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| Tags: book, chess, computers, gambit, use |
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#1
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On Tue, 12 Aug 2003 22:17:14 +0200, "Christian Kongsted"
wrote: My new book about computer chess is out now. Questions about the content are welcome. HOW TO USE COMPUTERS TO IMPROVE YOUR CHESS (Christian Kongsted) Hi Christian, Are there any reviews yet on the internet? URL's are welcome. Cheers, M@rt |
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#2
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I couldn't see the Table of Contents at the link you provided, it'd
give people a good idea about the well... contents, if you could list it out here. "Christian Kongsted" wrote in message . dk... Not yet any reviews (as far as I know). The book has only been out for one week. I will post URL's here when they come Best wishes, Christian "xyz" skrev i en meddelelse ... On Tue, 12 Aug 2003 22:17:14 +0200, "Christian Kongsted" wrote: My new book about computer chess is out now. Questions about the content are welcome. HOW TO USE COMPUTERS TO IMPROVE YOUR CHESS (Christian Kongsted) Hi Christian, Are there any reviews yet on the internet? URL's are welcome. Cheers, M@rt |
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#3
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xyz wrote in message . ..
On Tue, 12 Aug 2003 22:17:14 +0200, "Christian Kongsted" wrote: My new book about computer chess is out now. Questions about the content are welcome. HOW TO USE COMPUTERS TO IMPROVE YOUR CHESS (Christian Kongsted) Hi Christian, Are there any reviews yet on the internet? URL's are welcome. Cheers, M@rt I just received my review copy this week. I have looked through it a bit - it's an interesting topic for a book. I expect to good through it more carefully and review it in the next 2-3 weeks. Randy Bauer |
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#4
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Ok, below you will find a table of contents in a non-formated version.
"Nonyz" skrev i en meddelelse m... I couldn't see the Table of Contents at the link you provided, it'd give people a good idea about the well... contents, if you could list it out here. Table of Contents: Introduction Part I: How the Computer Works Chapter 1 The History of Computer Chess The first mechanical machine Early developments Haunted by 'bugs' A computer program becomes a master Playing the world champ Mount Everest grows The myth of Deep Blue Chapter 2 Inside the Machine The search tree The alpha-beta algorithm and extensions 'Gimme your best shot!' - the null-move Razoring The evaluation function The engine output Chapter 3 The Blind Spots of the Computer Positional problems deriving from the 'horizon effect' Building fortresses Materialism and king safety More on sacrifices Aggressiveness and lack of planning Closed positions Activity of the pieces Zugzwang positions Lack of endgame knowledge Positional evaluation and exceptions from rules The good, the bad and the active bishop Chapter 4 How to Beat Your Computer Anti-computer strategies The computer's opening book Openings and move orders for White Game examples for White Openings and move orders for Black Game examples for Black Summary of the anti-computer strategy Part II: Improving with the Computer Chapter 5 Hardware, Software and Databases Databases Database programs Playing programs Alternatives to ChessBase programs Optimizing the program 'Handicapping' the program Tutorial programs and opening CD's Computer hardware Electronic chessboards Chapter 6 Computer-assisted Analysis Expanding the horizon Playing out positional plans Automatic computer analysis Analysing your games with the computer Chapter 7 Improving Your Opening Play Constructing your own databases Studying opening and middlegame ideas The 'Opening report' The Repertoire Database Transpositions Checking variations and creating novelties Learning a new opening Chapter 8 Improve your tactics Playout exercises Solutions Chapter 9 Improve Your Endgame Technique Playing out endgame positions Playout exercises Solutions Chapter 10 Playing Chess on the Internet A few search tips for ICC Chapter 11 Computer Chess In the Future Bookmarks on the Internet Bibliography |
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#5
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Thanks... very impressive!
"Christian Kongsted" wrote in message . dk... Ok, below you will find a table of contents in a non-formated version. "Nonyz" skrev i en meddelelse m... I couldn't see the Table of Contents at the link you provided, it'd give people a good idea about the well... contents, if you could list it out here. Table of Contents: Introduction Part I: How the Computer Works Chapter 1 The History of Computer Chess The first mechanical machine Early developments Haunted by 'bugs' A computer program becomes a master Playing the world champ Mount Everest grows The myth of Deep Blue Chapter 2 Inside the Machine The search tree The alpha-beta algorithm and extensions 'Gimme your best shot!' - the null-move Razoring The evaluation function The engine output Chapter 3 The Blind Spots of the Computer Positional problems deriving from the 'horizon effect' Building fortresses Materialism and king safety More on sacrifices Aggressiveness and lack of planning Closed positions Activity of the pieces Zugzwang positions Lack of endgame knowledge Positional evaluation and exceptions from rules The good, the bad and the active bishop Chapter 4 How to Beat Your Computer Anti-computer strategies The computer's opening book Openings and move orders for White Game examples for White Openings and move orders for Black Game examples for Black Summary of the anti-computer strategy Part II: Improving with the Computer Chapter 5 Hardware, Software and Databases Databases Database programs Playing programs Alternatives to ChessBase programs Optimizing the program 'Handicapping' the program Tutorial programs and opening CD's Computer hardware Electronic chessboards Chapter 6 Computer-assisted Analysis Expanding the horizon Playing out positional plans Automatic computer analysis Analysing your games with the computer Chapter 7 Improving Your Opening Play Constructing your own databases Studying opening and middlegame ideas The 'Opening report' The Repertoire Database Transpositions Checking variations and creating novelties Learning a new opening Chapter 8 Improve your tactics Playout exercises Solutions Chapter 9 Improve Your Endgame Technique Playing out endgame positions Playout exercises Solutions Chapter 10 Playing Chess on the Internet A few search tips for ICC Chapter 11 Computer Chess In the Future Bookmarks on the Internet Bibliography |
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#6
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Thanks!
I've been waiting for this type of book for a long time! I'll definitely purchase a copy. Thanks again! "Christian Kongsted" wrote in message k... Ok, below you will find a table of contents in a non-formated version. "Nonyz" skrev i en meddelelse m... I couldn't see the Table of Contents at the link you provided, it'd give people a good idea about the well... contents, if you could list it out here. Table of Contents: Introduction Part I: How the Computer Works Chapter 1 The History of Computer Chess The first mechanical machine Early developments Haunted by 'bugs' A computer program becomes a master Playing the world champ Mount Everest grows The myth of Deep Blue Chapter 2 Inside the Machine The search tree The alpha-beta algorithm and extensions 'Gimme your best shot!' - the null-move Razoring The evaluation function The engine output Chapter 3 The Blind Spots of the Computer Positional problems deriving from the 'horizon effect' Building fortresses Materialism and king safety More on sacrifices Aggressiveness and lack of planning Closed positions Activity of the pieces Zugzwang positions Lack of endgame knowledge Positional evaluation and exceptions from rules The good, the bad and the active bishop Chapter 4 How to Beat Your Computer Anti-computer strategies The computer's opening book Openings and move orders for White Game examples for White Openings and move orders for Black Game examples for Black Summary of the anti-computer strategy Part II: Improving with the Computer Chapter 5 Hardware, Software and Databases Databases Database programs Playing programs Alternatives to ChessBase programs Optimizing the program 'Handicapping' the program Tutorial programs and opening CD's Computer hardware Electronic chessboards Chapter 6 Computer-assisted Analysis Expanding the horizon Playing out positional plans Automatic computer analysis Analysing your games with the computer Chapter 7 Improving Your Opening Play Constructing your own databases Studying opening and middlegame ideas The 'Opening report' The Repertoire Database Transpositions Checking variations and creating novelties Learning a new opening Chapter 8 Improve your tactics Playout exercises Solutions Chapter 9 Improve Your Endgame Technique Playing out endgame positions Playout exercises Solutions Chapter 10 Playing Chess on the Internet A few search tips for ICC Chapter 11 Computer Chess In the Future Bookmarks on the Internet Bibliography |
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