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Old September 14th 08, 10:37 PM posted to rec.games.chess.analysis,rec.games.chess.misc,alt.chess,rec.games.chess.computer
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Default Today again game improve Twice

On Sep 14, 6:22*am, Sanny wrote:

Computer never does error. It will always play with same results. So
once it has learnt what to do it will keep obeying the rules forever.
While Humans get tired and make mistakes.



Precisely. This explains how the GetClub
program can sometimes win-- because it
drags the games out by taking so long to
move, whereupon some of us get tired or
just lose interest in the game.

The real test is when chess engines
play one another, for then it is a contest
on equal terms. The problem is that such
formal contests have humans operating
the computers, and because these folks
can get tired or bored easily, the time
controls are chosen to suit /them/, not to
engender high-quality play.

The clearest example of this drawback
can be seen in the Rybka odds matches,
where famous human players want big
money to receive big odds, against a
chess engine which is expected to
perform miracles, despite being "helped"
(i.e. hindered) by human operators, who
decide on opening moves, conditions,
and contempt factors.

Far better to have some program play
the engines against one another many
times, at slow time controls and in
various different chess openings, then
examine the results and the obviously
high-quality games. Just take humans
out of the picture. In fact what use are
they anyway?


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