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Old August 3rd 04, 11:45 PM
Swampi
 
Posts: n/a
Default Chess boring me

Hi. I just played this game on Yahoo! with a time limit of 35 minutes
for each player. I'm not really looking for an analysis of my game
(but please feel free), more guidance on how to spice things up. This
game bored me - so have a lot of my game recently - due to me spending
62 moves grinding out the promotion of one pawn.

One of my ideas I have for making my games more interesting is to
castle on the opposite side to my enemy - or not castle at all.
Allowing me to point my rooks at the enemy king more easily, and
hopefully throw a few pawns at him as well.

At the moment I only do this if it seems safe to castle opposite - not
castling is rare. I would like to do both more often - even if very
risky. When castling the same side I often sacrifice my outer pawn in
front of the enemy kings pawns to open up lines, but this doesn't have
the same punch (as the my rooks struggle to take advantage).

Any help will be appreciated - Thanks.

[Date "8-3-2004"]
[White "?"]
[Black "Me"]
[Result "0-1"]

1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Be2 e6 7. Nf3
Qc7
8. O-O Nbd7 9. Be3 b5 10. a3 Bb7 11. Qd3 d5 12. exd5 Nxd5 13. Nxd5
Bxd5
14. b4 Bd6 15. Bd4 O-O 16. Qc3 Qxc3 17. Bxc3 Rac8 18. Bd4 Rxc2 19. Bd3
Rc6 20. Ng5 h5 21. Rac1 Rfc8 22. Rcd1
Be5 23. Bxe5 Nxe5 24. Be4 Bxe4 25. Nxe4 Nc4 26. Ra1 Ne5 27. Nc5 Rd8
28.
a4 Rd4 29. axb5 axb5 30. Rab1 Nd3 31. Nxd3 Rxd3 32. Rb2 Rc4 33. g3 h4
34. Ra1 hxg3 35. hxg3 Rdd4 36. Rab1 e5 37. Kg2 f5 38. Rb3 Kf7 39. R1b2
Kf6 40. f3 Kg5 41. Kf2 e4 42. f4+ Kg4 43. Ke2 g5 44. fxg5 Kxg5 45. Ke3
Kg4 46. Kf2 f4 47. gxf4 Kxf4 48. Ke2 Rd5 49. Re3 Rcd4 50. Rc3 Rc4 51.
Rbc2 Rxc3 52. Rxc3 Rd4 53. Rb3 Rc4 54. Kd2 e3+ 55. Rxe3 Rxb4 56. Re7
Rc4
57. Rb7 Rc5 58. Kd3 Ke5 59. Ra7 Kd5 60. Ra2 Rc4 61. Rb2 Kc5 62. Rb1
Rb4
63. Rc1+ Kb6 64. Rc2 Ka5 65. Ra2+ Ra4 66. Rb2 Rb4 67. Ra2+ Ra4 68. Rb2
Ra3+ 69. Kc2 Ka4 70. Kb1 Rb3 71. Ka2 Rxb2+ 72. Kxb2 Kb4 73. Kc2 Ka3
74.
Kb1 b4 75. Ka1 Kb3 76. Kb1 Kc3 77. Ka1 Kc2 78. Ka2 b3+ 79. Ka1 b2+ 80.
Ka2 b1=Q+ 0-1

I could of won a rook with 49.. Rh5! I also thought I had messed up
and drawn with 74.. b4 - losing opposition. But it turned out I was
lucky as it was a knights pawn.
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Old August 4th 04, 07:44 PM
Mike Ogush
 
Posts: n/a
Default Chess boring me

On 3 Aug 2004 15:45:36 -0700, (Swampi) wrote:

Hi. I just played this game on Yahoo! with a time limit of 35 minutes
for each player. I'm not really looking for an analysis of my game
(but please feel free), more guidance on how to spice things up. This
game bored me - so have a lot of my game recently - due to me spending
62 moves grinding out the promotion of one pawn.


We all face long endings. In your game you played a Sicilian Najdorf,
which can be a very exciting attack & counterattack game. But, your
opponent chose to approach it positionally. Unfortunately, there is
no way for black to guarantee a dynamic game if white chooses to play
more quietly.

Rook and pawn or double rook and pawn endings can take a long time to
win even when you are up material. What I try to do to make them more
interesting is to learn all I can about them so that I win as
efficiently as possible. I go over games of my own that are similar
long grinds thoroughly and try to find ways that I could force the win
more quickly. I briefly looked over your game and noticed two moves
that were less than best:

1) 43...Rd3! wins much more quickly than your 43...g5. The best white
can do is 44.Rxd3 exd4+ 45.Kxd3 Kxg3 when the f-pawn also falls.
Black then will be up two connected passed pawns.
2) 62....Rb4? allowed 63.Rc1+ Kb6 64.Kc3! which permits the white king
to get in front of the pawn resulting in a draw. Note 64...Rc4+
65.Kb2 Rxc1 66.Kxc1 is elementary draw because Black can take the
opposition.

There was also a point in the middle game where Black might have
spiced things up:
i) 11...Nc5!? (instead of 11...d5 which lead to equality for black.)
12.Bxc5 {Giving up the two bishops but how else can White maintain the
pawn at e4?} dxc5 and now:
a)13.Rad1 b4 14.e5 bxc3 15.exf6 cxb2 16.Qc3 Rg8 17.Qxb2 c4 results in
a position where Black cannot castle, but he has the two bishops (and
queen) with open diagonals plus a rook on the half-open g-file with
which to conduct an attack.
b)13.Qe3 b4 loses a pawn either immediately if the Nc3 moves or a bit
later if White plays 15.e5 bxc3 16.exf6 cxb2 17.Rab1 gxf6 18.Rxb2 Bd6
when we have a similar position to line a: Black has the 2 B's +
possibility rook on the g-file to conduct an attack AND he is a pawn
to boot.


One of my ideas I have for making my games more interesting is to
castle on the opposite side to my enemy - or not castle at all.
Allowing me to point my rooks at the enemy king more easily, and
hopefully throw a few pawns at him as well.


When playing Black you cannot force castling on opposite sides,
although the opening you chose in the game can often lead to position
with opposite side castling or even cases where black never castles.
When White plays quietly and castles kingside in the Sicilian, Black
still finds that most of his dynamic play occurs on the queenside, in
this case away from the king.

At the moment I only do this if it seems safe to castle opposite - not
castling is rare. I would like to do both more often - even if very
risky. When castling the same side I often sacrifice my outer pawn in
front of the enemy kings pawns to open up lines, but this doesn't have
the same punch (as the my rooks struggle to take advantage).

Any help will be appreciated - Thanks.


I do have some advice as far as spicing up your games where you play
black: look through annotated Kasparov games where he played the black
side of the Sicilian Najdorf and where the player who had White is
more positional (Karpov comes to mind). Examine how Kasparov is
constantly striving to make the position more dynamic. Try to add the
style of play to your own games in the variation.


[Date "8-3-2004"]
[White "?"]
[Black "Me"]
[Result "0-1"]

1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Be2 e6 7. Nf3
Qc7
8. O-O Nbd7 9. Be3 b5 10. a3 Bb7 11. Qd3 d5 12. exd5 Nxd5 13. Nxd5
Bxd5
14. b4 Bd6 15. Bd4 O-O 16. Qc3 Qxc3 17. Bxc3 Rac8 18. Bd4 Rxc2 19. Bd3
Rc6 20. Ng5 h5 21. Rac1 Rfc8 22. Rcd1
Be5 23. Bxe5 Nxe5 24. Be4 Bxe4 25. Nxe4 Nc4 26. Ra1 Ne5 27. Nc5 Rd8
28.
a4 Rd4 29. axb5 axb5 30. Rab1 Nd3 31. Nxd3 Rxd3 32. Rb2 Rc4 33. g3 h4
34. Ra1 hxg3 35. hxg3 Rdd4 36. Rab1 e5 37. Kg2 f5 38. Rb3 Kf7 39. R1b2
Kf6 40. f3 Kg5 41. Kf2 e4 42. f4+ Kg4 43. Ke2 g5 44. fxg5 Kxg5 45. Ke3
Kg4 46. Kf2 f4 47. gxf4 Kxf4 48. Ke2 Rd5 49. Re3 Rcd4 50. Rc3 Rc4 51.
Rbc2 Rxc3 52. Rxc3 Rd4 53. Rb3 Rc4 54. Kd2 e3+ 55. Rxe3 Rxb4 56. Re7
Rc4
57. Rb7 Rc5 58. Kd3 Ke5 59. Ra7 Kd5 60. Ra2 Rc4 61. Rb2 Kc5 62. Rb1
Rb4
63. Rc1+ Kb6 64. Rc2 Ka5 65. Ra2+ Ra4 66. Rb2 Rb4 67. Ra2+ Ra4 68. Rb2
Ra3+ 69. Kc2 Ka4 70. Kb1 Rb3 71. Ka2 Rxb2+ 72. Kxb2 Kb4 73. Kc2 Ka3
74.
Kb1 b4 75. Ka1 Kb3 76. Kb1 Kc3 77. Ka1 Kc2 78. Ka2 b3+ 79. Ka1 b2+ 80.
Ka2 b1=Q+ 0-1

I could of won a rook with 49.. Rh5! I also thought I had messed up
and drawn with 74.. b4 - losing opposition. But it turned out I was
lucky as it was a knights pawn. On 3 Aug 2004 15:45:36 -0700,
(Swampi) wrote:



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Old August 12th 04, 08:32 PM
Swampi
 
Posts: n/a
Default Chess boring me

Thanks for the advice. I used to play gambits all the time, but this
was at a time when I was rubbish at tactics as well. So I decided to
think about improving my tactical play, and in the process ended up
dropping gambits - for openings such as the Najdorf (only because of
Fischer and Kasparov). Thank you so much for leading me back to those
days! I can get even more enjoyment out of gambits now I am stronger
tactically and strategicly.

Here is a little game I played on Yahoo! - 15 minutes for each player
this time. This game is full of errors on my part, which I think can
only be improved by calculating deeper - and playing a longer time
limit! But I really ejoyed the game never the less.

[White "?"]
[Black "Me"]
[Result "0-1"]

1. e4 e5 2. d4 exd4 3. c3 dxc3 4. Nxc3 Bb4 5. Qc2 Qf6 6. Bd2 Nc6 7.
Nf3
Nge7 8. Bd3 Nd4 9. Nxd4 Qxd4 10. O-O Bxc3 11. Bxc3 Qb6 12. Rfe1 d6 13.
Re3 Be6 14. a4 Qc5 15. a5 O-O-O 16. a6 b6 17. e5 d5 18. b4 Qc6 19. Bd4
Qd7 20. Rc1 Kb8 21. Bb5 Qc8 22. Rc3 c6 23. Bxc6 Nxc6 24. Rxc6 Qxa6 25.
Rxb6+ axb6 26. Qc7+ Ka8 27. Ra1 Qxa1+ 28. Bxa1 Rc8 29. Qxc8+ Rxc8 30.
Bb2 Rc2 31. Ba3 Ra2 0-1

My opponent originally played 19. ..Qe8, but I let them undo.
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Old August 27th 04, 08:47 AM
My name is Mac, not Spam
 
Posts: n/a
Default

in article , Swampi at
wrote on 8/12/04 3:32 PM:

Here is a little game I played on Yahoo! - 15 minutes for each player
this time. This game is full of errors on my part, which I think can
only be improved by calculating deeper - and playing a longer time
limit! But I really ejoyed the game never the less.


White plays one of the most aggressive gambits in the book, and then
switches to "hunker down" mode after a handful of moves? Why is that Queen
on c2? Attack something, man!

Heh. It looks like it was a fun game, from Black's standpoint. White needs
to get more into the gambit spirit, or else put down that gambitgun and pick
up something with a little less kick.

White: NN
Black: 'Swampi'
Annotator: Frazier, Glenn M
(C21 Danish G)

1 e4 e5
2 d4 exd4
3 c3 dxc3
4 Nxc3 Bb4
5 Qc2?!

5 Bc4
Go for the jugular.
5 ... Nc6 6 Nf3
Develop like your back rank is on fire.
6 ... d6 7 0-0 Bxc3 8 bxc3 Nf6 9 e5
If you have to, throw another pawn into the furnace to keep things going.
9 ... Nxe5 10 Nxe5 dxe5 11 Qb3 Qe7 12 Ba3 c5 13 Bb5+ Kf8!? 14 f4 e4
15 f5 h5! 16 Rad1 Qc7 17 Bc4 Ng4! 18 g3 Ne5 19 Bd5 Nf3+ 20 Rxf3!? exf3
21 Bxf3 Bxf5? 22 Rd5! g6 23 Rxc5 Qb6 24 Bxb7 Rb8 25 Qxb6 axb6 26 Rc7+ Kg7
27 Bd5 etc.
THAT is how to play a gambit. Attack! Fight to PROVE that you got something
lasting for the pawn. (I forget where I got this game. I have it in my
little hand-crafted repertoire/study database, but without proper headers.)

5 ... Qf6
6 Bd2 Nc6
7 Nf3 Nge7
8 Bd3 Nd4
9 Nxd4 Qxd4
10 0-0 Bxc3
11 Bxc3 Qb6
12 Rfe1 d6
13 Re3 Be6
14 a4 Qc5
15 a5 0-0-0
16 a6 b6
17 e5 d5
18 b4 Qc6
19 Bd4 Qd7

19 ... Qe8

20 Rc1 Kb8
21 Bb5 Qc8
22 Rc3 c6
23 Bxc6 Nxc6
24 Rxc6 Qxa6
25 Rxb6+ axb6
26 Qc7+ Ka8
27 Ra1 Qxa1+
28 Bxa1 Rc8
29 Qxc8+ Rxc8
30 Bb2 Rc2
31 Ba3 Ra2 0-1


--
Glenn "Mac" Frazier USCF# 12721233
FICS: 'Frazier'
http://mac.thefraziers.org/ RedHotPawn.com: 'GMF'



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