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| Tags: draws, point, zero |
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#31
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"banana" wrote:
Here's my reasoning... According to Evans [1], percentages in master play are around +37 -26 =37. .... The key phrase here is "in master play". Draw odds in a game between two masters is a HUGE advantage. Draw odds in a game between two 1200s is barely significant -- most players in that rating range don't even know HOW to play for a draw, until they reach an extremely simple endgame, if then. Bill Smythe |
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#32
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banana writes:
... Here's my reasoning... According to Evans [1], percentages in master play are around +37 -26 =37. If we assume that styles of play would be the same under the suggested rules as they are now - a false assumption, of course, but let's make it... Why? -- Kenneth Sloan Computer and Information Sciences (205) 934-2213 University of Alabama at Birmingham FAX (205) 934-5473 Birmingham, AL 35294-1170 http://www.cis.uab.edu/sloan/ |
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#33
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"banana" wrote in message
... It could be said that the rules would unbalance the position a lot, from the outset. Note that in my proposal, black would start with a small advantage, given current styles of play. Surely the problem at the moment is not that white plays for a draw, since he has a good chance of winning, but that black forces a draw because he believes he has little chance of winning. Rewarding black for forcing a draw would make the problem even worse, with satisfying checkmates getting even rarer, and chess becoming a game where the score sheet always said that somebody one but the spectators always went home feeling there had been no drama. -- John Rowland - Spamtrapped Transport Plans for the London Area, updated 2001 http://www.geocities.com/Athens/Acro...69/tpftla.html A man's vehicle is a symbol of his manhood. That's why my vehicle's the Piccadilly Line - It's the size of a county and it comes every two and a half minutes |
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#34
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In article , Bill Smythe
writes "banana" wrote: Here's my reasoning... According to Evans [1], percentages in master play are around +37 -26 =37. .... The key phrase here is "in master play". Draw odds in a game between two masters is a HUGE advantage. Draw odds in a game between two 1200s is barely significant -- most players in that rating range don't even know HOW to play for a draw, until they reach an extremely simple endgame, if then. The figures show that in master play draw odds would be equivalent to a ratings advantage of about 95 points, which is about twice as large as the advantage white normally gets under normal rules (about 45 points). If an advantage equivalent to 95 points is "HUGE", then presumably white's normal advantage would be describable as "BIG" or "VERY BIG"? If Evans's statistics include games where masters took easy draws (and there's no reason to suppose they don't), black's advantage under my suggested rules might possibly be even less than twice white's normal advantage. Off the chess board, it's common, in battles where forces are equal, for the defender to have the advantage - usually a very big advantage in fact. -- banana |
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#35
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In article , Kenneth Sloan
writes banana writes: ... Here's my reasoning... According to Evans [1], percentages in master play are around +37 -26 =37. If we assume that styles of play would be the same under the suggested rules as they are now - a false assumption, of course, but let's make it... Why? If you mean 'why make it?': because it allows a first-order 'smell test' to be done quite easily. If you mean 'why's it false?': because white would *have* to play for a win in every game, which isn't so under normal rules. -- banana |
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#36
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In article , John Rowland
writes "banana" wrote in message ... It could be said that the rules would unbalance the position a lot, from the outset. Note that in my proposal, black would start with a small advantage, given current styles of play. Surely the problem at the moment is not that white plays for a draw, since he has a good chance of winning, but that black forces a draw because he believes he has little chance of winning. Rewarding black for forcing a draw would make the problem even worse, with satisfying checkmates getting even rarer, and chess becoming a game where the score sheet always said that somebody one but the spectators always went home feeling there had been no drama. I see the point but white would have to play for checkmate, so the onus would be on white to stop black taking the sting out of the white attack. From Black's point of view, counter-attack would remain just as available as a form of 'defence'. -- banana |
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#37
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"Harold Buck" wrote in message
... In article , "Bill Smythe" wrote: Draw odds in a game between two masters is a HUGE advantage. Draw odds in a game between two 1200s is barely significant -- most players in that rating range don't even know HOW to play for a draw, until they reach an extremely simple endgame, if then. Wait, you can actually TRY to get a draw?! I always try to get a draw. Until I can draw at least one game, what chance do I have of winning one? -- John Rowland - Spamtrapped Transport Plans for the London Area, updated 2001 http://www.geocities.com/Athens/Acro...69/tpftla.html A man's vehicle is a symbol of his manhood. That's why my vehicle's the Piccadilly Line - It's the size of a county and it comes every two and a half minutes |
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#38
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In order to eliminate a lot of draws why not have both opponents play
White once and Black once. This is done in draughts or checkers in tournaments. Of course the time control would have to be modified somewhat but I think it would produce enterprising chess since a loss in the first game would mean the next game would be hard fought . If there is a tie after both games, then a tie-break blitz game as is done in Rapid Chess events would be played. Also playing two games with the same opponent would help to prevent some fluke results as occurs at times usually when a lower rated opponent with White plays boringly and unambitiously, in order to provoke Black into gambling to win. |
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