet you ten dollars I can make queen!" The mark sees that the e-pawn must fall, and the queening square is the wrong color, and the h-pawn is not fast enough, so he takes you up on the bet, volunteering to play the Black side. After lengthy obscure maneuvers, you finally reach a position like: White: King at a6, bishop at b1, pawn at h7. Black: King at h8 Black to move. Black plays Kg7 --- you play h8(Q)!! with a triumphant flourish and collect your ten dollars. Larry T. |
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#9
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On Dec 4, 1:21 pm, "Larry Tapper" wrote: Taylor Kingston wrote: Your bishop's the wrong color to queen your rook pawn? Who cares, just stalemate him. This reminds me of an entertaining hustle I witnessed at the US Open 20 years ago. To pull it off properly, you actually need a thick accent. You set up a position like: White: King at b7, pawns at e5 and h3, bishop at a8. Black: King at e7. Then you announce in your thick Russian accent, "I bet you ten dollars I can make queen!" The mark sees that the e-pawn must fall, and the queening square is the wrong color, and the h-pawn is not fast enough, so he takes you up on the bet, volunteering to play the Black side. After lengthy obscure maneuvers, you finally reach a position like: White: King at a6, bishop at b1, pawn at h7. Black: King at h8 Black to move. Black plays Kg7 --- you play h8(Q)!! with a triumphant flourish and collect your ten dollars. Why would anyone take that bet? IIRC, theory on that position has never said that White could not queen, only that White could not win because the queen doesn't survive the next move. |
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#10
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