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On Mon, 9 Jun 2003 14:25:47 +0000 (UTC), Robert Hyatt
wrote: wrote: When I set my chess computer to search a certain number of plies, are odd numbers or even numbers stronger? With today's programs it is very unlikely there is any difference. Did it used to make a difference? I remember when looking at simple alpha-beta search algorithms without extensions, many years ago, it seemed the odd plies took a lot more time to get through if there was decent move ordering. (But my memory may be hazy or I may be confused or I may just not have understood a dang thing.) Deeper is stronger of course, but also slower. |
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In chess a ply is a one-half move. Many show the ply as depth using the
abreviation d as d=4 on the Setting of 4 ply has the machine seach to a depth of two full moves w-b-w-b or b-w-b-w depending who has the move. One ply is to look one move w or b deep. The more plies the deeper the search, which can increase the time to search considerably. "Grinch" wrote in message ... On Mon, 9 Jun 2003 14:25:47 +0000 (UTC), Robert Hyatt wrote: wrote: When I set my chess computer to search a certain number of plies, are odd numbers or even numbers stronger? With today's programs it is very unlikely there is any difference. Did it used to make a difference? I remember when looking at simple alpha-beta search algorithms without extensions, many years ago, it seemed the odd plies took a lot more time to get through if there was decent move ordering. (But my memory may be hazy or I may be confused or I may just not have understood a dang thing.) Deeper is stronger of course, but also slower. |
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On Fri, 1 Aug 2003 14:56:09 -0400, "Jim Roe"
wrote: In chess a ply is a one-half move. Many show the ply as depth using the abreviation d as d=4 on the Setting of 4 ply has the machine seach to a depth of two full moves w-b-w-b or b-w-b-w depending who has the move. One ply is to look one move w or b deep. The more plies the deeper the search, which can increase the time to search considerably. Yes, obviously, but the point is that on ply one (odd) one must generate and examine every possible move to find the best one, while at ply two (even) one need look at only a fraction of the moves using alpha-beta to find the best response (assuming decent move ordering), and then so on through plies three & four, etc. So in this sense the even plies seems more "efficient", seeing ahead a move with less additonal effort. Of course, that's with the simplest of algorithms. I wouldn't doubt that with search extensions et al the difference washes out "Grinch" wrote in message .. . On Mon, 9 Jun 2003 14:25:47 +0000 (UTC), Robert Hyatt wrote: wrote: When I set my chess computer to search a certain number of plies, are odd numbers or even numbers stronger? With today's programs it is very unlikely there is any difference. Did it used to make a difference? I remember when looking at simple alpha-beta search algorithms without extensions, many years ago, it seemed the odd plies took a lot more time to get through if there was decent move ordering. (But my memory may be hazy or I may be confused or I may just not have understood a dang thing.) Deeper is stronger of course, but also slower. |
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