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| Tags: chess, ranking, sites |
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#1
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hi all i'm looking to improve my game and my thoughts have always been
that you wont get better unless you play better players than yourself. i have been trying out several of the CC chess sites and was wondering how one would rank the following sites as to the strength of the competition. i have my thoughts as to which one has the stronger players but would like the imput of others. the sites i've tried out are as follows: gameknot redhotpawn schemingmind queenalice chesshere thanks again for all you imput |
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#2
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On Apr 29, 3:53*am, wrote:
hi all i'm looking to improve my game and my thoughts have always been that you wont get better unless you play better players than yourself. *i have been trying out several of the CC chess sites and was wondering how one would rank the following sites as to the strength of the competition. *i have my thoughts as to which one has the stronger players but would like the imput of others. *the sites i've tried out are as follows: Have you ever tried GetClub Chess. It has 5 Levels of Games depending on your Playing Strength Beginner: 1800 Easy: 1900 Normal: 2000 Master: 2100 Advance: 2200 Play Chess at: http://www.GetClub.com/Chess.html You can play both with Computer Levels and Human Opponents Its free to start with. More that 2000 Games have been played at GetClub Chess and your games are recorded and good players can give comments on each game you play at GetClub Chess. 300 Players have played at GetClub Join it and take a ride at GetClub Chess. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html |
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#3
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On Apr 28, 6:53*pm, wrote:
hi all i'm looking to improve my game and my thoughts have always been that you wont get better unless you play better players than yourself. *i have been trying out several of the CC chess sites and was wondering how one would rank the following sites as to the strength of the competition. *i have my thoughts as to which one has the stronger players but would like the imput of others. *the sites i've tried out are as follows: gameknot redhotpawn schemingmind queenalice chesshere thanks again for all you imput I've only played on GameKnot, so that is the only one that I can speak to. I've played 287 games over the last few years on there and have a 1724 rating. Just to correlate that figure for you a little bit, I am definitely NOT a 1724 player. I've had a National Master play through my games and he evaluated me to be about a 1400 caliber of player. It's a great site, but I doubt that it is one of the stronger sites in regard to competition. Hope that helps. |
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#4
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I've heard very good things about Red Hot Pawn and understand the
competition can be good there. I have played a few times but I am a weaker player and so don't reach the upper echelons of game play there. The interface is nice and the price is typical. I see Sanny misses no opportunity to promote GitClub, and if you wish to waste your time and money, you should definitely play there. |
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#5
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RookHouse wrote:
I've only played on GameKnot, so that is the only one that I can speak to. I've played 287 games over the last few years on there and have a 1724 rating. Just to correlate that figure for you a little bit, I am definitely NOT a 1724 player. I've had a National Master play through my games and he evaluated me to be about a 1400 caliber of player. That tells you nothing about the strength of the players at GameKnot. It just suggests that ratings at that site are bigger numbers than USCF ratings. The rating system only looks at the difference between ratings so GameKnot could subtract 324 from everyone's rating tonight (or add 1000 or 1000000) without making any substantive difference to anything. Elo-style rating systems are essentially defined by three constants: 1. the rating of an `average' player; 2. the rating difference corresponding to a given expected score; and 3. `k', which governs how quickly ratings change. It would, perhaps be a good thing if sites chose dramatically different values for 1. and 2., so that ratings on different sites would be dramatically different. That way, people wouldn't be tempted to try to compare their 1700 rating on one site with their 1400 rating on another. Dave. -- David Richerby Evil Happy Whisky (TM): it's like a www.chiark.greenend.org.uk/~davidr/ single-malt whisky that makes your troubles melt away but it's genuinely evil! |
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#6
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On Apr 28, 5:53*pm, wrote:
hi all i'm looking to improve my game and my thoughts have always been that you wont get better unless you play better players than yourself. *i have been trying out several of the CC chess sites and was wondering how one would rank the following sites as to the strength of the competition. *i have my thoughts as to which one has the stronger players but would like the imput of others. *the sites i've tried out are as follows: gameknot redhotpawn schemingmind queenalice chesshere thanks again for all you imput chessworld.net |
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#7
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On Apr 28, 3:53*pm, wrote:
hi all i'm looking to improve my game and my thoughts have always been that you wont get better unless you play better players than yourself. *i have been trying out several of the CC chess sites and was wondering how one would rank the following sites as to the strength of the competition. *i have my thoughts as to which one has the stronger players but would like the imput of others. *the sites i've tried out are as follows: gameknot redhotpawn schemingmind queenalice chesshere thanks again for all you imput Try http://www.chessmaniac.com |
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#8
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On May 1, 7:13 am, David Richerby
wrote: RookHouse wrote: I've only played on GameKnot, so that is the only one that I can speak to. I've played 287 games over the last few years on there and have a 1724 rating. Just to correlate that figure for you a little bit, I am definitely NOT a 1724 player. I've had a National Master play through my games and he evaluated me to be about a 1400 caliber of player. That tells you nothing about the strength of the players at GameKnot. It just suggests that ratings at that site are bigger numbers than USCF ratings. The rating system only looks at the difference between ratings so GameKnot could subtract 324 from everyone's rating tonight (or add 1000 or 1000000) without making any substantive difference to anything. Elo-style rating systems are essentially defined by three constants: 1. the rating of an `average' player; 2. the rating difference corresponding to a given expected score; and 3. `k', which governs how quickly ratings change. Actually, I have proposed some other essential parameters, so that the same site or (still better) the same rating agency would provide you with several ratings. For instance, the re could be a rating for everybody but characteristic for expert strength, which would be especially meanningful for experts. Or on the highest level: Morozevich is perhaps stronger than Kramnik against the ordinary granmasters, while Kramnik is stronger than Morozevich against super-grandmasters. The universal rating would have Morozevich ahead of Kramnik, while the super-gm rating would have Kramnik ahead of Morozevich. Let me add that in the addition to the universal rating, there would be a class rating for each parameter, i.e. a continuous spectru, of ratings, but in practice you would use only ten of them or so. Furthermore, when you rate a game, the weight of the game, as I ahve proposed, would depend on the "rusting coefficient" of both players, and on the difference between their skills. The more similar the opponents the higher the weight of the game. This way flukes would have less influence on the rating. Unestablished (new or rusty) players would at first get more classified among themselves than against the players with the solid, presently established rating. Indeed, it's hard to tell the meaning of a game, which involves a Lasker or Botvinnik or Fischer or Kamsky, when they come back from their consecutive retirmemnt. But the same goes for ordinary players, e.g. for older players making a comeback. The other end of this untried spectrum are young, rapidly improving players. It would, perhaps be a good thing if sites chose dramatically different values for 1. and 2., so that ratings on different sites would be dramatically different. That's artificial. let them do whatever they like. However, I'd like to see some superb rating agencies which would provide rating service for sites and chess organizations (clubs too). You'd higher one (or more) of them or not, it'd be up to you. These agencies would do nothing but ratings and rankings. I would rank even all sports and activities together: chessplayers and tennis players etc., so you'd say that Kasparov was ahead of Agassi but not ahead of Tiger, etc. It'd be a separate ranking/rating. However, it's impossible to meaningfuly rank individuals in the team sports. Playing for a good team, in a team oriented way (as you should) can make your individual stats worse than if you played for a weaker team (not always, it's complicated). However in some stable sports you may rank/rate the whole team just like it were an individual: tennis pairs (doubles), bridge... it is still ify, since some teams are stable and some arfe not. That way, people wouldn't be tempted to try to compare their 1700 rating on one site with their 1400 rating on another. I wish you to have no worse worries. Best regards, Wlod Dave. -- David Richerby Evil Happy Whisky (TM): it's like awww.chiark.greenend.org.uk/~davidr/ single-malt whisky that makes your troubles melt away but it's genuinely evil! |
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