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| Tags: 2007, draws, linares |
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#101
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On 27 Mar, 01:53, "David Kane" wrote:
"Mark Houlsby" wrote in message oups.com... Why it is the underlying reason is that: 1) chess is a closed system (as I have said already) 2) each side has equal forces, arranged symmetrically (which is obvious even to a five-year-old) 3) white is only half a move ahead at the start, which is insufficient to win by force, and certainly very insufficient to lose by force. If you know different... give your analysis. Contrary to your absurd trolling assertion, above, all of these things have been asserted before, by me. Those things might be reasons for perfectly played chess leading to a draw, but they don't explain the observed draw rates. e.g. each of these alleged factors is present for both humans and computers, yet they have completely different draw rates. The differing draw rates for computers is that in general there is a big disparity between the effective playing strengths of the two sides (as I already explained). We've already established that *several* factors *contribute* to human draw rates, but the FACT that chess is a draw is the underlying reason. As has been pointed out numerous times, cluelessly saying the same thing over and over is evidence of absolutely nothing. Quantum mechanics explains just about everything to do with matter/light etc. You have not been able to use your "chess is a draw" theory to explain a single thing. It's not a theory, it's a fact. It explains that chess is a draw. That is a single thing. Therefore, you're wrong. Still. That's just repeating your hypothesis. "Chess is a draw. That explains why chess is a draw." No, you can't read. The reason why chess is a draw is that: 1) it is a closed system 2) it consists of two sides of equal forces 3) neither side has a significant advantage at the beginning. 4) if neither side goes badly wrong, neither side can win. No possibility at all. That's the *explanation* part, ****WIT. ALL the evidence supports this explanation of how chess works. All of it. How many times do you need to be told this before it sinks in, ****WIT? Evolution/quantum mechanics provide explanations for a vast array of important questions. Yes, and the former is likely a good explanation. The latter may or may not be (the jury is still out). Scientifically, you've got a reasonable hypothesis that has not yet been shown to have any bearing on the matter under discussion. I'm sorry if you don't like that. Oh, but it does. If chess were a win for white there would be fewer draws. (Like I already stated, illiterate moron). Supply some evidence for this. (Restating something is not evidence) Restating EVIDENCE is evidence. Jesus you're an illiterate. It's called INFORMATOR, ****wit. Weren't you suspicious when the Creationists offered to pay you to argue the "scientific" position? Creationists are not scientific. Informator is scientific. It's east to tell that Informator is scientific: evaluations are constantly refined and tweaked. Not Creationism. That's set in stone. Take it or leave it. You convey the impression of your being completely clueless about science, the nature of research, the nature of paradigms, all that. We've established that you're a moron. The only remaining question is: exactly *how* moronic are you? This one could run and run, and the longer it runs, the more moronic you *become*. Wanna try again? |
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#102
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On 27 Mar, 05:28, "SBD" wrote:
I like the idea. It would mean that endgame preparation would take on increased importance. Also, it may well be that it could promote interest in the game - people follow many games and sports because they *think* they understand them or can accurately follow them; from my experience, often they do not understand basic concepts. But a stripped-down game, with fewer pieces - 6 in total, would be one that would be apparently easy - with the emphasis on apparently. But chess seems bent on self-destruction instead, looking for faster time controls and other silly changes as making the game more accessible. Mining the databases also can lead to good ideas - when I review the MAMS book I intend to discuss this idea of computer as slave versus master. I found a very neat Q+B versus Q+P that was a forced win for white, and from that was able to develop (with the help of a friend who specializes in miniatures, problems with less than 7 pieces) a very nice miniature mate in 11. There are very few longmovers of this length that are miniatures, and even fewer with this type of material. Computers can tie us down to their advice, or as the MAMS book says, it can make composers of all of us, whether players or problemists. Hello Dr. Dowd I have but one question: how many top chessplayers will like the idea, do you imagine? Regards Mark |
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#103
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On 27 Mar, 17:03, "David Kane" wrote:
"SBD" wrote in message ups.com... I like the idea. It would mean that endgame preparation would take on increased importance. Are you saying that you like the idea in the way I proposed it (as an alternate to some of the unconventional blitz tie-breaks that have been employed) or as sort of a checkers-style (play both sides of given position) approach to the game? I'm not ready to go the latter route. I think other steps I've discussed have a good chance of increasing the contestedness of games and reducing the draw rates. Why is it so important to REDUCE draw rates? That REDUCES the quality of the games. If your local grocery store reduced the quality of the food which it sells, would it sell more food, or less, do you think? Would the store's revenue increase or decrease? |
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#104
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On 27 Mar, 03:52, "David Kane" wrote:
"Mark Houlsby" wrote in message oups.com... On 26 Mar, 17:13, "David Kane" wrote: "Dr A. N. Walker" wrote in ... In article .com, Mark Houlsby wrote: [...] Somewhat on the other hand, I think the example of endgame tablebases ought to make us very wary of claiming any knowledge of the theoretical outcome of any level-ish position. Define "level-ish". A position is level, or it's not. In terms of the theoretical tablebase result, then of course there are only drawn positions and won positions. But take, eg., a "level" middlegame in which the major pieces are about to come off down the one open file, most minor pieces have come off, and the pawns are balanced, with no apparent weaknesses. I and my opponents have often abandoned such positions as draws; on the other hand, when forced to play them out by IM/GM opposition, the draw can seem less obvious .... I have no idea what a 14-man tablebase would make of a general KB5PvsKN5P position; perhaps these positions are more often theoretical wins than we expect [in the absence of humanly-obvious weaknesses] or perhaps there is still a wide drawing margin. When is an edge meaningful in an endgame? In [eg] R&P endings, we are still a long way from a full understanding of [eg] KRPPvsKRPP. An "edge" could consist of a R on the 7th, or a protected passed pawn, or a cut-off opposing king. Even with full 6-piece tablebases, these positions are often still impenetrable. Experience had been that KQvKR and KBBvKN were respectively usually an "easy" win and a draw, resp; the computer has shown that both are "difficult" wins from general positions. KQkr *is* easy for the side with the Queen. Even I can do it, and I'm a patzer. It's just a question of learning the patterns. Sure. But pre-computer, you didn't have to learn patterns. Everyone [except -- to their credit -- Freeborough and Ranken, AFAIK] "knew" that you just had to drive the K back, separate K&R, and then there would be a fork. Indeed, I twice reached KQvKR in tournament games whereupon my opponents resigned. I don't think *that* would happen today, unless they were particularly clueless. No doubt the same is true of KBBkn. Yes, but [AFAIK] no human has mastered those patterns. We can test fairly simple heuristics against the database -- for KQKR, half-a-dozen simple rules, some short analysis, and a handful of memorised positions will guarantee the win, whereas KBBKN seems to be an order of magnitude harder. [...] All of this is rather off-topic, however interesting. Perhaps off-topic to the thread of "should GMs be allowed to score half-point draws whenever they like", but not to the group. In fact, an interesting experiment would be to have GMs play tablebase positions against each other and develop human WLD statistics which could then be compared to the theoretical results. This might teach us something about human play. You mean, that humans don't play very well compared with tablebases? I think we already know that. That wouldn't be the only thing that could be learned. We might be able to see what sort of positions tend to produce certain outcomes, and compare those to the theoretical result. How many top players would go for this, do you think? I suspect we'd find all sorts of interesting things - theoretical draws with a low draw rate, Why is that interesting? Who wants to watch a GM play badly? Chess fans who vote overwhelmingly that their favorite games are decisive ones. Uh huh, how many top players would be prepared to lower their game in order to please these chess fans, do you think? theoretical wins with a high draw rate, etc. Why is that interesting? Who wants to watch a GM play badly? It's only "bad" compared to theory. Not so. A game is good or it's bad. It may be that a bad game is misinterpreted by chess fans as being good, but that doesn't make it good. People want to see contests that determine which player plays better - I don't think anyone cares much about being consistent with some theoretical result. People want to watch wrestling, too. What's your point? Chess is not a spectator sport. Chess is *already* more-than-sufficiently uninteresting even for most people who would claim to play the game. It is uninteresting because people like you don't want GMs to contest their games. No, that's a spectacular non-sequitur. First of all, I *do* want GMs to contest their games. There's nothing I like better than watching a well-contested game, especially if it ends in a draw. Secondly, even if there is someone somewhere who does not want GMs to contest their games, that would exert ZERO influence upon the manner in which individual GMs choose to conduct their careers. The difference between most (it seems to be most) chess fans and me is that I recognise that uncontested games are a necessary--that is, entirely indispensable part of GM tournaments. If GMs think it's a good idea to play an uncontested game, who the **** am I to tell them how to behave? The same goes for you, and all chess fans everywhere. That's what we're trying to solve. Right, and my point is that *you're asking the WRONG questions*. If you ask the WRONG questions then even if you get the RIGHT answers, because the QUESTIONS were the WRONG questions, there is ZERO chance of your divining a useful answer. If we found drawn positions with low draw rates and equal White and Black win rates, we could use these as tiebreak positions in tournament settings. Who would be prepared to play such endings, having already reached a tiebreak? Who knows? But, as I recall, many players and fans weren't too keen about the FIDE blitz rules either. That's true. It was a bad idea. Throwing players into interesting positions at classical time controls seems to be at least worth discussing. Is anyone of note discussing it? |
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#105
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"Mark Houlsby" wrote in message oups.com... On 27 Mar, 01:53, "David Kane" wrote: Evolution/quantum mechanics provide explanations for a vast array of important questions. Yes, and the former is likely a good explanation. The latter may or may not be (the jury is still out). In what way is the jury still out? Scientifically, you've got a reasonable hypothesis that has not yet been shown to have any bearing on the matter under discussion. I'm sorry if you don't like that. Oh, but it does. If chess were a win for white there would be fewer draws. (Like I already stated, illiterate moron). Supply some evidence for this. (Restating something is not evidence) Restating EVIDENCE is evidence. Jesus you're an illiterate. It's called INFORMATOR, ****wit. Does Informator discuss a chesslike game which has proven to be a win for one side, and also give drawing statistics for that game, showing them to be lower than chess' drawing rate? If so, please supply an exact citation. If not, it isn't evidence in support of the claim "If chess were a win for white there would be fewer draws." You simply don't understand what evidence is. |
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#106
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On 27 Mar, 20:22, "David Kane" wrote:
"Mark Houlsby" wrote in message oups.com... On 27 Mar, 01:53, "David Kane" wrote: Evolution/quantum mechanics provide explanations for a vast array of important questions. Yes, and the former is likely a good explanation. The latter may or may not be (the jury is still out). In what way is the jury still out? Well, for example, there was an article in New Scientist (20 Jan 2007) which suggested that the basis of the universe might best be explained in terms of fractals. That's an oversimplification, but I didn't want to tax your obviously-limited intellect. Quantum mechanics seems good to me, BTW, but, unlike Creationism, it's not set in stone, is the point. Superstrings enjoyed a vogue which appears to have waned. New theories all the time. Securing funding is the key, of course. Scientifically, you've got a reasonable hypothesis that has not yet been shown to have any bearing on the matter under discussion. I'm sorry if you don't like that. Oh, but it does. If chess were a win for white there would be fewer draws. (Like I already stated, illiterate moron). Supply some evidence for this. (Restating something is not evidence) Restating EVIDENCE is evidence. Jesus you're an illiterate. It's called INFORMATOR, ****wit. Does Informator discuss a chesslike game which has proven to be a win for one side, and also give drawing statistics for that game, showing them to be lower than chess' drawing rate? No. It's a survey of recent GM praxis. All of that GM praxis supports the argument that chess is a draw. This is known as scientific proof. It's clear that your very limited intellect struggles with such concepts. Perhaps the nickel will *never* drop. Consider that possibility. If so, please supply an exact citation. If not, it isn't evidence in support of the claim "If chess were a win for white there would be fewer draws." Oh it supports that argument absolutely. You simply don't understand what evidence is. No, that would be you. |
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#107
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On Mar 27, 11:03 am, "David Kane" wrote:
"SBD" wrote in message ups.com... I like the idea. It would mean that endgame preparation would take on increased importance. Are you saying that you like the idea in the way I proposed it (as an alternate to some of the unconventional blitz tie-breaks that have been employed) or as sort of a checkers-style (play both sides of given position) approach to the game? I'm not ready to go the latter route. I think other steps I've discussed have a good chance of increasing the contestedness of games and reducing the draw rates. I think the latter route might be useful for say, a novelty tournament, like a thematic tournament. In an on-line environment, it would be easy to do this... But yes, I was mainly affirming the proposal. |
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#108
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On 26 Mar 2007 15:16:41 -0700, "Mark Houlsby"
wrote: Assume a player, call him "Homer", finds what he believes to be a bust to a line. Then a second player, call him "Aristotle" thinks about the bust and refutes it. But, what's the picture, Houlsby? You're still not seeing the picture. Oh, I know what you meant. It's not my favourite Rembrandt. That would be this one: http://www.nd.edu/~agutting/RembrandtYgwindowsill.jpg Hmmm. The chessboard must have been obliterated in some later restoration. |
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#109
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No. It's a survey of recent GM praxis. All of that GM praxis supports the argument that chess is a draw. This is known as scientific proof. This is known as a sociology. Arguments are known as rhetoric. There is not even a 'scientific' hypothesis which can predict the /basis/ for WDL in chess. There are only sociological records, or studies of current chess praxis, which do not resolve anything of the theoretical basis, no matter if every single GM asserts chess is a draw. Both sides in chess do not start equal, since one has the first move - and this grants white an /initial/ initiative, and in general practice this seems to reward white with more wins than loses. But is there anything which refutes the /idea/ that over time this commitment of the first move becomes a liability? As i wrote before, the Idea 'Black always wins' cannot be theoretically disputed, since we must quickly admit we don't know how to determine if its true or not! If David Kane is stating that current results and also GM opinion do not make a /theoretical proof/ of either WDL, he is right! It is evidence only of current praxis, but the question WDL is unknown from a theoretical basis - to such an extent that no viable hypothesis is on the table to investigate or determine an answer. --such an hypothesis is a constituent part of 'evidence' Phil Innes It's clear that your very limited intellect struggles with such concepts. Perhaps the nickel will *never* drop. Consider that possibility. If so, please supply an exact citation. If not, it isn't evidence in support of the claim "If chess were a win for white there would be fewer draws." Oh it supports that argument absolutely. You simply don't understand what evidence is. No, that would be you. |
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#110
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On 28 Mar, 13:55, "Chess One" wrote:
No. It's a survey of recent GM praxis. All of that GM praxis supports the argument that chess is a draw. This is known as scientific proof. This is known as a sociology. Not a bit of it. It's not even remotely related to sociology. Reality and you are strangers, Phil. Arguments are known as rhetoric. Not always. There is not even a 'scientific' hypothesis which can predict the /basis/ for WDL in chess. Sure there is. I've stated it many times. I'm not going to state it again for an illiterate **** like you. There are only sociological records, or studies of current chess praxis, which do not resolve anything of the theoretical basis, no matter if every single GM asserts chess is a draw. Sure they do. It's a simple argument, which is supported by all of the evidence. Of course, an illiterate **** like you, Phil, would have *no* chance of understanding such a thing. Both sides in chess do not start equal, since one has the first move - and this grants white an /initial/ initiative, and in general practice this seems to reward white with more wins than loses. Even if that's true, (statistically white performs slightly better than black) the point is that it's as near equal as makes no difference if both sides avoid making a decisive error. This is what is meant when one asserts that chess is a draw. But is there anything which refutes the /idea/ that over time this commitment of the first move becomes a liability? Yes. It's called: *all of the available pertinent evidence*. As i wrote before, the Idea 'Black always wins' cannot be theoretically disputed, since we must quickly admit we don't know how to determine if its true or not! That's the royal "we", I take it. Anyone who's even moderately good at the game (which is to say: better than being merely "nearly an IM") *does* know how to determine if it's true or not. Their *praxis* determines that absent a decisive mistake no *position* is ever lost... that is: the position cannot be evaluated +- or -+. If David Kane is stating that current results and also GM opinion do not make a /theoretical proof/ of either WDL, he is right! Sure, but so what? Theory clearly demonstrates that chess is a draw. It is evidence only of current praxis, Not just current praxis, but praxis throughout history. but the question WDL is unknown from a theoretical basis - to such an extent that no viable hypothesis is on the table to investigate or determine an answer. --such an hypothesis is a constituent part of 'evidence' Sure there is. I have given one, several times. I'm not going to state it again for an illiterate **** like you, since you can't read anyways. Mark Houlsby Phil Innes |
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