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| Tags: chess, reformed |
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#1
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It seems like about three quarters of the current world championship
games end in a draw. Although the situation for chess is not acute (unlike Anglosaxon draughts that has been solved by the computer) I have the feeling that modern chess is involved in a slow downward spiral. The theoretical paths are well-trodden to the extent that the players are too much in control. Positions are becoming very familiar after haven been played 10.000 times. It could be time for a reformation of the rules, at least as an alternative to standard chess. I've been working with several propositions. My latest is this: In "Reformed Chess" a pawn situated on the enemy side can change place with an enemy pawn standing before it. If a pawn has passed the middle line and can move forwards to a square occupied by an enemy pawn, then the two pawns can change place. Otherwise regular rules apply. Although the pawn, in a sense, is stronger, it is also more vulnerable, while it has lost much of its blocking capability. It's now more rewarding to expand your territory, and it can be dangerous to play passively with your pawns. Engames are much more likely to end in a win. http://hem.passagen.se/melki9/reformedchess.htm Mats |
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#2
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"M Winther" wrote in message news pty3q7ix53bzrao@kalroten...It seems like about three quarters of the current world championship games end in a draw. I counted the first half. It was 9 white wins, 2 black wins and 22 draws, making an exact ratio of decisive games [DG] to draws [D] of 1:2 or 1/3 to 2/3 Although the situation for chess is not acute (unlike Anglosaxon draughts that has been solved by the computer) I have the feeling that modern chess is involved in a slow downward spiral. The theoretical paths are well-trodden to the extent that the players are too much in control. Positions are becoming very familiar after haven been played 10.000 times. It could be time for a reformation of the rules, at least as an alternative to standard chess. I've been working with several propositions. My latest is this: Just before you go on - and this is a good post - I think for /top/ players it is much as you say, but for most players it ain't. I'm sorry, but I do not know the DG ratio from USCF rating system, though I expect it to be much different than above. From anecdote of both OTB fast chess and also correspondance, very few games seem to be drawn - maybe 15% tops. In "Reformed Chess" a pawn situated on the enemy side can change place with an enemy pawn standing before it. If a pawn has passed the middle line and can move forwards to a square occupied by an enemy pawn, then the two pawns can change place. Otherwise regular rules apply. There is another idea for top players, and that is to give them either very much more time, or much less time - both seem to effect the draw ratio. There are also novel ideas around [like from Wash. State] on awarding a decisive result with more points than 2 draws. ie, instead of scoring 1 point, you score 1.5, while still obtaining .5 for a draw and 0 for a loss. This makes for a very large incentive. The other 'problem' with top players can be seen with the White:Black ratio of 9:2. Some novel scoring systems provide black with more score than white for a win, with or without increasing the DG ratio.But for most players, chess is so far from being played-out, or draw-infested, that no changes are necessary. In fact, very few people can even trot out the first dozen moves of relatively popular lines. I think you address a real problem, Mat, but changing the way the game is played to accommodate top GMs seems less acceptable to the great majority of players, than fiddling with the time controls or with the scoring. Cordially, Phil Innes Although the pawn, in a sense, is stronger, it is also more vulnerable, while it has lost much of its blocking capability. It's now more rewarding to expand your territory, and it can be dangerous to play passively with your pawns. Engames are much more likely to end in a win. http://hem.passagen.se/melki9/reformedchess.htm Mats |
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#3
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Den 2007-09-23 14:42:30 skrev Chess One :
[...] But for most players, chess is so far from being played-out, or draw-infested, that no changes are necessary. In fact, very few people can even trot out the first dozen moves of relatively popular lines. I think you address a real problem, Mat, but changing the way the game is played to accommodate top GMs seems less acceptable to the great majority of players, than fiddling with the time controls or with the scoring. Cordially, Phil Innes But computers have ousted the masters. I can set up a tournament on my computer between engines which generates better chess than most tournaments in the world, and they will play perfectly in the openings, and endgames up to 6-pieces. What's the point, then, in including chess in the Olympic games? The chessmaster has lost his status, and he will continue to lose status and creative freedom as the computers are designing the remaining openings and endgames. We have a problem on the horizon. I would like to play email chess, but half of my opponents are cheating by using computers, at least intermittently. Had we played chess variants, or used a swapping pawn move, then they couldn't cheat. So it's not a problem only to the grandmasters. I also feel that modern people think that chess is a little slow and tedious. Adding flavour to the game could be worthwhile. The swapping pawn assists the king attack as pawns are harder to block. Mats |
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#4
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23.09.2007 18:07, M Winther:
But computers have ousted the masters. And? Is it a problem for athletes or for the spectators of the olympics that most dogs can run faster than the fastest man on earth? And what has this to do with playing chess variants? Why should I consider playing a chess variant just because the top players tend to play draws? As Phill pointed out for the mere mortals chess over the board doesn't seem to be in a crisis. To the contrary, chess programs have become very popular partners to play against or to try to improve ones chess. I would like to play email chess, but half of my opponents are cheating by using computers, at least intermittently. Had we played chess variants, or used a swapping pawn move, then they couldn't cheat. Adapting todays chess programs to new rules is not difficult (you mentioned draughts: the world's strongest draughts program, Chinook, was created based on a chess program within a few months). It would be a matter of a week or two to adopt an open source chess program to a new chess variant, resulting in a game which would again beat 99% of all human players. Shall we switch to different rules every fortnight? There are even programs out there, where you can define a set of rules and have a playing partner without writing a single line of code. Might not be as strong as the specialized programs, but good enough to easily beat the average chess player. Neither your mentioning of the high number of draws in top chess nor the existance of chess programs give any solid argument, why a chess variant might be useful for the chess community. I also feel that modern people think that chess is a little slow and tedious. Let them play Poker. Greetings, Ralf |
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#5
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"M Winther" wrote in message news pty362ke13bzrao@kalroten...Den 2007-09-23 14:42:30 skrev Chess One : [...] But for most players, chess is so far from being played-out, or draw-infested, that no changes are necessary. In fact, very few people can even trot out the first dozen moves of relatively popular lines. I think you address a real problem, Mat, but changing the way the game is played to accommodate top GMs seems less acceptable to the great majority of players, than fiddling with the time controls or with the scoring. Cordially, Phil Innes But computers have ousted the masters. I can set up a tournament on my computer between engines which generates better chess than most tournaments in the world, and they will play perfectly in the openings, and endgames up to 6-pieces. What's the point, then, in including chess in the Olympic games? True! I can set up a race with Ferrari's in the 1000 metres, and no human will win. Trouble is, Ferrari's are not allowed to compete, and neither are computers, since they both cheat the rules. But the point I think you do not understand is that most players of chess do not compete in the olympics or the world championships, and are far from being grandmasters. To them, there is no draw problem from their own experience. Why then do you suggest that rules need changing? The chessmaster has lost his status, and he will continue to lose status and creative freedom as the computers are designing the remaining openings and endgames. You do understand that that is as illegal as entering a Ferrari in the 1000 metres, right? You can't look up material during the game, and computers do - so sorry - that's cheating. We have a problem on the horizon. I would like to play email chess, but half of my opponents are cheating by using computers, at least intermittently. I play lots of corres chess and experience a cheat rate of less than 10%. Not half. Had we played chess variants, or used a swapping pawn move, then they couldn't cheat. Sure. So it's not a problem only to the grandmasters. You changed the subject ["its"] from Grandmaster draws to correspondance cheating. Which is it you reference? I also feel that modern people think that chess is a little slow and tedious. Really? To watch or to play? What's boring about a 2 minute game? Adding flavour to the game could be worthwhile. The swapping pawn assists the king attack as pawns are harder to block. A diversion from the issue. What is your issue? Cheating or Grandmasters? Both are minor considerations to the very great majority of chess play. And changing the rules to accommodate suspected cheaters, ain't in the spirit of the game of chess, nor any game. Phil Innes Mats |
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#6
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Den 2007-09-24 22:14:25 skrev Chess One :
"M Winther" wrote in message news pty362ke13bzrao@kalroten...Den 2007-09-23 14:42:30 skrev Chess One : [...] But for most players, chess is so far from being played-out, or draw-infested, that no changes are necessary. In fact, very few people can even trot out the first dozen moves of relatively popular lines. I think you address a real problem, Mat, but changing the way the game is played to accommodate top GMs seems less acceptable to the great majority of players, than fiddling with the time controls or with the scoring. Cordially, Phil Innes But computers have ousted the masters. I can set up a tournament on my computer between engines which generates better chess than most tournaments in the world, and they will play perfectly in the openings, and endgames up to 6-pieces. What's the point, then, in including chess in the Olympic games? True! I can set up a race with Ferrari's in the 1000 metres, and no human will win. Trouble is, Ferrari's are not allowed to compete, and neither are computers, since they both cheat the rules. But the point I think you do not understand is that most players of chess do not compete in the olympics or the world championships, and are far from being grandmasters. To them, there is no draw problem from their own experience. Why then do you suggest that rules need changing? The chessmaster has lost his status, and he will continue to lose status and creative freedom as the computers are designing the remaining openings and endgames. You do understand that that is as illegal as entering a Ferrari in the 1000 metres, right? You can't look up material during the game, and computers do - so sorry - that's cheating. We have a problem on the horizon. I would like to play email chess, but half of my opponents are cheating by using computers, at least intermittently. I play lots of corres chess and experience a cheat rate of less than 10%. Not half. Had we played chess variants, or used a swapping pawn move, then they couldn't cheat. Sure. So it's not a problem only to the grandmasters. You changed the subject ["its"] from Grandmaster draws to correspondance cheating. Which is it you reference? I also feel that modern people think that chess is a little slow and tedious. Really? To watch or to play? What's boring about a 2 minute game? Adding flavour to the game could be worthwhile. The swapping pawn assists the king attack as pawns are harder to block. A diversion from the issue. What is your issue? Cheating or Grandmasters? Both are minor considerations to the very great majority of chess play. And changing the rules to accommodate suspected cheaters, ain't in the spirit of the game of chess, nor any game. Phil Innes Mats I am not out to change the rules. I simply say that *complementing* the rules could enliven the game. I have chesssplayers in mind who seem to suffer from an "anal neurosis". They play the same variant of Bogo Indian defence, decade after decade, and become experts in bloodless play. I have suggested the following idea: In "Alternative Chess" the rules are the same as in orthodox chess, except that one extra piece per player (or two) is placed in the reserve. Standard chess is included as an option, thereby maintaining the historical connection. In a tournament, by way of the initial voting procedure, players can decide to play a traditional game. Before starting, the players must decide whether they want to use the extra piece. Practically any piece type can be used. To make a decision, one can, for instance, turn over a marker, or place the extra piece in a special way. Only if both players choose not to use the extra piece, then it becomes a regular game of chess. If white turns down the extra piece, then black can overrule this. If players have elected to include external pieces, they may either move a piece or pawn, or drop the extra piece from the reserve. Pieces may only be dropped on a friendly pawn on the second rank. The removed friendly pawn must immediately be relocated two squares ahead of the dropped piece. This position, and the position in between, must be empty. If not, the piece cannot be dropped on the friendly pawn. http://hem.passagen.se/melki9/alternativechess.htm Comparatively, in table tennis they recently made the ball heavier to improve the game. In soccer they have with time change the size of the goal, etc. I don't quite understand why it evokes such irritation. It is my contention that an enormous amount of time and energy is devoted to chess with the mere result of bloodless draws. Had the game of chess allowed it, all this time and energy would have resulted in creative chess, instead of this form of cleanly perfection, what Freud saw as an anal neurosis, i.e., to have perfect control at any price, refusing to throw yourself into an unpredictable struggle. Modern orthochess revolves too much around prediction. Korchnoi has played Janus Chess, and he says that it allows for creative play to a much higher degree than modern orthochess. Is chess in the future only going to attract anal neurotics, who strive after perfection and total control, or will it allow room for truly creative fighters, like Spassky, who work from intuition, and not from preparation? Unlike you guys think, this question involves amateurs, too, because the nature of a game determines what kind of people are attracted to it. We must enhance the scope of recruitment, and we can do this by enhancing the game. I am not desperate to change chess, I just input my ideas and see where they lead. Mats |
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#7
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To clarify my position:
People are out to reform chess, and I want to have a say because I am not impressed with their propositions. Reputedly, there are 200.000 people playing Omega Chess ( http://www.omegachess.com/ ). Many are engaged in Gothic Chess ( http://www.gothicchess.com/ ), and in Janus Chess ( http://en.wikipedia.org/wiki/Janus_chess ). And now Seirawan Chess ( http://www.chessmastery.com/seirawan-chess.html ) is being launched. Fischer Random Chess ( http://www.chessvariants.org/diffsetup.dir/fischer.html ) is a case in point, too. Moreover, Chinese Chess ( http://hem.passagen.se/melki9/chinesechess.htm ) is the world's most popular game. Why continue playing orthochess then? Moreover, Japanese Chess ( http://www.chessvariants.com/shogi.html ) is much more profitable. If you're a talent, you could become a millionaire, instead of a bum in the orthochess world. The two latter games are tactically much more creative, something that appeals to the general amateur. At least Shogi is right now making an inroad in the West. How will orthochess fare in the competition? I maintain that most orthochess games constitute of woodchopping. Orthochess allows for moving pieces around until somebody makes a mistake. Comparatively, in Shogi you have no other choice than to create attacking combinations. You must be creative in order to have a chance. In Chinese Chess games are often rapid, always resolved in a king attack. Players don't need to waste a lot of time and energy by many tedious moves. We don't know what direction chess will take in the future, and one ought to discuss its future. Mats |
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#8
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Listen dude, as a mere master I can crush 99.9% of players. If you got a
problem with chess, you need to own what that is. [What is it?] Only the very top levels of chess suffer draw-death. So are you writing as a spectator or a player? Try playing the game, and tell us afterwards what its like, otherwise this is all a bit like Monday morning quarterbacking. Phil Innes "M Winther" wrote in message news pty9oubjt3bzrao@kalroten...To clarify my position: People are out to reform chess, and I want to have a say because I am not impressed with their propositions. Reputedly, there are 200.000 people playing Omega Chess ( http://www.omegachess.com/ ). Many are engaged in Gothic Chess ( http://www.gothicchess.com/ ), and in Janus Chess ( http://en.wikipedia.org/wiki/Janus_chess ). And now Seirawan Chess ( http://www.chessmastery.com/seirawan-chess.html ) is being launched. Fischer Random Chess ( http://www.chessvariants.org/diffsetup.dir/fischer.html ) is a case in point, too. Moreover, Chinese Chess ( http://hem.passagen.se/melki9/chinesechess.htm ) is the world's most popular game. Why continue playing orthochess then? Moreover, Japanese Chess ( http://www.chessvariants.com/shogi.html ) is much more profitable. If you're a talent, you could become a millionaire, instead of a bum in the orthochess world. The two latter games are tactically much more creative, something that appeals to the general amateur. At least Shogi is right now making an inroad in the West. How will orthochess fare in the competition? I maintain that most orthochess games constitute of woodchopping. Orthochess allows for moving pieces around until somebody makes a mistake. Comparatively, in Shogi you have no other choice than to create attacking combinations. You must be creative in order to have a chance. In Chinese Chess games are often rapid, always resolved in a king attack. Players don't need to waste a lot of time and energy by many tedious moves. We don't know what direction chess will take in the future, and one ought to discuss its future. Mats |
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#9
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26.09.2007 17:19, M Winther:
The two latter games are tactically much more creative, something that appeals to the general amateur. At least Shogi is right now making an inroad in the West. How will orthochess fare in the competition? I don't buy your equation "more tactically = more attractive". Maybe this is the case for the occasional player. But here games of all sort have been around all the time, where there is much more "action" taking place. For a lot of people the fact, that so much goes below the surface in chess is part of the fascination of the game. I maintain that most orthochess games constitute of woodchopping. Orthochess allows for moving pieces around until somebody makes a mistake. Just moving around pieces without a plan and without regarding the plan of the other side is quite a sure way of losing a game. In Chinese Chess games are often rapid, always resolved in a king attack. Players don't need to waste a lot of time and energy by many tedious moves. What you call "tedious" others may call "subtle". Having a wild attack is definitely a nice thing - from time to time. But for me, for instance, the game would lose some of its fascination if it were always a direct attack on the king. I like it that sometimes a game is quite aggressive in the next game only a small positional error decides the game. What I find a bit annoying about all those proponents of chess variants is that they try to sell their babies as improvements, overcoming some flaws in chess. Actually what they do is changing something in the game that *they* don't appreciate a lot. And then they try to give the appeal of some general merit by changing this facette. The two games are then different and have different characteristics - but that doesn't imply that one is better than the other. Greetings, Ralf |
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#10
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Den 2007-09-27 03:35:32 skrev Ralf Callenberg :
26.09.2007 17:19, M Winther: The two latter games are tactically much more creative, something that appeals to the general amateur. At least Shogi is right now making an inroad in the West. How will orthochess fare in the competition? I don't buy your equation "more tactically = more attractive". Maybe this is the case for the occasional player. But here games of all sort have been around all the time, where there is much more "action" taking place. For a lot of people the fact, that so much goes below the surface in chess is part of the fascination of the game. I maintain that most orthochess games constitute of woodchopping. Orthochess allows for moving pieces around until somebody makes a mistake. Just moving around pieces without a plan and without regarding the plan of the other side is quite a sure way of losing a game. In Chinese Chess games are often rapid, always resolved in a king attack. Players don't need to waste a lot of time and energy by many tedious moves. What you call "tedious" others may call "subtle". Having a wild attack is definitely a nice thing - from time to time. But for me, for instance, the game would lose some of its fascination if it were always a direct attack on the king. I like it that sometimes a game is quite aggressive in the next game only a small positional error decides the game. What I find a bit annoying about all those proponents of chess variants is that they try to sell their babies as improvements, overcoming some flaws in chess. Actually what they do is changing something in the game that *they* don't appreciate a lot. And then they try to give the appeal of some general merit by changing this facette. The two games are then different and have different characteristics - but that doesn't imply that one is better than the other. Greetings, Ralf Remember that, today, much chess is played on the Internet, either interactively, or per email. Just imagine how much woodchopping is going on! But if people would play chess variants, then they would be forced to make a creative effort. This would be beneficial to their development as orthochess players (in physical games). But the playing strength is generally low among email chess variants players. Instead of devoting themselves to woodchopping on the Internet, strong players ought to take an interest in chess variants. There are thousands of email presets on chessvariants.com. There is little risk for cheating, unlike in orthochess when people often use chess engines intermittently. The variants that I have suggested are much closer to orthochess than Chinese Chess and Shogi. It is very easy to begin playing them, if you already know orthochess. They are also faster than the over-ambitious big-board variants that are often promoted. Orthochess players have attained a level of accomplishment that could be put to use in many forms of chess. This implies a release of creativity and of fantasy. Don't be so boring! Mats |
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