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Old April 28th 15, 09:03 PM posted to rec.games.chess.misc
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(Upper case denotes white)
(hope this formats)


black


K B k _ _ _ _ _
P _ P _ _ _ _ p
_ _ P p _ _ _ P
P _ _ _ _ _ _ p
_ _ p _ _ _ r P
_ _ P _ _ _ p B
_ _ _ _ _ _ P _
_ _ _ _ _ _ _ _


white


White to play and win


--
Rich
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Old April 30th 15, 06:19 AM posted to rec.games.chess.misc
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You should post positions in PGN. This is useless.

Mats

skrev i meddelandet
...

(Upper case denotes white)
(hope this formats)


black


K B k _ _ _ _ _
P _ P _ _ _ _ p
_ _ P p _ _ _ P
P _ _ _ _ _ _ p
_ _ p _ _ _ r P
_ _ P _ _ _ p B
_ _ _ _ _ _ P _
_ _ _ _ _ _ _ _


white


White to play and win


--
Rich




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Old April 30th 15, 11:04 AM posted to rec.games.chess.misc
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On 30/04/15 06:19, M Winther wrote:
You should post positions in PGN. This is useless.


PGN is clearly better for the purposes of cutting-and-pasting
into an engine. But for trying to solve a puzzle from the diagram,
the ASCII version is very much easier. For future reference, it
would be better if black and white squares were differentiated, and
upper/lower-case P's, in particular, are also easily confused.

But did you "solve" the problem? More interestingly, did
anyone *fail* to solve it? [I composed some "automates" around 50
years ago, but didn't manage anything very interesting.]

--
Andy Walker,
Nottingham.
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Old April 30th 15, 04:37 PM posted to rec.games.chess.misc
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On Thursday, 30 April 2015 11:04:42 UTC+1, Andy Walker wrote:
On 30/04/15 06:19, M Winther wrote:
You should post positions in PGN. This is useless.


PGN is clearly better for the purposes of cutting-and-pasting
into an engine.


He means FEN.
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Old May 4th 15, 05:47 AM posted to rec.games.chess.misc
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Default today's problem

"Offramp" skrev i meddelandet
...
On Thursday, 30 April 2015 11:04:42 UTC+1, Andy Walker wrote:
On 30/04/15 06:19, M Winther wrote:
You should post positions in PGN. This is useless.


PGN is clearly better for the purposes of cutting-and-pasting
into an engine.


He means FEN.


Yes, but the point is that the FEN code can be inserted inside a PGN
header, like this. Note that there must also be a SetUp tag set to "1" :

[Event "?"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "?"]
[Black "?"]
[Result "*"]
[SetUp "1"]
[FEN "KBk5/P1P4p/2Pp3P/P6p/2p3rP/2P3pB/6P1/8 w - - 0 1"]


The above PGN is the position that Rich posted. It was created with
TascBase. This PGN can be imported into any database. So if you own
ChessBase, you can simply copy & paste it onto the board. This is a much
better method than to use Stone Age diagrams. I thought that all chess
players knew this.

Mats





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Old May 4th 15, 06:01 AM posted to rec.games.chess.misc
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Default today's problem

However, when doing copy & paste to ChessBase, it is necessary to avoid
a trailing blank after the FEN, in which case ChessBase might not be
able to import the position.

Mats


"M Winther" skrev i meddelandet
...
"Offramp" skrev i meddelandet
...
On Thursday, 30 April 2015 11:04:42 UTC+1, Andy Walker wrote:
On 30/04/15 06:19, M Winther wrote:
You should post positions in PGN. This is useless.

PGN is clearly better for the purposes of cutting-and-pasting
into an engine.


He means FEN.


Yes, but the point is that the FEN code can be inserted inside a PGN
header, like this. Note that there must also be a SetUp tag set to "1"
:

[Event "?"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "?"]
[Black "?"]
[Result "*"]
[SetUp "1"]
[FEN "KBk5/P1P4p/2Pp3P/P6p/2p3rP/2P3pB/6P1/8 w - - 0 1"]


The above PGN is the position that Rich posted. It was created with
TascBase. This PGN can be imported into any database. So if you own
ChessBase, you can simply copy & paste it onto the board. This is a
much better method than to use Stone Age diagrams. I thought that all
chess players knew this.

Mats





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Old May 4th 15, 04:10 PM posted to rec.games.chess.misc
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Posts: 3,170
Default today's problem

Using M Winther's pgn file I put your puzzle into a pgn reader. It is a very good puzzle, although in a way it solves itself. Good fun, though!
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