![]() |
| If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|||||||
| Tags: chess, clock, question, rolland |
|
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
|
I have seen pictures of this clock and it looks very nice. I don't have any experience with wind-up chess clocks at all and was
hoping to get some info. Specifically I want to know how the time is set. For example you have a 45 min game or you have a 1:30 game. Can the clock's small hand be set independantly of the large, or is it like a regular clock where you have to wind through many revolutions of the large hand to get the small hand set to a particular location? How would it work if I wanted to play several 45 minute games in a row, or even a few hour games? I want to know how the start and stop times are set. I guess I really want to know if I will be winding like crazy or what. Thanks for all answers, Matt |
| Ads |
|
#2
|
|||
|
|||
|
Użytkownik "matt -`;'-" napisał w wiadomości
... I have seen pictures of this clock and it looks very nice. I don't have any experience with wind-up chess clocks at all and was hoping to get some info. Specifically I want to know how the time is set. For example you have a 45 min game or you have a 1:30 game. Can the clock's small hand be set independantly of the large, or is it like a regular clock where you have to wind through many revolutions of the large hand to get the small hand set to a particular location? Yes, it is like a regular mechanical clock. [I suppose the "Rolland" clock you mention, is indeed a mechanical clock!] How would it work if I wanted to play several 45 minute games in a row, or even a few hour games? You would probably set both clocks at a quarter past five and the flag would drop at six o'clock. I want to know how the start and stop times are set. I guess I really want to know if I will be winding like crazy or what. If you don't want to turn the time backward but only forward, you could start a long session of 45 minute games by setting the clocks at 12.15, then 1.15, 2.15 etc., until 10.15; the small hand would never be in the time trouble zone (if that would be a problem somehow). isi |
|
#3
|
|||
|
|||
|
"isi" writes:
If you don't want to turn the time backward but only forward, you could start a long session of 45 minute games by setting the clocks at 12.15, then 1.15, 2.15 etc., until 10.15; the small hand would never be in the time trouble zone (if that would be a problem somehow). Strictly speaking, this is not quite right. It's considered correct for the first time control (in this case, the only time control) to be at 6:00. Most clock manufacturers caution against turning the clock BACK - but I've never seen any real damage done, especially if you STOP the clock before resetting it. (well, on some older clocks it was possible to run afoul of the flag mechanism). -- Kenneth Sloan Computer and Information Sciences (205) 934-2213 University of Alabama at Birmingham FAX (205) 934-5473 Birmingham, AL 35294-1170 http://www.cis.uab.edu/sloan/ |
|
#4
|
|||
|
|||
|
"isi" wrote in message ... Użytkownik "matt -`;'-" napisał w wiadomości ... I have seen pictures of this clock and it looks very nice. I don't have any experience with wind-up chess clocks at all and was hoping to get some info. Specifically I want to know how the time is set. For example you have a 45 min game or you have a 1:30 game. Can the clock's small hand be set independantly of the large, or is it like a regular clock where you have to wind through many revolutions of the large hand to get the small hand set to a particular location? Yes, it is like a regular mechanical clock. [I suppose the "Rolland" clock you mention, is indeed a mechanical clock!] How would it work if I wanted to play several 45 minute games in a row, or even a few hour games? You would probably set both clocks at a quarter past five and the flag would drop at six o'clock. I want to know how the start and stop times are set. I guess I really want to know if I will be winding like crazy or what. If you don't want to turn the time backward but only forward, you could start a long session of 45 minute games by setting the clocks at 12.15, then 1.15, 2.15 etc., until 10.15; the small hand would never be in the time trouble zone (if that would be a problem somehow). isi So if I understand this correctly, if I played an hour and a half long game I would have to reset each side's clock because a flag would fall after 1 hour. Assumedly 1 hour being the maximum time that can be set before a flag falls. So to play a 1:30 game I would set an hour long game, a flag would fall, then I would set a 1/2 hour long continuation of the game for the player who's flag fell, then set 1/2 hour plus the time that was remaining on the opponents side of the clock so the opponent receives credit for unplayed minutes from the 1st hour. As far as controls on the back of a clock should I assume: spring winder, hour hand control, something to stop both clocks time? The controls on the top I understand. Thanks for your answers they have been very helpful, -matt |
|
#5
|
|||
|
|||
|
Użytkownik "matt -`;'-" napisał w wiadomości
... "isi" wrote in message ... [...] So if I understand this correctly, if I played an hour and a half long game I would have to reset each side's clock because a flag would fall after 1 hour. Assumedly 1 hour being the maximum time that can be set before a flag falls. The first flag fall would be after 30 minutes, but it is to be ignored. For instance, if both clocks started at 4:30 (the normal setting for this time control), the clocks simply pass through 5:00 (when the falling of flags is to be ignored c.q. not to be controlled) and continue their way towards 6:00, where the time control occurs. So to play a 1:30 game I would set an hour long game, a flag would fall, then I would set a 1/2 hour long continuation of the game for the player who's flag fell, then set 1/2 hour plus the time that was remaining on the opponents side of the clock so the opponent receives credit for unplayed minutes from the 1st hour. No. See above. As far as controls on the back of a clock should I assume: spring winder, hour hand control, something to stop both clocks time? The controls on the top I understand. Both clocks are stopped by the buttons at the top: you push them halfway down, until you see that neither of the clocks are running. Thanks for your answers they have been very helpful, -matt Happy to help ;-) isi |
|
#6
|
|||
|
|||
|
"Kenneth Sloan" wrote in message ... "isi" writes: If you don't want to turn the time backward but only forward, you could start a long session of 45 minute games by setting the clocks at 12.15, then 1.15, 2.15 etc., until 10.15; the small hand would never be in the time trouble zone (if that would be a problem somehow). Strictly speaking, this is not quite right. It's considered correct for the first time control (in this case, the only time control) to be at 6:00. Most clock manufacturers caution against turning the clock BACK - but I've never seen any real damage done, especially if you STOP the clock before resetting it. (well, on some older clocks it was possible to run afoul of the flag mechanism). Okay, now I think I understand. When 6:00 is reached then the flag falls (big hand on 12, little on 6). So if you did not want to wind backwards you would have to wind the minute hand 11 revolutions forward to 5:00 to reset the clock and play an hour long game. I don't suppose the hour hand is able to be moved independantly is it? I really don't understand why the manufacturer would not implement a feature for resetting the clock easily. I don't mind a little work to reset the time, but 11 revolutions to reset it for every game just doesn't seem all that fun. Thanks for you reply, -matt |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Chronos Clock question | tyrone slothrop | rec.games.chess.misc (Chess General) | 2 | October 22nd 03 07:16 AM |
| Clock rules question | The Masked Bishop | rec.games.chess.politics (Chess Politics) | 57 | September 2nd 03 12:05 PM |
| Rules Question: What to do about Digital Clocks set without Time Delay? | Isidor Gunsberg | rec.games.chess.politics (Chess Politics) | 1 | August 9th 03 04:06 PM |
| Rules Question: What to do about Digital Clocks set without Time Delay? | Isidor Gunsberg | rec.games.chess.misc (Chess General) | 1 | August 9th 03 04:06 PM |
| Rules Question: What to do about Digital Clocks set without Time Delay? | Isidor Gunsberg | rec.games.chess.analysis (Chess Analysis) | 0 | August 7th 03 11:22 AM |