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| Tags: chess, neoorthodox |
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#21
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On Jul 5, 11:22 am, "Mats Winther" wrote:
Den 2007-07-05 09:24:44 skrev Ralf Callenberg : Playing g2-g4 leads to a lost game in 99.99% of all opening positions. Nonsense. There are serious openings used up to GM level, where g2-g4 is played, especially in several variations of the Sicilian. Ralf, why don't you try g2-g4 in Grünfeld, Queen's Gambit, Ninzoindian, Benoni, Ruy Lopez, etc. In the overwhelming number of opening positions g2-g4 is bad. Poor Mats Winther! He is such a horrible patzer that he does not even know that it was in just such a game that GM Alekhine sprang one of these p-g4 surprises on an unsuspecting victim. I'm sure any- one with one of those big databases could find this game easily, by searching for Alekhine playing as White, playing p-g4, and of course, winning. My guess would be some sort of Queen's Gambit, or as the patzer called it, a "Ninzoindian" Defense, where the famous GM castled on the opposite wing. In any case, there is also some line of, what, the Sicilian Defense, where White plays p-g4 and they named it after Paul Keres on account of his great success in correspondence play. But all this is a Red Heron, because the real flaw in the patzer's thinking is that pawns meeting one another in the middle of the board (i.e. 1.e4 e5) brings about a sort of deadlock, leading inevitably to draws. IMO, it is the lack of skill which likely is causing some patzers to complain about not being able to win games, and only draw. What is really needed here is not to devise a less-drawish game, but merely to remedy this glaring lack of understanding of chess, via basic chess lessons. -- Blue Herring |
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#22
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05.07.2007 17:22, Mats Winther:
Ralf, why don't you try g2-g4 in Grünfeld, Queen's Gambit, Ninzoindian, Benoni, Ruy Lopez, etc. In the overwhelming number of opening positions g2-g4 is bad. So? Sicilian is the most popular opening in tournament chess. And in a lot of variations g2-g4 is thematic. GMs, not necessarily the top 10, play around with early g2-g4 in openings like King's Indian, Semi-Slav and English. There are a lot of systems, where g2-g4 is definitely not healthy, but your statement that "g2-g4 leads to a lost game in 99.99% of all opening positions" simply does not reflect reality. Greetings, Ralf |
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#23
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Den 2007-07-05 21:13:52 skrev help bot :
On Jul 5, 11:22 am, "M Winther" wrote: Den 2007-07-05 09:24:44 skrev Ralf Callenberg : Playing g2-g4 leads to a lost game in 99.99% of all opening positions. Nonsense. There are serious openings used up to GM level, where g2-g4 is played, especially in several variations of the Sicilian. Ralf, why don't you try g2-g4 in Grünfeld, Queen's Gambit, Ninzoindian, Benoni, Ruy Lopez, etc. In the overwhelming number of opening positions g2-g4 is bad. Poor M Winther! He is such a horrible patzer that he does not even know that it was in just such a game that GM Alekhine sprang one of these p-g4 surprises on an unsuspecting victim. I'm sure any- one with one of those big databases could find this game easily, by searching for Alekhine playing as White, playing p-g4, and of course, winning. My guess would be some sort of Queen's Gambit, or as the patzer called it, a "Ninzoindian" Defense, where the famous GM castled on the opposite wing. In any case, there is also some line of, what, the Sicilian Defense, where White plays p-g4 and they named it after Paul Keres on account of his great success in correspondence play. But all this is a Red Heron, because the real flaw in the patzer's thinking is that pawns meeting one another in the middle of the board (i.e. 1.e4 e5) brings about a sort of deadlock, leading inevitably to draws. IMO, it is the lack of skill which likely is causing some patzers to complain about not being able to win games, and only draw. What is really needed here is not to devise a less-drawish game, but merely to remedy this glaring lack of understanding of chess, via basic chess lessons. -- Blue Herring Your only weapon in an argument is insult. This proves that your position is weak. Although I don't play anymore I have studied the game for 32 years, and I own the major chess databases. There is not a chance that you can play g2-g4 in each other opening position. G2-g4 is an uncommon opening move. You only need to search a database and compare the number of games with the overall number. Mats |
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#24
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Den 2007-07-06 03:09:01 skrev Ralf Callenberg :
05.07.2007 17:22, M Winther: Ralf, why don't you try g2-g4 in Grünfeld, Queen's Gambit, Ninzoindian, Benoni, Ruy Lopez, etc. In the overwhelming number of opening positions g2-g4 is bad. So? Sicilian is the most popular opening in tournament chess. And in a lot of variations g2-g4 is thematic. GMs, not necessarily the top 10, play around with early g2-g4 in openings like King's Indian, Semi-Slav and English. There are a lot of systems, where g2-g4 is definitely not healthy, but your statement that "g2-g4 leads to a lost game in 99.99% of all opening positions" simply does not reflect reality. Greetings, Ralf Just because g2-g4 is important in certain opening variants it doesn't mean that it appears everywhere. Statistically, white seldom has the opportunity of playing g2-g4 because it would lead to a strategically lost game. Mats |
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#25
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On Jul 6, 1:02 am, "Mats Winther" wrote:
Playing g2-g4 leads to a lost game in 99.99% of all opening positions. Your only weapon in an argument is insult. My unfortunate friend, no one is "arguing" with you here. We are trying to HELP you get beyond your very limited understanding of chess by pointing out a few of the more obvious flaws in your thinking. One such flaw is the idea that pawns meeting one another in mid-board automatically leads to drawish positions; they don't. This proves that your position is weak. It is readily apparent just what -- and who -- is weak here. Please stop embarrassing yourself with these ignorant comments regarding "g4" and drawishness. Although I don't play anymore I have studied the game for 32 years Yeah...right. That's why you didn't know that p-g4 is, and for a long time has been, a common attacking move for White. Uh-huh. (chuckle) and I own the major chess databases. Maybe you should consider doing a tad bit of research before making these silly claims, then. There is not a chance that you can play g2-g4 in each other opening position. You are the one who claimed that locked pawns are a major problem. Sacrificing the g-pawn is just one of many ways to open things up a bit, along with the risky castling on opposite wings. Me, I almost always castle on the same side (the Kingside) and then win whether or not any pawns in the center were ram-duos. It simply is not a problem because I am not stupid enough to lock up the pawns across the entire board; that would seem to lead to the sort of trouble you are complaining about with draws. But I have seen it done, many times, and nearly always the problem is two weak players and their horrible play. G2-g4 is an uncommon opening move. You only need to search a database and compare the number of games with the overall number. That's true. But the issue we were discussing was the problem of locked pawns and their alleged draw- ishness. The move p-g4 by White is a common theme where he has castled on the opposite wing and is playing to win via an attack on the enemy King. In many lines, this move is not a sacrifice, as it is preceded by p-f3 or p-h3. Once the pawn gets to g5, a key defender -- the Knight on f6 -- is driven away from his post and Black must depend on some other defender to assist his King, unless he has anticipated this and vacated the f8 square for his Knight (which requires yet another hop to get there). The key idea is that two pawns meeting in the middle of the chess board, despite becoming blocked, do not lead automatically to a draw or even to drawish play. What leads to drawishness is two players intent on trading at every opportunity, or simple incompetence on the part of either or both players. I could hardly count the number of times I have seen some position pronounced a dead draw which was in fact, winnable. I've even read published articles where such faulty analysis was widely disseminated, the "expert" analyst having himself completely mis-evaluated. Heck, I have even seen someone agree to a draw simply because their opponent essayed a certain defense, which they -- quite mistakenly -- regarded as unbeatable! In sum, the real issue with draws is that many weak players don't understand their true nature, and thus regard them as unavoidable symptoms of an imagined flaw in the game's design, or else they wish to transfer the blame for their own lack of skill or technique to something else. Truth be told, even GM Fischer did not complain about this imagined flaw until he needed an excuse for quiting prematurely; before that, he "argued" for the other side, by winning with both White and Black. -- help bot |
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#26
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On 6 Jul., 07:05, "Mats Winther" wrote:
Just because g2-g4 is important in certain opening variants it doesn't mean that it appears everywhere. Did I say something like this? The opposite of "does nearly not appear" is not "does appear everywhere". And that it is such a rarity, that you give it a 0.01% chance is simply nonsense. That doesn't mean on the othere hand it can be played in 90% of the positions. Statistically, white seldom has the opportunity of playing g2-g4 because it would lead to a strategically lost game. And? Indeed g4 is played not so often, as you have to secure your King an other way. The move g4 might start a strong attack, but it has its tradeoffs. But that's not a drawback, indeed it makes it more interesting. You can not just push your pawns without a second thought - you have to calculate your own risks first. As I have written - several GMs play around with g4 in positions where you would hardly expect it to be possible at all. There might be more possibilities on the flanks, than is usually agreed on. Instead of increasing the board, those people increased their horizon. Greeings, Ralf |
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#27
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help bot wrote:
On Jul 5, 1:25 am, "Mats Winther" wrote: Enlarging the board has already been tried in Modern Chesshttp://www.chessvariants.com/large.dir/modern.html and in Grand Chesshttp://www.mindsports.net/Arena/GrandChess/Rules.html and in Gothic Chesshttp://www.gothicchess.com/ Interesting. Were any of these variants devised specifically to avoid what many patzers consider to be a drawishness problem with chess, I wonder? Well, Gothic chess is just Capablanca chess with a slightly different initial position. Capablanca chess was invented by some patzer ex- World-Champion as a response to the perceived drawishness of chess in the 1920s/1930s. ;-) Dave. -- David Richerby Zen Cat (TM): it's like a cat that www.chiark.greenend.org.uk/~davidr/ puts you in touch with the universe! |
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#28
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Den 2007-07-06 08:09:34 skrev help bot :
On Jul 6, 1:02 am, "M Winther" wrote: Playing g2-g4 leads to a lost game in 99.99% of all opening positions. Your only weapon in an argument is insult. My unfortunate friend, no one is "arguing" with you here. We are trying to HELP you get beyond your very limited understanding of chess by pointing out a few of the more obvious flaws in your thinking. One such flaw is the idea that pawns meeting one another in mid-board automatically leads to drawish positions; they don't. This proves that your position is weak. It is readily apparent just what -- and who -- is weak here. Please stop embarrassing yourself with these ignorant comments regarding "g4" and drawishness. Although I don't play anymore I have studied the game for 32 years Yeah...right. That's why you didn't know that p-g4 is, and for a long time has been, a common attacking move for White. Uh-huh. (chuckle) and I own the major chess databases. Maybe you should consider doing a tad bit of research before making these silly claims, then. There is not a chance that you can play g2-g4 in each other opening position. You are the one who claimed that locked pawns are a major problem. Sacrificing the g-pawn is just one of many ways to open things up a bit, along with the risky castling on opposite wings. Me, I almost always castle on the same side (the Kingside) and then win whether or not any pawns in the center were ram-duos. It simply is not a problem because I am not stupid enough to lock up the pawns across the entire board; that would seem to lead to the sort of trouble you are complaining about with draws. But I have seen it done, many times, and nearly always the problem is two weak players and their horrible play. G2-g4 is an uncommon opening move. You only need to search a database and compare the number of games with the overall number. That's true. But the issue we were discussing was the problem of locked pawns and their alleged draw- ishness. The move p-g4 by White is a common theme where he has castled on the opposite wing and is playing to win via an attack on the enemy King. In many lines, this move is not a sacrifice, as it is preceded by p-f3 or p-h3. Once the pawn gets to g5, a key defender -- the Knight on f6 -- is driven away from his post and Black must depend on some other defender to assist his King, unless he has anticipated this and vacated the f8 square for his Knight (which requires yet another hop to get there). The key idea is that two pawns meeting in the middle of the chess board, despite becoming blocked, do not lead automatically to a draw or even to drawish play. What leads to drawishness is two players intent on trading at every opportunity, or simple incompetence on the part of either or both players. I could hardly count the number of times I have seen some position pronounced a dead draw which was in fact, winnable. I've even read published articles where such faulty analysis was widely disseminated, the "expert" analyst having himself completely mis-evaluated. Heck, I have even seen someone agree to a draw simply because their opponent essayed a certain defense, which they -- quite mistakenly -- regarded as unbeatable! In sum, the real issue with draws is that many weak players don't understand their true nature, and thus regard them as unavoidable symptoms of an imagined flaw in the game's design, or else they wish to transfer the blame for their own lack of skill or technique to something else. Truth be told, even GM Fischer did not complain about this imagined flaw until he needed an excuse for quiting prematurely; before that, he "argued" for the other side, by winning with both White and Black. -- help bot I have never argued that locked pawns, as such, lead to a drawish game. I only suggested a game variant where pawn are more mobile. My notion is that today's chess is rapidly approaching a crisis, much because of the computers (not because pawns are locked against each other). A "patzer" named Korchnoi has argued this, too. My game suggestion, one of several creations of mine, suggests a more mobile pawn, that's all. It's not that I think that this is going to supersede orthochess. I suggest it foremostly for people who want to have fun at the chessboard, instead of harping the old variants decade after decade. Mats |
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#29
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Mats Winther wrote:
My notion is that today's chess is rapidly approaching a crisis, much because of the computers (not because pawns are locked against each other). I really don't see how you feel that computers are causing a crisis. And your variant makes open, tactical positions more likely so makes the computers even stronger! Dave. -- David Richerby Strange Laptop Tree (TM): it's like www.chiark.greenend.org.uk/~davidr/ a tree that you can put on your lap but it's totally weird! |
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#30
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In article ,
"Mats Winther" wrote: My notion is that today's chess is rapidly approaching a crisis, much because of the computers (not because pawns are locked against each other). A "patzer" named Korchnoi has argued this, too. My game suggestion, one of several creations of mine, suggests a more mobile pawn, that's all. It's not that I think that this is going to supersede orthochess. I suggest it foremostly for people who want to have fun at the chessboard, instead of harping the old variants decade after decade. Seems to me that you're trying to have it both ways here. You say the new game serves a purpose because chess is approaching a computer-driven crisis, but the truth is that crisis is essentially irrelevant for the casual chessplayer. If what you want is to "have fun" there's plenty of scope for that within the traditional game, whether or not it's approaching "draw death" or being solved by computers. For anyone who's under internationally-titled strength (and then some, probably) the effects of computers at the high end of the game don't make a lick of difference. -Ron |
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