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| Tags: capa, chess, cuz, greatest, karpov, kasparov, kramnik, lie, order, players, puters |
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#101
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David Richerby wrote:
[ . . . ] David Richerby Expensive Sushi (TM): it's like a www.chiark.greenend.org.uk/~davidr/ raw fish but it'll break the bank! Hey! I've eaten there! ;-/ -- Nick. Support severely wounded and disabled Veterans and their families! Thank a Veteran and Support Our Troops. You are not forgotten. Thanks ! ! ! ~Semper Fi~ |
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#102
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On May 1, 5:33 am, Martin Brown
wrote: That its shape broadly correlates with the rms error graph of the players lends credence to the possibility that Crafty might have been adequate for the task. Q: How would you like it if we were to assign a player weaker than you to "rate" your games, to assess your play and compare it to that of your peers? I suspect your gut reaction would be to object on the basis that a weaker player is not qualified for the job, and indeed, it would be better to select the strongest player available for this task. And to be fair to the authors they did say that others with access to the internals of stronger engines should repeat their tests to see how they compare. And, to be fair, it may well be determined that crippled- Crafty wasn't quite up to the task of ranking moves in perfect order. I expect is is up to the simpler task of spotting tactical blunders, provided the 12 plys cutoff did not account for tactical search extensions for checks and captures. I would have liked to see the rms error graph with blunders excluded. That might have shed some more light. According to what you say below, this would make very little difference as the blunder rate is almost infinitely small. Capablanca maintained a blunder rate of 0.01% (1 blunder in every 10000 moves) I don't believe that. If this were really true, then I might go over all of his games and come up empty- handed, having not seen enough moves to find the one-in-ten thousand. In fact, knowing little of his games I can easily recall a gross blunder without any trouble, though it may or may not have occurred in world championship play. and the worst performer was Steinitz at 0.054% (blunder every roughly every 2000 moves). How about defining what you mean by "blunder"? These are interesting numbers and right at the limits of human error rates for purely trivial mechanical tasks like punch key data entry. Balderdash. Show me a data entry person who can go 9,999 keystrokes without a blunder and I'll show you a computerized robot/android! Back in the days of punched cards, everything was run through twice, the second time by a different operator, just to cut the error rate down to size. To put it into perspective commercial programming has an effective error rate around 1-2% (and in some shops 10% is not unknown). Much greater than 0.2% acheivable by the best formal development methods. But competitive GM level chess is more than an order of magnitude more accurate still. I don't buy that. The articles I saw focused only on world championship play, which likely has a lower error rate because: 1) the players are the very best in the world, and 2) the time controls and playing conditions are close to ideal. In any case, it is very difficult to have meaningful discussion without a firm definition of what is to be considered a blunder, and what not. -- help bot |
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#103
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On May 1, 11:25 am, JohnnyT wrote:
Usually moves where engines evaluations radically disagree are well worth investigating to see why. This is a worry, but you really need to play with Rybka some, to understand what I am saying. You need to follow several games with Rybka and your engine of choice. You will find numerous positions where the programs will disagree violently (over 100cp) over the favorite moves. (Realize that many times it is not that different). It is precisely that difference where "strength" lies. Different engines simply do not come up with the same moves given enough time. Rybka seems to dramatically show that, and it is dramatically stronger. I don't have a working copy of Rybka, but I went over the articles at the Web site and found some examples of what you are saying there. In one game, it was shown that a game between GMs Kasparov and Anand, along with others which soon followed that one, wrongly assessed a very simple line involving -- ...O-O, B-h6 threatening mate, ...g6, Bxf8 winning the exchange -- which was rejected outright by all the human GMs and by other programs, with one exception (Rybka). For this discussion, Rybka would have been penalysed by crippled-Crafty for being the only one strong enough to correctly evaluate this exchange sacrifice! LOL That alone should provide enough of a question as to the results here. The fact is that we don't know when the engines will be strong enough to represent the "truth". There may not be a "the truth" to be found...only successive approximations to it given our computational limitations. Like peeling an onion each time you make the engines an order of magnitude more powerful or add enhanced heuristics you allow deeper searching of the game tree that may alter the outcome. However, we have now crossed the point where the best computer programs are demonstrably better at match play than humans. This in no way demonstrates that crippled-Crafty is capable of correctly scoring the moves from W.C. games. The fact is, chess programs are superior not because they are always right about move scoring, but because when humans are wrong, they are usually fatally so. Take the recent match where world champion Kramnik overlooked a mate on the move, for instance (something no program does); there is no fighting one's way back after this typically human error. Don't let physics get into the way. We will probably be storing stuff into the strings by then! It is not physics that gets in the way here, but human ignorance and stubbornness. I am already working on a process to store the fifteen man table bases inside Alpha Centuri, although there are still some technical difficulties in retrieval times... . ;D -- help bot |
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#104
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On May 1, 7:31 pm, raylopez99 wrote:
On Apr 30, 1:56 am, help bot wrote: Even if all this were done, it would still be a simple matter to skewer the idea of determining "the greatest player of all time" in this manner. I could easily produce an example where playing a bad move was not only intentional, but necessary in order to win. Where a "blunder" is a thousand times more effective than the "best" move. Where the room is filled with gossip about a certain player having allowed his inferior opponent a certain-lock on a draw, but where they all have to re-figure the pairings when the actual result is posted. -- star bot Are you're talking about grandmaster draws, and how (as Fischer complained) the Soviets would prearrange who would win? If so, you make a good point. No. The grandmaster draw is the polar opposite of what I'm talking about here. The fact remains that in many positions, a crippled-Crafty program would penalize, not reward, the winning plan, because it is not "sound" in the sense of working perforce. The specific position I had in mind was a dead draw, where the opponent had a blockade on the only usable file, and all other pawns were locked up. He could not be forced to give up his blockade, but he could be -- and was -- enticed to do so by the offer of a couple of tasty, "free" pawns. Thanks for your input star bot. What is your rating? At GetClub, I am the highest-rated player of all time, so to speak (1400+). :D At RedHotPawn, where I compete against a wider variety of opponents, I seem to be stuck between 1600 and 1700, which is absurd. The explanation must be that some of my opponents are taking these game seriously, using books and separate boards for analysis instead of playing them like an OTB game, the way I normally do. My most recent loss could have been a win if I had dragged out some book on the (trappy) opening we played, for I just know he did something wrong early on, where we were still in the book. BTW I am a true patzer. Today, against my PC (Fritz on a Pentium), I was up a WHOLE ROOK!!! (I trapped the black queen and won it for a rook) and I STILL LOST!!! Ah, Fritz 1.0 on the original Pentium I, with 128K and some kind of bug, I expect. That is the program I keep telling Sanny to get for GetClub. ;D I can't believe it. I got so overconfident I drifted, got frustrated, and eventually lost (I was actually down 2 pawns, but out of disgust I resigned). One weakness of many chess programs is their objectivity. That is, they may have trouble creating messy positions where the human player can throw away an easy win, if doing so requires obviously sub-optimal moves. When up a Rook against a computer, it is best to be very careful and try to simplify if possible. The less material left on the board, the less likely you will hang something due to a tactical oversight. Remember: if you are up a piece, there are more of your pieces to hang! -- help bot |
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#105
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On May 1, 7:51 pm, raylopez99 wrote:
Ponder this: if Crafty, Fruit, Toga, Shredder, Rybka, and other VERY strong UCI engines *ALL* rate the best players ever as Capa, Kramnik, Karpov, Kasparov, *in that order* (cuz 'puters don't lie!), what does that say? It says that all these programs contain the same or very similar flaws; that their overall results mimic one another as a result of what HAL9000 might refer to thus: "weak minds think alike". I would be willing to bet that the programs listed above would not all rank the world champions in the same was as crippled-Crafty, provided we can cut out the middleman, the human who tweaks and fiddles with the objective results. An example was the guy who called it a "tie" when GM Steinitz crushed everyone in one category, but he "felt" that GM Fischer should get a freebie for coming in a distant second. (BTW, GM Steinitz was the only player whose sample size was probably adequate.) If Fruit, Toga, Shredder, Rybka *ALL* rate the very best players as "Capa, Kramnik, Kasparov,Karpov, *in that order*", but Crafty puts Karpov before Kasparov, does this mean that the top two players are indeed Capa and Kramnik? No. If, like another poster says, Tal won a match by playing complications (but lost the rematch BTW), does this make Tal the 'best' player at that point, or, over his career, or, do we analyse ALL his games, Good idea! Sample size is crucial. including game played when he first learned chess, or do we just count the 20 games where he became champion? Some players can "peak", but should not the test be over the player's career (like Lasker)? Um, all players can peak. Obviously, there was no good reason to exclude top-level tournament games which are comparable to the W.C. matches in many ways. If Kata Kamsky becomes champion by spiking Nigel Short's orange juice, I believe it was GM Fischer who drank OJ. And it's Gata, not Kata. You may have gotten these confused if while you typed here you were looking at a picture of the Kama Supra -- Toyota's "sexy" new convertible. does that make Kamsky the better player, because he used "shock" tactics? No. Is Tal's 'unsound' sacrifices good chess, or shock tactics? A false dichotomy. If "Fischer Fear" where 6 great players all choked and got whitewashed, in Fischer's championship run, a true test of Fischer? Six? Can you list all these chokers? Or just good players choking? These championship matches are peculiar in that each yields a single "winner" and one "loser". If it should happen that the weaker of the two players falls behind at the start, the result can be a freaky whitewash, because of desperation in conjunction with the superior player's ability to exploit it to the max. In sum, a shot at the title throws out any consideration for protecting one's rating. Even with a forced draw in hand, a player might well try something stupid, if he thinks he has even the slightest chance for a comeback. Long story short: we need further research, to the extend anybody is motivated to do it For those who support the crippled-Crafty method, I would suggest beginning by taking the weakest chess program available, and comparing its results on the same data set to crippled-Crafty's. If you get a "match", this would seem to confirm the thesis that even patzers can rank world champions alike. (since let's face it, computer chess outside of writing chess programs for the masses is not exactly the best funded field anymore), but at the moment, the tentative research shows: !!! Greatest chess players ever? Capa, Kramnik, Karpov, Kasparov, *in that order* (cuz 'puters don't lie!) !!! No, it doesn't. Crippled-Crafty did not demonstrate anything whatever about the "greatness" of those players, but it may possibly have determined which ones were most prone to blunder. In order to check this, we would need to see how the results were handled. -- help bot |
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#106
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On May 2, 6:27 am, David Richerby
wrote: Like peeling an onion each time you make the engines an order of magnitude more powerful or add enhanced heuristics you allow deeper searching of the game tree that may alter the outcome. I'm not sure exactly how this is `like peeling an onion' but that doesn't really seem to be important. :-) Let me try. Chess programs are like ogres: they have layers. The top layer is the GUI; next there is the user- selected options and level; then comes the analysis engine, deeper within. Cutting off the search at only 12 plys means you cannot see any of the deepest layers, the ones which can truly differentiate between shallow world championship play and subtle, world- class strategy. Without these deepest of layers, the whole ship sinks like the Titanic, because it hasn't got enough layers to its hull. All you're going to see is the outermost analysis layer, the tactics and the simplest positional factors. -- Shrek bot |
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#107
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Let me close this thread by making some observations that will shed
some light on the two warring camps in this thread. The first camp argues that a computer has to be (1) very, very strong and (2) play like a GM, before it can be used to rate champions. The second camp, myself included, argues that (1) any consistently applied ("normalized") computer can be used, even a 'weak' computer like Crafty, since the engines of computers are largely the same (based on the MinMax and A/Beta algorithm, with pruning and the like, and a decent evaluation function for position evaluation of candidate moves), and (2) the requirement that the program 'play like a GM' is not necessary (though it is sufficient). In truth, neither side has all the facts to make their case, but on balance I believe the second camp is more persuasive. A brief hypothetical will illustrate my point better. Suppose that a version of Crafty favors "defensive" players like Capa and Kramnik, while penalizing "attacking" players like Tal and Fischer. Call this version of Crafty "Defensive Crafty". (Note the final results seem to give some credence to this view that Crafty favors defensive or conservative players: from the Chessbase article, Capa scored first at 0.1008 error rate, followed by Kramnik at 0.1058, Karpov (another 'defensive' or 'positional' specialist) at 0.1275, Kasparov at 0.1292 (perhaps from an Elo point of view the best player ever, but remember the paper only looked at Championship match games), then Spasky (a very well rounded player) at 0.1334, Petrosian (positional God!) at 0.1343, Lasker at 0.1370 (best player over the length of a career ever, one study found; perhaps coincidentally he was known for finding great resources in defense), Fischer at 0.1383 (an attacking player), Alkehine at 0.1402 (another 'attacking' player), Smyslov at 0.1403, Botvinnik at 0.1581 (a 'weak' World Champion some have argued, and this study bears it out), Euwe at 0.177 (a very underrated player), and Steinitz, from an earlier era where the competition was weak and you could win more games with 'cheapos' so no need to play flawless chess, at 0.23 (some have argued Steinitz was in fact, for his time, the best player ever--same argument has been advanced for Morphy. THe point being, as an aside, that if your competition is weak, why bother playing perfect chess? It's like being the great athlete Jim Thorpe or Jesse Owen--you have no competition so your competition is yourself, which ultimately means you fail to reach your highest potential). Anyway, back to my hypothetical. Assume Defensive Crafty favors the defense, not the offense. Let's throw in a few more players and hypothetical championships: Janowski (http://en.wikipedia.org/wiki/David_Janowski) and Tartakover (http:// en.wikipedia.org/wiki/Ksawery_Tartakower) for the offense, and Ulf Andersson (http://en.wikipedia.org/wiki/Ulf_Andersson) and Carl Schlecter (http://en.wikipedia.org/wiki/Karl_Schlecter) for the defense, the last two players known for their defensive skill. Let's throw in four more hypothetical players: Class C Defensive Putz (CCDP) and Class C Offensive Putz (CCOP) which we deem to be ELO 1500 players that are good at defense and offense respectively. Also same distinction but with Master Defensive Player (MDP) and Master Offensive Player (MOP) (strong national masters) Let's do a ranking of these players, using centipawns (cpawns), and assume that Camp 1 is correct, in that Defensive Crafty is penalizing offensive players (or to be more precise, let's assume Crafty rewards players that play like it, and for purposes of our discussion let's assume Crafty favors defensive players). We'll assume that a 100 cp difference is a 'big deal' (however you want to define that, perhaps like ELO 200 is a 'big deal' as a difference in performance. OK, we run the simulations, and if Camp 1 is correct, they'll look something like this (best to worse players ranked by Defensive Crafty, given our above assumptions): [For brevity I'll leave out some of the above names, but you'll get the idea] 1. Capa +200 cp 2. Kramnik +180 cp 3. Karpov +170 cp 4. Petrosian +160 cp 5. Lasker +155 cp 5.1 Andersson +150 cp 5.2 Schlecter +150 cp 6. Kasparov +75 cp (note the big drop! because he's an attacking player) 7. Fischer +60 cp (" ") 8. Euwe +55 cp (Euwe ranked ahead of Alekhine since Euwe is defensive!) 9. Alekhine +50 cp 9.1 Tartakover +33 cp 9.2 Janowski +31 cp 10. MOD +30 cp 11. MOP +10 cp (big difference between masters since MOD plays more like our defensive minded hypothetical Crafty) 12. CCDP +9 cp 13. CCOP -25 cp (note CCDP nearly as good as a MOP, who is three or four classes in ELO performance strength higher, simply because the CCDP defense putz plays closer to our hypothetical Crafty, meanwhile the CCOP offensive putz is heavily penalized, even though both CCDP and CCOP are in the same ELO class C.) Does the above ring true? (Try and conceptualize what I'm getting at, without referencing the actual Crafty in the article, since I'm making a point based on hypotheticals. In fact that's why we call the above "Defensive Crafty"). The above does NOT ring true, if you've ever played with different chess engines. You know that playing with the parameters will not give such a large change in state for the same group of players. For example, there is no way Lasker is going to come before Kasparov, I don't care how defensive minded he is, or that our CCDP is going to nearly equal the MOP. Nor that Andersson and Schlecter rank before Kasparov and Fischer. Nor that the strong attacking GMs Janowski and Tartakover are only slightly better than a mere national master who plays good defense. Before you squack about my making up the numbers, bear with me since I'm not at the punch line yet. We now assume that a version of Crafty --Offensive Crafty--favors the offensive players. Our hypothetical rankings: 1. Kasparov +500 cp 2. Fischer +450 cp 3. Janowski +200 cp 4. Tartakover +150 cp 5. Capa +50 cp 6. MOP +49 cp 7. Kramnik +45 cp 8. Andersson +10 cp 8. Schlecter +10 cp 9. CCOP +9 cp 10. MOD +5 cp 11. CCDP - 500 cp Do you see where I'm going with this? If so, pat yourself on the back. If not, keep reading. Obviously this list by our hypothetical "Offensive Crafty" is as ridiculous as the first ranking list, by "Defensive Crafty". No way, and no how, is this feasible, if you know anything about chess and chess playing engines. Now let's continue with a third and final hypothetical. Assume that instead of the above scores, you got the following rating list rankings, using EITHER the same hypothetical "Defensive Crafty" OR "Offensive Crafty", but call it "Reasonable Crafty", since it's the same program as the above, but it's a 'real world' program IMO that will yield something that resonates close to the truth, as we intuitively know it: 1. Capa +200 cp 2. Kramnik +200 cp 3. Karpov +199 cp 4. Petrosian +199 cp 5. Lasker +198 cp 6. Kasparov +196 cp (note the 'real good' players, that we know are good, are bunched together) 7. Fischer +196 cp (" ") 8. Alekhine +188 cp 9. Euwe +130 cp 9.1 Schlecter +130 cp 9.2 Tartakover +100 cp 9.3 Janowski +100 cp 9.4 Andersson +100 cp 10. MOD +30 cp 11. MOP +29 cp 12. CCDP -25 cp 13. CCOP -25 cp Now, does this list 'ring true'? Yes. You can quibble about the ranking of the 'closely bunched up rated players' but the list rings true overall--and if you know anything about chess, you know it rings true. Master ranks ahead of patzer, no matter how the program is 'tweaked', whether defensive or offensive. Which gets to the punchline: if in fact Crafty produces an ordering that rings true (our "Reasonable Crafty" above), based on what we know, from historical ELO, and how humans play chess, and the fact you know a good player when you analyze their games, then you can make the claim that this Craft is not clearly wrong. The program may be wrong in how it ranks the players when the players are closely bunched together (i.e. the first 7 players of the third list above), butthe program is not clearly wrong overall. Yet--here's the punchline--if Camp 1 above is to be believed, then programs such as "Defensive Crafty" and "Offensive Crafty" exist, and they will produce rankings as ridiculous and clearly wrong as our first two examples. But in fact, not only does that defy logic (if you've ever played with the parameters of a chess program, making it more or less aggressive, and noted that the best moves found are often not that different from other parameter settings), but it also defies the *actual* rankings of the Crafty in the original article reported in ChessBase. As per the original article, the rankings were 'reasonably bunched' as per our third hypothetical above and as I reported above in the paragraph "Note the final results seem to give some credence to this view that Crafty favors defensive or conservative players". Camp #1 wants you to believe that there are huge differences between chess playing engines, that will give radically different rankings. Camp #2 says the opposite--that this is not true. Yet here is a paradox: Camp #2 does not deny that the choice of who is champion can be influenced by the chess engine, but ONLY IF THE RANKINGS ARE CLOSE. In other words, if you are using a "Defensive Crafty" to score games, and Defensive Specialist #1, a very strong player, edges out an equally strong (based on ELO) Offensive player #2 by 0.001 cp, then yes, Camp #2 will acknowledge this ranking perhaps was due to the "defensive bias" of the chess program. But the difference between the players has to be minute and subtle. Back to the actual article then: are the differences subtle? Honestly, as a Camp #2 member, I don't know. But neither does Camp #1. You have to play with numerous engines and see if the rankings change. But just eyeballing the ranking, (see the above paragraph "Note the final results seem to..."), I see certain "breakpoints" in the rankings that indicate there are clear demarcations in the list, and the list is not subtle. Some breakpoints: I. Capa and Kramnik. Clearly, their error rates are in the 'tens', while the next group is in the 'twelves'--a clear class by themselves. Perhaps Kramnik is better than Capa, depending on the program used, but again that's a nit. II. Karpov and Kasparov. Again, with "twelves" (0.1275 and 0.1292) they are equal to one another (as evidenced by their nearly equal match record) and in a class by themselves III. Spassky, Petrosian, Lasker and Fischer (all about equal in scores) IV. Alekhine and Smyslov (though you can probably lump them with group III) V. Botvinnik VI. Everybody else. That's the way I see it, and until we get more research any rebuttal to the contrary will simply be speculation, since the data is just not there. RL |
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#108
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help bot wrote:
David Richerby wrote: I'm not sure exactly how this is `like peeling an onion' but that doesn't really seem to be important. :-) Let me try. Chess programs are like ogres I think you were supposed to wait a moment to allow me to interject, ``They stink?'' Dave. -- David Richerby Incredible Mexi-Puzzle (TM): it's like www.chiark.greenend.org.uk/~davidr/ an intriguing conundrum that comes from Mexico but it'll blow your mind! |
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#109
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help bot wrote:
The articles I saw focused only on world championship play, which likely has a lower error rate because: 1) the players are the very best in the world, and 2) the time controls and playing conditions are close to ideal. I see your `close to idea' and raise you a Toiletgate. Dave. -- David Richerby Devil Ghost (TM): it's like a haunting www.chiark.greenend.org.uk/~davidr/ spirit that's possessed by Satan! |
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#110
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On May 3, 3:35 am, raylopez99 wrote:
Let me close this thread by making some observations that will shed some light on the two warring camps in this thread. You cannot "close" a thread that I already won. Only I can do that. ;D The first camp argues that a computer has to be (1) very, very strong and (2) play like a GM, before it can be used to rate champions. This is a lowly "poisoned well" rhetorical trick. Try reading what was actually written and you will see that one of "us" stated flatly that, had Rybka (presumably because it was rated nearly 3000) been utilized in place of crippled-Crafty, he would have no objection whatever. The second camp, myself included, argues that (1) any consistently applied ("normalized") computer can be used, even a 'weak' computer like Crafty, since the engines of computers are largely the same You clearly have a lot to learn. Take GetClub, for instance; it is hardly "the same" as most other chess programs. (I will say though that Crafty is a typical program, not unlike many others.) (based on the MinMax and A/Beta algorithm, with pruning and the like, and a decent evaluation function for position evaluation of candidate moves), Clearly, my above example refutes this theory. GetClub uses none of that stuff. Perhaps it could be utilized to rank the world champions in *reverse* order? requirement that the program 'play like a GM' is not necessary (though it is sufficient). It seems irrelevant whether or not a given program plays "like a GM". What matters most is that the program is sufficiently strong to *correctly* rank the possible moves, so its scoring will be meaningful. The weaker the program, the more likely it will rank moves in the wrong order, yielding garbage as output. In truth, neither side has all the facts to make their case, but on balance I believe the second camp is more persuasive. Did you just say that you considered yourself to be in one of these two "camps"? I think you did. Perhaps this personal bias slipped your mind... . A brief hypothetical will illustrate my point better. Suppose that a version of Crafty favors "defensive" players like Capa and Kramnik, while penalizing "attacking" players like Tal and Fischer. It's not that simple. For one example, GM Fischer would quite often greedily snatch a pawn, then hang on for dear life (i.e. defend). And although GM Capablanca liked to trade pieces with his patented ....N/f6-d5 as Black, he was not exactly a defensive player on the whole, nor is GM Kramnik. Probably, it is nearly impossible to have a glaring "style" and yet still manage to attain the world championship, unless your name is GM Tal. Most of them were flexible enough to attack or defend, as the position dictated. Two players, GMs Fischer and Kasparov, may seem to have been attackers largely because they were so much better than their typical opponents. Heck, at RedHotPawn, even I look like a rabid attacking style player in most games. Call this version of Crafty "Defensive Crafty". (Note the final results seem to give some credence to this view that Crafty favors defensive or conservative players: from the Chessbase article, Capa scored first at 0.1008 error rate, This only shows that you are *assuming* GM Capablanca was a defensive player, and that you wish to pretend the data backs up your whim. Where's the substance? followed by Kramnik at 0.1058, Karpov (another 'defensive' You sure have a lot to learn about chess! Only in the context of the marathon matches against GM Kasparov would it be reasonable to describe GM Karpov as "defensive". Have a look at his match with Polugaevsky, for instance, and you will see that it is his victims who were always running for cover. I noted that despite the fact that 1.e4 players are typically described as attackers, and their games as "open", when the American press decided to strongly dislike the man this all flew out the window; suddenly GM Karpov was "defensive", his style abhorrent. Clearly, what we learn is that the press cannot be trusted with the facts. or 'positional' specialist) at 0.1275, Kasparov at 0.1292 (perhaps from an Elo point of view the best player ever, That would probably be Deeper Blue, as it defeated GM Kasparov in a match. BTW, did you notice how quickly the man's style changed when he was up against someone his in own class (at least)? Truly, I cannot recall anything to match GK's horrid play as Black; there was the Caro-Kan suicide, and the Ruy Lopez roll-over-and-die. (I suppose if you were desperate enough, you might interpret these as GK "attacking" himself.) but remember the paper only looked at Championship match games), then Spasky (a very well rounded player) Who might very easily be classed as an attacking player, if it suited your current whim. at 0.1334, Petrosian (positional God!) at 0.1343, Lasker at 0.1370 (best player over the length of a career ever, one study found; perhaps coincidentally he was known for finding great resources in defense), And in attack. You sure have a lot to learn about chess history. Fischer at 0.1383 (an attacking player), And a defensive one. Try to recall the games where GM Fischer was surprised by a prepared line, and yet managed to defend so well that soon he was on the offensive. Really, the only champ who can be classed as mainly defensive was Tigran Petrosian, since he seemed to love drawing so much. And only GM Tal can be considered an attacker, because he leaned so heavily in that one direction; but then again, it was probably his great success which prevented him from adopting a more balanced style. Alkehine at 0.1402 (another 'attacking' player), IMO, this does not do him justice. GM Alekhine was not an *unsound* attacker, like GM Tal. If he attacked, it was because the position justified it. Smyslov at 0.1403, I really need to study this man's games. Botvinnik at 0.1581 (a 'weak' World Champion some have argued, and this study bears it out), LOL! You really need to study chess history, my friend. You are embarrassing yourself here. Euwe at 0.177 (a very underrated player), And here. Because of the (unusual) lack of hype, GM Euwe is the most *forgotten* world champion of all. But every account I have read quickly dismisses any attempt to "underrate" him, rushing to his defense instead. One famous quote asserts that among all the world champions, GM Euwe is the only one to have "never" played an unsound combination! How silly is that? In fact, the only thing I have read which could be considered as underrating ME was by ME himself, when he modestly stated that he was not up there with the big names (see below). and Steinitz, from an earlier era where the competition was weak Tell that to GM Lasker, and then tell it to him once more! GM Steinitz was lucky to have played at a time when the three monsters, Lasker, Capablanca and Alekhine, were not on the scene simultaneously. But the main reason his competition seems "weak" to you is that he soundly defeated all of them, save GM Lasker. and you could win more games with 'cheapos' so no need to play flawless chess, at 0.23 No one plays flawless chess even today. Back then, the expectations were different. The draw, for instance, was not simply accepted as the natural result of strong play or home prep. which failed to yield anything substantive right away. (some have argued Steinitz was in fact, for his time, the best player ever--same argument has been advanced for Morphy. THe point being, as an aside, that if your competition is weak, why bother playing perfect chess? Nonsense. These guys were doing their best, not sandbagging out of your projected laziness. It's like being the great athlete Jim Thorpe or Jesse Owen--you have no competition so your competition is yourself, which ultimately means you fail to reach your highest potential). Once again, you are embarrassing yourself with this rubbish. Paul Morphy, for instance, was regarded by his peers as a man who put an inordinate amount of focus and energy into the game, taking it so seriously as to draw criticism -- jealous criticism, most likely. Far from being held back by a purported lack of competition, he simply offered odds, as was the custom back then. The truth is that far from being held back, PM was *pushed forward* to go to Europe and challenge everyone. If you really want to lend support to the idea of using a crippled-Crafty to rank the world champions, you are going to have to show us how it manages this feat without itself knowing the *correct* rank order of the moves it is scoring. Nobody is disputing that a chess program is "objective". On the contrary, it is the handlers -- the people like you who inject their own personal biases and whims into the formula which is in doubt. I already gave a cutting example where I showed that the awarding of a "tie" between GMs Steinitz and Fischer was absolutely comical in view of the former's clear-cut win. But the main objection was, of course, that since Rybka (and Hiarcs, etc.) is available, why mess around with something vastly inferior, unless ranking mere patzers? One more criticism: in looking over a game at one Web site, I noticed that the depth of search DURING PLAY achieved by GM Kramnik's opponent was around 18 plys. Now why on earth would anyone try to rate the play of the world champions by cutting of crippled-Crafty's search at only 12 plys? I mean, get a REAL computer, and a clue! -- help bot -- help bot |
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