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| Tags: knight, much, worth |
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#1
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Knights have been evaulated as 3 points. A rating difference of 100
points means a player should win 5:8 games. In relative value, how much is a knight worth in rating points? And the other pieces? If a player is 100 points higher should he be able to win with a (pawn, 2 pawns, knight, etc.) advantage? |
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#2
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On Sat, 13 Oct 2007 17:25:17 -0000, Petrovitch
wrote: Knights have been evaulated as 3 points. A rating difference of 100 points means a player should win 5:8 games. In relative value, how much is a knight worth in rating points? And the other pieces? If a player is 100 points higher should he be able to win with a (pawn, 2 pawns, knight, etc.) advantage? The answers to all question like this is "it depends on the position." To take the simplest of examples, if am up a single pawn, in a K+P vs. K position, I can win against *anybody* in the world (regardless of who is rated higher or by how much) in some positions, and be unable to win against almost anybody in other positions. -- Ken Blake Please Reply to the Newsgroup |
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#3
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Let's take the opening first. How could a player determine which
piece to give an opponent to equalize the game given the difference in ratings. Obviously, a queen's rook would be worth less than a king's rook. But how can we put this into quantative values? |
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#4
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"Petrovitch" wrote in message oups.com... Let's take the opening first. How could a player determine which piece to give an opponent to equalize the game given the difference in ratings. Obviously, a queen's rook would be worth less than a king's rook. But how can we put this into quantative values? It cannot sensibly be done. Forget the idea and give time odds. -- Ian Burton (Please reply to the Newsgroup) |
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#5
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Petrovitch wrote:
Knights have been evaulated as 3 points. A rating difference of 100 points means a player should win 5:8 games. In relative value, how much is a knight worth in rating points? And the other pieces? If a player is 100 points higher should he be able to win with a (pawn, 2 pawns, knight, etc.) advantage? As I understand, the value is different based on the understanding of the weaker player. Rather than just raw difference. However, there has been vsrioud odds matched between strong GM's and Rybka in the past year, and there has been some discussion about them on Rybka's (www.rybkachess.com) website. |
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#6
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On Oct 14, 1:09 pm, johnnyt wrote:
Petrovitch wrote: Knights have been evaulated as 3 points. A rating difference of 100 points means a player should win 5:8 games. In relative value, how much is a knight worth in rating points? And the other pieces? If a player is 100 points higher should he be able to win with a (pawn, 2 pawns, knight, etc.) advantage? As I understand, the value is different based on the understanding of the weaker player. Rather than just raw difference. However, there has been vsrioud odds matched between strong GM's and Rybka in the past year, and there has been some discussion about them on Rybka's (www.rybkachess.com) website. One thing I noticed in replaying the games between Rybka and GM Benjamin is that the program was not designed or configured properly to make best use of such odds. In most cases, the human was able to successfully steer into "book opening" positions where the missing pawn was a major handicap, yet Rybka won the match in spite of this fact. At lower levels of play, there are so many errors that a handicap of QN may well be overcome by a very strong player over the course of many moves, but the higher you go, the more important it is to not be in "a lost endgame" at the end of every exchange of pieces. For example, I would feel reasonably comfortable playing Rybka at Queen odds, because I know that the program has not been properly programmed to compensate for this titanic handicap, so it is not the same dangerous opponent it would be in more normal types of positions. Those players who advocate time-odds want to keep the character of the game the same, and this is the simplest way to achieve that end. However, in many cases the much weaker player will not make good use of his extra time, and so the stronger player is giving a sort of "fake" odds, in one sense; I have seen massive time odds where in the end, the weaker player is the one in time pressure (these are the type of players who attract offers of massive time odds, since it doesn't really help them very much). Another issue is an unwillingness to surrender the detailed knowledge of the opening, the heavy study of chess openings theory, and again I smell a rat; top players spend an inordinate amount of time on the study of openings theory, and in some lines no amount of additional time OTB is going to enough to unravel the intricacies, so the receiver of a time handicap will squander his edge in a vain attempt to jump to the moon, wearing just his sneakers. I want to see Rybka playing IMs at Knight odds, followed by weak GMs and then, ultimately, stronger GMs. But first they need to stop mucking it up the way they did with GM Benjamin; figure out what contempt factor and other settings will improve, rather than handicap the program's play. -- help bot |
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